intro animation story:
-Two young people decide to move away from their families.They buy private island,woman decides to rebuild the farm,grow crops,animals,make food,potions..Young man take t2 gear/weapon,sit on mule
and ride to attack enemy walls alone.Guards on the walls laughs when saw 1 guy alone coming to attack.In one moment they start to run away.Young man proud,thought that they were afraid of him.
Hearing the roar of a horse,he turn around and see lots of brave warriors come to support him to make Albion great again!(dramatic music).
-When you start the game and finish the tutorial.You can choose between 5 kingdoms.Choose wisely(you can change it during the game, and about it later).
-In this game you can have 2 classes of players.(one class is warriors,second class are villagers aboute that later)
-After tutorial you will appear in one of crossroads(and there is a possibility to change your kingdom,just travel to jour chosen one)
-When you enter the chosen city,you take the flag and that is your homeland(you can change the kingdom but with some penalties,aboute that later ).
If you don't want to belong to any kingdom,then you belong to fremans(hard role play in game)
-There are four maps around each city,on each of these maps there is a large defensive wall,with 3 gates.It can be destroyed and rebuilt.
Those maps have no outpost,other maps have.But if the enemy destroys the wall they controled that map while is not rebuild by defenders.
-When a player takes a flag from NPC in city,he get 2 flags right of name(one flag is the kingdom to which it belongs,the other is whether he is a warrior or not)
-A large continent called (Outlands) have 5 city outposts and 5 small towns called (Rests)
-When player take any any combat gear/weapon automatically he is warrior role-get flag on name(cant gather,fish,..),can still combine gear/weapons.But can't use gathering gear in combination.
cant use transport mounts,non combat.
-When player dont take any gear/weapon he is villager role,he can use tools,gathering gear.(can use only normal mounts,with only def abbilitys)
-Every map have same type resources like in normal Albion,but now resources guard buy NPC(static creatures,have respown timer).They need warrior for that(warrior be awarded
by silvers/fame),villager by gathering resources(aworded by gathering fame and resources)
-Every map is full loot pvp,only t3 maps not,but warrior cant attack warrior or villager from same kingdom.If warrior attack warior form other kingdom he be awarded with fame/loot.
If warrior attack villager form other kingdom he dont get fame(or get) but get big - for reputation and can be exile to Small towns(rests) aboute that later.
-In game t2 gear/weapon/mount are free in citys(kigdom outposts,small towns),but players still need t2 resources to refine high tier(and sell on market)
-Horse,mule can use both class and some others conected to this 2.
-Only villager(or fremans) class can sell goods in other kingdoms.Warrior can only sell in his kingdom(loot)
-Exile players goto small town(rests) take they flag(if they want) .They can access old chests in old town only if they take role of villages and travel back to city.Exile player can attack any
player (only small town players not).If they kill vilagers get more - to reputation(take loot),if other flags get fame(bz bonuses.loot....).to reduce - of reputation they need to kill npc around maps and then
to back in continent old kingdom,or to select different.And only can sell goods if they warior role in small town market,villager role in any city markets.So exile players can travel aroun world in villagers
role only,in warrior role only outlands cant enter any other small towns,kigdom outposts opn bz.
-When you want to change kingdom is easy but not free(you lose all kingdom standing,bonuses),go in other kingdom in villager role take other flag and that is you new kingdom.
-Freman is hard and awarded role(lone wolfs),will talk about that later if you like this text....
-I apologize for the spelling mistakes
-Two young people decide to move away from their families.They buy private island,woman decides to rebuild the farm,grow crops,animals,make food,potions..Young man take t2 gear/weapon,sit on mule
and ride to attack enemy walls alone.Guards on the walls laughs when saw 1 guy alone coming to attack.In one moment they start to run away.Young man proud,thought that they were afraid of him.
Hearing the roar of a horse,he turn around and see lots of brave warriors come to support him to make Albion great again!(dramatic music).
-When you start the game and finish the tutorial.You can choose between 5 kingdoms.Choose wisely(you can change it during the game, and about it later).
-In this game you can have 2 classes of players.(one class is warriors,second class are villagers aboute that later)
-After tutorial you will appear in one of crossroads(and there is a possibility to change your kingdom,just travel to jour chosen one)
-When you enter the chosen city,you take the flag and that is your homeland(you can change the kingdom but with some penalties,aboute that later ).
If you don't want to belong to any kingdom,then you belong to fremans(hard role play in game)
-There are four maps around each city,on each of these maps there is a large defensive wall,with 3 gates.It can be destroyed and rebuilt.
Those maps have no outpost,other maps have.But if the enemy destroys the wall they controled that map while is not rebuild by defenders.
-When a player takes a flag from NPC in city,he get 2 flags right of name(one flag is the kingdom to which it belongs,the other is whether he is a warrior or not)
-A large continent called (Outlands) have 5 city outposts and 5 small towns called (Rests)
-When player take any any combat gear/weapon automatically he is warrior role-get flag on name(cant gather,fish,..),can still combine gear/weapons.But can't use gathering gear in combination.
cant use transport mounts,non combat.
-When player dont take any gear/weapon he is villager role,he can use tools,gathering gear.(can use only normal mounts,with only def abbilitys)
-Every map have same type resources like in normal Albion,but now resources guard buy NPC(static creatures,have respown timer).They need warrior for that(warrior be awarded
by silvers/fame),villager by gathering resources(aworded by gathering fame and resources)
-Every map is full loot pvp,only t3 maps not,but warrior cant attack warrior or villager from same kingdom.If warrior attack warior form other kingdom he be awarded with fame/loot.
If warrior attack villager form other kingdom he dont get fame(or get) but get big - for reputation and can be exile to Small towns(rests) aboute that later.
-In game t2 gear/weapon/mount are free in citys(kigdom outposts,small towns),but players still need t2 resources to refine high tier(and sell on market)
-Horse,mule can use both class and some others conected to this 2.
-Only villager(or fremans) class can sell goods in other kingdoms.Warrior can only sell in his kingdom(loot)
-Exile players goto small town(rests) take they flag(if they want) .They can access old chests in old town only if they take role of villages and travel back to city.Exile player can attack any
player (only small town players not).If they kill vilagers get more - to reputation(take loot),if other flags get fame(bz bonuses.loot....).to reduce - of reputation they need to kill npc around maps and then
to back in continent old kingdom,or to select different.And only can sell goods if they warior role in small town market,villager role in any city markets.So exile players can travel aroun world in villagers
role only,in warrior role only outlands cant enter any other small towns,kigdom outposts opn bz.
-When you want to change kingdom is easy but not free(you lose all kingdom standing,bonuses),go in other kingdom in villager role take other flag and that is you new kingdom.
-Freman is hard and awarded role(lone wolfs),will talk about that later if you like this text....
-I apologize for the spelling mistakes