There is relative and absolute frequency.Something isn't right here. For weeks now people I've talked with about exepeditions are all saying that they'd rather have the safe income from expeditions than going out in the open world since the open world is so contested. The -20% or so that expeditions have aren't a functioning deterrent for them. Doing an expedition a day or maybe two every now and then, is no big deal. But I'm seeing plenty of people doing 5-6 expeditions in a row and then logging out.@Jonathan_Silverblood in the current test, we are seeing significantly more open world activity than in any previous test. Expeditions are balanced in such a way that they are clearly worse than open world play.
So the people who are doing expeditions are often doing so because they - at that moment - do not have the time or organisation to play open world instead. This does not mean that they never play open world. You'll have many people who during the week might have time to run 1 expedition per day, but over the course of the weekend, will be doing lots of open world play.
Without expeditions, these players couldn't play Albion during the week at all, meaning they'd likely quit, which cannot be good for anybody, in particular given that the game economy really relies on a player activity.
As stated, balance wise, if you do you have the time and organisation to play open world, it's always much better than doing expeditions. So almost all people who run expeditions are doing so because for whatever reason, doing open world right in that moment is not feasible for them. If you take that away, they won't magically play open world, but most likely just quit the game for the day, or for good. Now if you say "ok, then let them quit, they are not supposed to play Albion anyways" the reason why that's wrong is that - as stated above - most of these players do also play open world content, regularly, but just not 100% of the time they are online.
- You can have 10 people playing, all of them doing open world, i.e. 100% open world.
- Or you can have 20 people playing, 8 of them doing expeditions and 12 doing open world. Now that's only 60% open world in relative terms, but still 20% more open world players in absolute terms compared to the first scenario.
Spoken like a champ. He's right 100%. Also to add what the dev said. Sometimes I'm tired of open world or the zerg is hard that I want to chill or I want to fame consistently without worry of finding groups or going in a dungeon in open world and have the risk of dying to PK.
Expeditions are AMAZING for this case and I have done them every few days or so to get my fame up in a consistent manner. The question is to you dev is this:
When will you release Tier 7 and 8 expeditions or rather are they planned in the future??