Combating "Gold Sellers"

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  • Badwolfe schrieb:

    Have SBI actually provided any proof of this apparent 'Blackmail threat'?

    And before the White Knights start braying about why they can''t then consider the fact is was a stupid legal move for them to even publicly admit to it so now they have made the claim they need to provide the evidence

    I'm not one for believing Fairy Tales unless the person telling it is prepared to provide the Fairy as evidence :)
    If you use your head, what gains does SBI have from having downtime and most likely losing customers? That's all the evidence someone who thinks, will need.
  • Hildrolf schrieb:

    That is meaningless. Any experienced hacker can initiate their own DDoS attack. You know those websites the gold sellers spam you with? They can easily infect your computer with malware without you knowing and now your computer is a zombie. How many people do you think are dumb enough to visit those websites? 100? 10,000? They now have 10,000 zombies they can use in their DDoS attack against the game and people don't even know it.

    Gold sellers have no benefit to ddos, they SELL gold with INGAME spam, no game no pub and you don't buy gold for an offline server.
    Albion Oline -> Gold seller problem ? OK we shutdown the server, then no problem. :thumbsup:
  • Brave act to combat goldsellers, not working out and you're really hurting your already small playerbase. It's like a starter guild trying to take over a blackzone guild, it's not gonna happen. You're not prepared. There's people here that took holidays to play this shitty game. Pay up and move on, fight again when you have the resources.
  • dbfy schrieb:

    forstle schrieb:

    dbfy schrieb:

    Hildrolf schrieb:

    That is meaningless. Any experienced hacker can initiate their own DDoS attack. You know those websites the gold sellers spam you with? They can easily infect your computer with malware without you knowing and now your computer is a zombie. How many people do you think are dumb enough to visit those websites? 100? 10,000? They now have 10,000 zombies they can use in their DDoS attack against the game and people don't even know it.
    10000 Zombies is not a lot. They asked for ransom, so they want gain. This isn't some kid ddosing for shit and giggles, it's an operation ran to ransom money, and it only started happening after the massive bans. So anyone with a brain can see where i'm going.
    I agree here... these are not just some kids throwing a tantrum... at least that would be my guess as I really have no way of proving that statement.
    Think of it like this.There is water flowing through a filter from a dirty water bottle.
    Every time water flows through it filters the dirt, and eventually, with lots of filter changes, the water is clean.

    DDosing is similar, SBI can put up filters and block IP's that are suspicious, rinse and repeat. Botnet's are infinite.
    So someone with 10000 zombies, can't do much long run, you need someone with millions of botnets to do effective downtime damage.
    And the rest I believe you can understand.
    I agree with your overall statement, it's just a matter of how much money the attackers actually have and the grit they have to keep paying for zombie computers to do their dirty work. I saw the post on Cloudflare... but what is the difference between that an Akamai? See... akamai.com/us/en/resources/ddos-attacks.jsp But of course if something like Akamai just "worked" it would be fixed already.

    Stopping DDoS attacks with Akamai

    As a cloud-based solution, Kona Site Defender offers built-in scalability and global reach to help the enterprise fend off the largest DDoS attacks, as well as attacks against web applications and direct-to-origin attacks.
    Kona Site Defender helps to maintain site performance and availability even when confronted with fast-changing threats. Leveraging the power of Akamai Intelligent Platform™ to detect and mitigate DDoS attacks before they reach the origin, this powerful solution enables enterprises to easily scale to deflect and absorb the largest DDoS attacks, reducing downtime, business risk and costs.

    Capabilities for defending against DDoS attacks

    Capabilities of Kona Site Defender include:
    • Kona rules developed by the Akamai threat intelligence team to address new and emerging web application attacks.
    • Application-layer controls, a collection of pre-defined, configurable application-layer firewall rules.
    • Adaptive rate controls that allow you to monitor and control the rate of requests against applications.
    • Network-layer controls for defining and enforcing IP whitelists and blacklists to allow or restrict requests from certain IP addresses or geographical regions.
    • Site Shield, a feature that lets you cloak your origin from the public Internet to protect against direct-to-origin attacks.
    • Security monitor for real-time visibility into security events.
    • Logging tools to increase your threat posture awareness.
    • Fast DNS, an optional DNS security feature that improves the performance and availability of your DNS infrastructure while protecting against the threat of DDoS attacks.
    ==
    Just a farmer that wants to feed carrot soup to the world.
  • demetrius schrieb:

    Hildrolf schrieb:

    That is meaningless. Any experienced hacker can initiate their own DDoS attack. You know those websites the gold sellers spam you with? They can easily infect your computer with malware without you knowing and now your computer is a zombie. How many people do you think are dumb enough to visit those websites? 100? 10,000? They now have 10,000 zombies they can use in their DDoS attack against the game and people don't even know it.
    Gold sellers have no benefit to ddos, they SELL gold with INGAME spam, no game no pub and you don't buy gold for an offline server.
    Yes, but what happens when you start losing cashflow because your in-game advertisements are being banned? You retaliate, hence the DDoS'ing. It's pretty childish, honestly. "If I can't make money off your game then nobody will be able to play it."
    "If drinking doesn't fix the problem then you aren't drinking enough!" - Hildrolf
  • furtt schrieb:

