Repair costs should be reduced in faction warfare, make it e.g. rank dependent.

    • Repair costs should be reduced in faction warfare, make it e.g. rank dependent.

      Why? Because I see people, even on YZ are very concerned about repairs and they often chicken out from nice campaigns, which hurts the whole in game experience. If you get KO from a player flagged for an opposite faction, your repair cost should be discounted, then maybe it would encourage more people to be less coward.
      Platynowa, the leader of the Platinum Empire alliance and guild. If you are Martlock, join us!
    • Lol.

      No.

      Repair costs are perfectly fine. If you were playing in lethal zones you wouldn't even consider repair costs to be a thing, but even in yellow zones death is meant to be punishing. I'm not surprised at all to see a yellow zone warrior who I assume is using T8.4 equipment (did you manage to buy one? nice!) is complaining about repair costs being 'too high'.

      Yes, 'chickening out' if you think you cannot afford to take a fight is part of the game. Death is intentionally punishing, especially at higher tier equipment. Even in yellow zones. This isn't a problem of the game that needs solving, this is a problem for players who die often and do not have the economy to afford their equipment.

      You have three solutions to your problem:
      1. Use lower tier equipment, like everyone else who cannot afford to maintain using equipment of a certain tier.
      2. Die less often.
      3. Try faction warfare in red zones in your T8.4 instead of yellow. (You will likely realise yellow zones are pretty cheap after all!)

      The post was edited 3 times, last by Mandulf ().

    • Mandulf wrote:

      Lol.

      No.

      Repair costs are perfectly fine. If you were playing in lethal zones you wouldn't even consider repair costs to be a thing, but even in yellow zones death is meant to be punishing. I'm not surprised at all to see a yellow zone warrior who I assume is using T8.4 equipment (did you manage to buy one? nice!) is complaining about repair costs being 'too high'.

      Yes, 'chickening out' if you think you cannot afford to take a fight is part of the game. Death is intentionally punishing, especially at higher tier equipment. Even in yellow zones. This isn't a problem of the game that needs solving, this is a problem for players who die often and do not have the economy to afford their equipment.

      You have three solutions to your problem:

      Use lower tier equipment, like everyone else who cannot afford to maintain using equipment of a certain tier.

      Die less often.

      Try faction warfare in red zones in your T8.4 instead of yellow. (You will likely realise yellow zones are pretty cheap after all!)
      This. Well said.

      And the OP has the audacity to call out people as "cowards". Oh the irony ...
      Midgard
      T8 Fibre, Ore, Hide, Wood & Stone Gatherer
      T8 Gathering Gear Crafter
      T8 Bags & Capes Crafter
    • I am not talking about 8.x sets, people who have them are rich and do not care much about repair costs. And this thread is not about me. I am well known for my daring actions, so get off me. ;)
      Platynowa, the leader of the Platinum Empire alliance and guild. If you are Martlock, join us!
    • Platynowa wrote:

      I am not talking about 8.x sets, people who have them are rich and do not care much about repair costs. And this thread is not about me. I am well known for my daring actions, so get off me. ;)

      Glad to hear you're not the one with the repair cost complaints!

      It happened a few too many times already that people get a 8.4 set for nonlethal content and then come to the forums to complain about the repair costs when they die.

      Anyway, if others aren't risking a fight in faction warfare I don't think 'lower repair costs' is the right solution. I've seen it happen often during bandit event, that the random group breaks apart if the opposition is either too big or too well organised. The only times I see people willing to fight against odds is when there is a form of organisation on my side as well, when someone takes the effort to be a caller. Or when people group up via discord.

      The solution to cowardice is not 'lower repairs', it's coordination.
    • Platynowa wrote:

      I am not talking about 8.x sets, people who have them are rich and do not care much about repair costs. And this thread is not about me. I am well known for my daring actions, so get off me. ;)
      An 8.3 set can be bought for as low as 10 mil depending on the gear. If you dont plan on risking / losing it you dont need to be "rich" at all. Hence you will see many such sets in YZ. I myself use one specifically for soloing YZ outposts and let me tell you having a group show up and dying 1-2 times SUCKS when you get to the repair station. If anyone cant repair sets below 8.x.... im sorry thats an account economy issue.
    • We are not talking about 8.3 sets here, we are talking about newer players, who have 6.3 sets and when they get KO'd 5 times a day it is over 100k repairs for them, and it hurts them.

