How da hell can you label my comment "non related". I wanted to show you that statistically the devs try to offer as much AoE and mono DD as possible. And they try to keep it balanced so that no weapon are more "meta" than any other. Ofc there's a long way to a perfect equilibrium. But the road is paved of lil enhancement.
I understand that there is some prefered weapons, and there is this kind of "meta game" in any game, at any update some weapons seem to be favored; I understand that the daggers seem to be undercompetent in large scale pvp combats, but it doesn't mean that it has no role to play there. Ofc peeps will prefer highly aoe based weapons to burn the hell down of the front line of a group, but there is sometimes a lil donkey who roams with his fkin daggy to backstaby one heal and run. And this seems to be harder in highly clustered group of 20 men, but this is how the game works, on different stratum of combats. And some weapons are more efficient in some of them. I don't see where the wrong is there.
When I "rant" about daggers, it's less about daggers and more about weapon balance in general. Albion has 65+ weapons, yet only 8 or so are actually regularly used in Competative PvP. Then there's about 8 or so good RvR/ZvZ choices with some overlap. That's about 2/3rds the weapons in the game that don't see any use in ZvZ or GvG... afaik, Daggers are the only entire weapon group that is snubbed in both forms of play.
Just because Daggers are overepresented in solo open world play in strictly PvE gathering doesn't mean it's balanced or even good.