    UnGarsQuiBricole schrieb:

    furtt schrieb:

    UnGarsQuiBricole schrieb:

    furtt schrieb:

    Franchement c'est juste honteux le serveur fonctionne 2 heure sur 24 h very nice SBI . c'est bien de la merde
    Honteux que des criminels attaquent SBI en effet. Ils sont dans la merde, mais font leur possible pour en sortir. et ils ont plus besoin de soutien que de critiques stériles et s'adressant à la victime, pas au responsable des ennuis.
    écoute il on encaisser notre argent c juste honteux , j ai jouer a beaucoup de MMO et je n'est jamais vu un serveur autant fermer ... alors oui c honteux
    Écoute, tu n'as pas vu grand chose alors concernant les lancements de mmorpg. C'est arrivé à bien plus gros que SBI (Blizzard par ex.). Quelques semaines d'ajustements sur un mmorpg qui se lance, c'est très classique et même attendu. Si on veut éviter ça, on attend 3-4 mois avant d'acheter. Donc pour l'instant, patiente et profite du temps de jeu disponible qui est bien supérieur à 2 h par jours d'ailleurs.
    tu est pas bien malin tlm parle de WOW oui oki WOW est sortir quand ???? alors stop comparaison aussi nul .dans ce cas la il ferme le serveur et le reparer le temp qui faut stop assurer un serveur pour 2 /24H c ninporte koi
    Le net est bien plus sauvage qu'à l'époque, les objets connectés rendent les ddos plus faciles et plus puissants ... Et j'ai commencé avec Everquest et DAOC .. Donc WoW me donne toujours l'impression d'être un jeu récent ;)


    demetrius schrieb:


    UnGarsQuiBricole schrieb:

    furtt schrieb:

    Franchement c'est juste honteux le serveur fonctionne 2 heure sur 24 h very nice SBI . c'est bien de la merde
    Honteux que des criminels attaquent SBI en effet. Ils sont dans la merde, mais font leur possible pour en sortir. et ils ont plus besoin de soutien que de critiques stériles et s'adressant à la victime, pas au responsable des ennuis.
    Pour l'instant c'est les joueurs qui trinquent en tout cas, des down tout les jours et du premium perdu, une compensasion c'est vraiment pas la fin du monde surtout que cela ne coute rien de donner un peut de premium deja vu que c'est virtuel et vu toutes les OP spé qu'il y a eu aussi.
    Ils ont déjà dit qu'ils y aura une compensation et qu'ils en parleront à la fin de la crise quand ils pourront évaluer les dommages. Il vous faut quoi d'autre ?
    Un jour de premium, c'est 30 cents, encore moins de centimes d'euros ... Faudrait se calmer un peu. La première victime ici c'est l'éditeur, et de loin.
  • @forstle
    There are many different types of DDoS, used for many different things, taking down websites, games.
    Over all they are used to disrupt services in order for the DDoSer to gain something, either self egotism, monetary gains, etc.
    No one DDoS without a reason, and no one DDoS in a large scale over many days without some sort of big end backing infrastructure, IE large botnets, because every time you DDoS, you run the risk of that zombie being detected and therefore lost.

    The best way to handle DDoS is to actually have a team specialised in the field and can on-the-fly mitigate issues as they arise. There is no "one" way to stop all DDoSing, as anyone who is proficient at DDoSing, knows more then one trick.

    Edit, gotta head to work, thanks for chat.
  • Seems to me that if they're going to maintain the attack then there's at least an opportunity to use the flood traffic to identify compromised computers and alert the owners. It'd be cool to reach out to some large ISPs and see if they can use it for good. Even ISPs in China might potentially care about a relatively easy method to alert infected customers.
  • Oh, and I assume there are some things you can do and are working on. Perhaps it would be courteous to paid subscribers if you put all accounts on hold (pause launch) until you are in a stronger position. It's a constant drag trying to log in to try and rotat my crops and mounts only to find the servers are still unavailable. As much as I sympathise with your situation, it shouldn't exclusively disadvantage those who paid for your game. I'd guess it's only a matter of time before someone decides they've had enough and they just want a refund. I know of my group of 7 friends who bought it 6 have given up and just moved on. Maybe they'll come back but I doubt it.
  • TheNews schrieb:

    This blog seems to be just about on par with what is going on here;

    Blog Post About This Unfortunate Stuff
    What's patently false in the blog is the claim that we ban anyone based on in-game trades alone. We only ban players that we can directly trace back to known gold-seller fraud accounts. All public claims of being wrongly banned have been publicaly debunked by us, countless examples can be found in our forums or on reddit.

    There is also no alternative to dealing with gold sellers as they are engaged in actual PayPal and Credit Card fraud, hurting real people in the process. Is the writer suggesting that we should leave it be, to avoid extortion?

    Also, payment providers require from us that we prevent and combat this.

    Finally, I do not think any serious player would like to play a game where gold sellers influence the game economy - especially not in a player driven world as Albion provides.

    The only true issue right now is that our DDOS defense is not as good as it should be yet. This is being addressed as we speak.