      Those who do not currently do FW shouldn't comment, those who currently do FW know that one bomb is enough to often dissipate a T2 blob - they just respawn and journey home.

      There should be a penalty for dying/ko, but it shouldn't be so high to actually discourage you from playing.

      We need money sinks for cartels and botters not for average Joes with 500k-1M in their bags.
      Platynowa, the leader of the Platinum Empire alliance and guild. If you are Martlock, join us!
    • Platynowa wrote:

      There should be a penalty for dying/ko, but it shouldn't be so high to actually discourage you from playing.
      Already answered by Mandulf ...in options 1 & 2


      Mandulf wrote:

      You have three solutions to your problem:

      1 Use lower tier equipment, like everyone else who cannot afford to maintain using equipment of a certain tier.

      2 Die less often.
      Midgard
      T8 Fibre, Ore, Hide, Wood & Stone Gatherer
      T8 Gathering Gear Crafter
      T8 Bags & Capes Crafter
    • Platynowa wrote:

      We are not talking about 8.3 sets here, we are talking about newer players, who have 6.3 sets and when they get KO'd 5 times a day it is over 100k repairs for them, and it hurts them.

      Those who do not currently do FW shouldn't comment, those who currently do FW know that one bomb is enough to often dissipate a T2 blob - they just respawn and journey home.

      There should be a penalty for dying/ko, but it shouldn't be so high to actually discourage you from playing.

      We need money sinks for cartels and botters not for average Joes with 500k-1M in their bags.
      Still an account economy issue. New players can be making 50k a day passively from just farming without watering. If they dont have a gathering or something else to fall back on its very much an account economy issue. Doing albion pvp without foundation is why most are poor and forever will be. PvP for funny, other activities for money.
    • Devs can log in to observe that people try to avoid deaths, you mean?

      How is it bad for the game that people try to avoid dying?

      Isn't death intended to be relevant, meaningful and punishing?

      Sure, the game could remove any repair penalty from dying, but that would make death irrelevant. It would make yellow zone combat even more detached from combat in the lethal zones (where death is something to be avoided) and removes a silver sink from the game.

      I do not see why death should become irrelevant.
    • Mandulf wrote:

      Devs can log in to observe that people try to avoid deaths, you mean?

      How is it bad for the game that people try to avoid dying?

      Isn't death intended to be relevant, meaningful and punishing?

      Sure, the game could remove any repair penalty from dying, but that would make death irrelevant. It would make yellow zone combat even more detached from combat in the lethal zones (where death is something to be avoided) and removes a silver sink from the game.

      I do not see why death should become irrelevant.
      It shouldnt. But they could do with toning down the repair curve after 8.x because like I said its a bit silly to repair for more than the cost of an entire RZ bandit assault kit. Also considering some good YZ FW mounts are t7 / t8 as well which adds to the cost.
    • Yes, but just like dying in red zone faction warfare can be made cheaper by bringing lower tier sets, so you can make dying in yellow zones cheaper by bringing a set a few tiers lower.

      If you want to fight in 8.4 with a T8 mount it's your choice to fight with such a risk on death.

      Many players run Bandit event in cheap sets worth less than 100k on death. I started like that, but nowadays I choose to bring something a bit stronger, and pay ~400k on death. Affordable, but not the cheapest option. That extra risk is my choice.

      People can do the same in yellow zones, no-one forces you to bring t8.4.

      The post was edited 2 times, last by Mandulf ().

    • Mandulf wrote:

      Yes, but just like dying in red zone faction warfare can be made cheaper by bringing lower tier sets, so you can make dying in yellow zones cheaper by bringing a set a few tiers lower.

      If you want to fight in 8.4 with a T8 mount it's your choice to fight with such a risk on death.
      Ive seen 8.4s wipe entire groups of 1200 ip losers at the outpost. No excuse to be in less than 1600 ip at YZ. Thats just how it is there, blame SBI. Youre just feeding a helion jacket on the enemy or making the outpost boss harder to kill otherwise. Ironically its easier for me to do them alone than to have some 4.1 limpwurst shitter come "help".