Current changes are meant to go live in a small Balance patch in the middle of December.
This post gets regularly updated with the latest changes of our internal playtests.
Very Important:
All these changes are still in testing and may vastly differ in the final patch. Sometimes we just try out various things, which may get reverted. Also the balance changes are not neccessarily all complete. Just because a certain item is not adjusted in the changelogs so far, doesn't mean it isn't on our 'need to be adjusted'-list. These changes are simply a snapshot of the current development and everything in there needs to be taken with a grain of salt.
This thread is not meant to discuss these unfinished changes. It is just to give all players the same chance of guessing the direction of the next balance patch.
Holy Staffs:
This post gets regularly updated with the latest changes of our internal playtests.
Very Important:
All these changes are still in testing and may vastly differ in the final patch. Sometimes we just try out various things, which may get reverted. Also the balance changes are not neccessarily all complete. Just because a certain item is not adjusted in the changelogs so far, doesn't mean it isn't on our 'need to be adjusted'-list. These changes are simply a snapshot of the current development and everything in there needs to be taken with a grain of salt.
This thread is not meant to discuss these unfinished changes. It is just to give all players the same chance of guessing the direction of the next balance patch.
Holy Staffs:
- Holy Orb (all Holy Staffs)
- Heal: 144.79 -> 135.00
- Heal: 144.79 -> 135.00
- Spinning Blades (Dual Swords)
- Additional Damage vs players: 3% -> 5% of max health
- Additional Damage vs players: 3% -> 5% of max health
- Fearless Strike (Carving Sword)
- Range: 11m -> 13m
- Now reduces resistances before the damage is dealt
- Max resistance reduction: 0.20 -> 0.24
- Range: 11m -> 13m
- Devious Trap (Heretic Cape)
- Cooldown 100 IP: 150.8s -> 110s
- Cooldown 1300 IP: 110s -> 80s
- Cooldown 100 IP: 150.8s -> 110s