some changes to 1h dagger E are conisdered atm, for example a slow on hit
and maybe some after effect to dual daggers, and maybe some cd/duration/range changes to claws.
But nothing set in stone here yet, since retroman is pretty busy atm, but it is known that dagger line needs a bit of love, not much tho imo.
1h dagger on E could have a stacking slow, while E is activated 5% stacking slow per hit, probably can do what like 5 attacks? So 25% total slow seems decent.
1h frost could also use some love, the E simply does not do enough dmg nor roots for a decent amount.
2h frost E is good damage, but landing both waves is impossible, it should have some slow or mini stun after the first wave(if it lands of course)
Glacial same old same old, no point to use when you can get an icicle so easily, at this point if you removed glacial from the game no one would even notice it.
and frost bomb having a 2.5 second delay before it explodes is silly, its almost as if you are casting a meteor....
And i saw retroman buffed positional swap boots, or tried to, its not the duration that makes them crap, its the fact that you swap someone like 1 inch and then he walks back 2 meters and is back where he started, double the range on that thing to make it decent and maybe add some benefits or negative effects afterward. Isn't it a hell gate artifact? Should have value to go with that item power as well as rarity.
.1 bow E, once you get the rage buff after 6 autos, while active it should last like 5 seconds longer, currently its very hard to switch targets to sustain that armor debuff once enraged, just not enough time especially if you are forced to kite back.
Great axe E is terrible, make it uninterruptible and increase damage or rework it.
Halberd E same issue, very low dmg and everything, carrion pretty much does everything better.
Infernal fire staff needs something to go along with its E on the initial target, currently nature healers are out healing the dot damage because its so weak and over such a long period of time, could use a slow on the initial target or something to make it worth using.
Some ideas while i am sitting on a toilet