Testserver Patch Notes - Beyond the Veil Patch 7

    • Frosty3z wrote:

      Quagga wrote:

      Akhenaden wrote:

      Make Camlann Mace uninterrupted.
      yea let's make everything fucking uninterruptible mobile players <X <X meme patch nothing changes in meta same reset gameplay
      im so confused like what does mobile players has anything to do with that or you just making shit up
      cause all it takes is for some random mobile noob to get hit by a camlan, get it pulled into the team, and get em wiped, it's frustrating enough for others to nerf the weapon just because the mobile gamers are ass.
      it's not just this nerf that is probably done because of mobile players, the whole reset meta and pushing melle over skillshots and mages is also done to please mobile players.

      how can I say this ? because I played the game before mobile and I play now with mobile and most of the changes are pointless for pc players and even negative but they are reasonable to please mobile.
      Revert the change!

      Each tick of a DoT now puts the original caster into combat again (currently they only get into combat on the first application of the DoT)

      The post was edited 1 time, last by Quagga ().

    • Quagga wrote:

      Frosty3z wrote:

      Quagga wrote:

      Akhenaden wrote:

      Make Camlann Mace uninterrupted.
      yea let's make everything fucking uninterruptible mobile players <X <X meme patch nothing changes in meta same reset gameplay
      im so confused like what does mobile players has anything to do with that or you just making shit up
      cause all it takes is for some random mobile noob to get hit by a camlan, get it pulled into the team, and get em wiped, it's frustrating enough for others to nerf the weapon just because the mobile gamers are ass.it's not just this nerf that is probably done because of mobile players, the whole reset meta and pushing melle over skillshots and mages is also done to please mobile players.

      how can I say this ? because I played the game before mobile and I play now with mobile and most of the changes are pointless for pc players and even negative but they are reasonable to please mobile.
      hope this example helps drive the point. Mobile ZvZ PoV. Clumped and Dumped.
      Avid Handheld Gamer :love:
    • The_Support_God wrote:

      wow @Fuhcew2 that hand of juctice proc fortstirling cape but still pull you and clump

      for sure camnlan cant do that
      hence my point of buffing it
      True, but being able to see the HoJ come in or a Camlann for that matter is more of the point I believe was being aimed at, Full context here leading, action around 3:10. I'm not into ZvZ but I will help my guild when I'm in one. That being said I'm not sure if the dev team is afraid that the mobile client can't handle skill shots or blinks but it's incredibly intuitive and if they're ever open to in and out assassin gameplay or anything less brawler auto attack spam I'd be fine. The only thing mobile needs for ZvZ is to change the color pallet from everyone being yellow to make it like the name tag system to differentiate hostile from friendly. Or just don't ZvZ on a phone like God intended lmao
      Avid Handheld Gamer :love: