[25. October 2018] Merlyn Patch 7 - Ver. 1.12.365 / REV 128480

    This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

    • [25. October 2018] Merlyn Patch 7 - Ver. 1.12.365 / REV 128480

      Merlyn Patch 7 - Ver. 1.12.365 / REV 128480 - 25 October 2018

      Territory Changes

      Disallowed furniture placement around orbs in Watchtower territories
      • Increased number of guards in Watchtower territories
      • Siphoning Mages:
        • Alert radius: 10m → 25m (this means that mages will now call for help from the surrounding guards)
        • Fame: 597 → 4588
        • Energy drop on kill reduced by 10%
        • Season points on kill reduced by 10%
      • Guard (Soldier)
        • Warcry spell reworked:
          • It is now only triggered when at least 6 enemies are on its aggro list
          • The spell now increases damage and defense of other guards (this stacks up the more players are on the aggro list and the more guards are in combat at once)
        • Fame: 153 → 306
        • Pursuit radius: 25m → 45m
      • Guard (Archer)
        • Fame: 138 → 276
        • Pursuit radius: 25m → 45m
      Other Changes
      • Disallowed furniture placement around portals and Expedition NPCs
      Fixes
      • Fixed a visual bug where treasure urns would reappear briefly after being destroyed
      • Fixed an issue where channeling a spell while mounted would interrupt movement
      • Mad Shadowmask (Hardcore) and Mad Fuzzy will now execute players as intended
      • Fort Sterling Cape now triggers correctly while mounted
      • Numerous additional graphical, animation, texture, environmental, audio, and localization fixes