Another blanket dagger tree nerf because you cant fix/change/nerf the Deathgiver "E" ability. You will try everything but that wont you @Retroman. Its getting sad and your embarrassing yourself more with each patch.
Mage Cowl - Was the mission to make sure this was never used again? If so break out the banner and aircraft carrier because Mission Accomplished. Needs a wider/longer cone. Needs a faster Animation. Change duration back to 2 seconds or give the negative % to healing back. Mage cowl was changed to 3 seconds on NDA test because it had a heal reduction CC applied to it as well. 2 seconds was not that long so they increased it to 3. It was a nice trade off, a bit of Healing reduction for a second longer. Now that its no longer on the cowl it needs to go back to the original 2 second DOT duration or the heal reduction needs to be added. Without a change your just insuring more Hunter Hood users. People like variety, yet your answer is to just take variety away until there is only one option. Bad game design..
Undead Cape - 1 second Reduction on Invis? Thats the answer huh? Embarrassing. This item needs a heavy offensive debuff. You cant just have a get out of jail free card in the game. It ruins fights, it ruins risk versus reward, and above all its just bad for the game. If you want a second chance at life ok, but there needs to be a heavy trade off. A massive damage debuff needs to be applied for a minute or more after this procs. You want to get away ok. You want to get away and still win the fight by cheese undead cloak? No. The risk versus reward doesnt add up here. 1 second? Yikes...then again coming from the guy who nerfs every ability the dagger tree has instead of nerfing deathgivers directly, a "do nothing" change like this makes sense.
Bridgewatch cape - DOesnt effect mounts anymore? What kind of carebear candy land change is this? First of all its not even used that much. Second of all do you want pvp in this game? Mounts are already strong enough. What kind of pansy change is this? Can we get a real pvp developer?
Morgana cape - Actually a good change. I guess you cant mess everything up. A blind squirrel gets a nut every so often.
Everything else is something no one asked for and/or we didnt want/need. Sad these patches get worse and worse. The community expects certain items to be buffed/nerfed and Retroman is out here just throwing darts at a wall. Embarrassing.
Mage Cowl - Was the mission to make sure this was never used again? If so break out the banner and aircraft carrier because Mission Accomplished. Needs a wider/longer cone. Needs a faster Animation. Change duration back to 2 seconds or give the negative % to healing back. Mage cowl was changed to 3 seconds on NDA test because it had a heal reduction CC applied to it as well. 2 seconds was not that long so they increased it to 3. It was a nice trade off, a bit of Healing reduction for a second longer. Now that its no longer on the cowl it needs to go back to the original 2 second DOT duration or the heal reduction needs to be added. Without a change your just insuring more Hunter Hood users. People like variety, yet your answer is to just take variety away until there is only one option. Bad game design..
Undead Cape - 1 second Reduction on Invis? Thats the answer huh? Embarrassing. This item needs a heavy offensive debuff. You cant just have a get out of jail free card in the game. It ruins fights, it ruins risk versus reward, and above all its just bad for the game. If you want a second chance at life ok, but there needs to be a heavy trade off. A massive damage debuff needs to be applied for a minute or more after this procs. You want to get away ok. You want to get away and still win the fight by cheese undead cloak? No. The risk versus reward doesnt add up here. 1 second? Yikes...then again coming from the guy who nerfs every ability the dagger tree has instead of nerfing deathgivers directly, a "do nothing" change like this makes sense.
Bridgewatch cape - DOesnt effect mounts anymore? What kind of carebear candy land change is this? First of all its not even used that much. Second of all do you want pvp in this game? Mounts are already strong enough. What kind of pansy change is this? Can we get a real pvp developer?
Morgana cape - Actually a good change. I guess you cant mess everything up. A blind squirrel gets a nut every so often.
Everything else is something no one asked for and/or we didnt want/need. Sad these patches get worse and worse. The community expects certain items to be buffed/nerfed and Retroman is out here just throwing darts at a wall. Embarrassing.
The post was edited 8 times, last by Terrorsauce ().