With the fourth Guild Warfare Season already underway, GvG warfare has once again come to the world of Albion. The Season 4 Patch, coming October 10, will bring an important change that has long been requested by the Albion Online community: limits on guild- and alliance-hopping.
Guild and Alliance Cooldowns
After maintenance on the 10th, the following rules will apply:
- After joining a guild, you cannot join another guild for
24 hours48 hours.
- After joining an alliance, your guild cannot join another alliance for 48 hours.
- LEAVING a guild or alliance does not trigger any cooldown period.
Siphoning Mage Changes
Additionally, based on community feedback, killing Siphoning Mages will now once again yield season points. In order to prevent exploits, this means that we're also removing the ability to place mages for energy. This change should open up the possibility for players to contribute to their guild's season success outside of GvGs and reset days.
Warhorses, New Choke Points, and More
Also coming with this patch are Warhorses, a new item available from the Vanity Merchant in major cities. These mount overlays can be combined with any T5-T8 Armored Horse to create a Warhorse, which keeps the stats of the original mount while prominently displaying the owner's guild logo. Warhorses are perfect for large-scale guild battles, allowing you to stay visible to fellow guild members, rally fellow alliance members, or intimidate your foes – and look good doing it.
Based on community feedback, we've also updated numerous open-world maps to include more choke points, which allow for a broader range of combat options. Whether you're an attacker or a defender, make sure you're aware of these lower-mobility spots and use them to your advantage! To share your feedback on choke points, please respond to this post already live in the forums: here
All the details of the Season 4 Patch will be published soon in the Feedback Testserver forum.