Hi Guys, I'm wondering what's best to use in arena. Wild staff? Great Nature Staff? Druid Staff?
1 hand nature staff and a book
The post was edited 2 times, last by Classicoe ().
In this meta of burst and debuffs, great nature is better than druidic.
Should also be running cleanse as it prevents more damage than blessing.
It also clears players of CC, which is huge, since players have to use movement abilities to survive swaps. Can't heal through it.
The post was edited 1 time, last by Daaysme ().
Jesus, this thread.
You can heal through anything with great nature. A living armor in a target will heal them to full. Usually heals at least 1k before the other team stops DPS.
But rejuvenation isn't enough to keep someone up. Not even rejuvenation with blessing of nature. They'll die unless they use an immunity or movement ability.
I've found that most of the time, my team dies from a swap through blessing and they can't use their CDs because they're CCd. But if I run cleanse, it will save them.
You'll find that most teams have two swaps in them. You can cleanse one and living armor the other.
Feel living armor is better this patch because people die in less than 3 seconds for hard swaps.
The post was edited 2 times, last by Daaysme ().
Don't ask randoms on the forum who have never done a GVG or black hellgate in their life.
Search some of these people on the leaderboard to see what kind of advice you're getting.
^ 1 PvP kill this month, while he was zerging wearing 4.1
I'm not saying that to flame him - I'm saying it to warn you. Advice from these people is actually harmful to your gameplay. Find good players, ask them, or look at youtube channels of good players. See what GVG teams are running.
Druidic (1h) with Eye of Secrets is the most common/meta.
Great Nature (Living Armor) is niche, but strong in hellgates and dual healer set-up, which is rising in popularity.
Other stuff is either garbage or used mainly for ZVZ."Let the world know that I plan to die."