[7. March 2023] Beyond the Veil Patch 5

    • Just gonna make a list of all the things you say that are direct evidence that you do not play your game or have any paid play testers who are not biased in any way.

      Realmbreaker is a very strong enabler in one-shot comps in 10v10 Hellgates and other similar-size group fights. The Aftershock Health Reduction debuff is not affected by armor reduction caps, but effectively also increases the damage taken by targets. To reduce the impact of this additional damage increase, the debuff value is lowered.

      Yeah, nerf the synergy and good-feels of hitting your E's together, that way players go play solo, lose more, and swipe more.

      Dual swords taking away the knockup- so funny- they legit do it to EVERY weapon they overtune. like clockwork. buff it too much, nerf it little by little from there. The problem really comes from the OTHER weapons in the game that have what old dual swords had in an E. now will they address the other weapons in the game that have 4 in 1 E effects? or just flat out 400% better damage or cc value? Probably not. Also if your some idiot who puts up a solution to the problems in this game for free PLEASE STOP- MAKE SBI HIRE REAL GAME DEVELOPERS.

      All the helmet changes-
      Mistwalker will be dog shit tier until you remove the energy requirement. o and if its purgeable- dog shit tier.
      Duskweaver will be dog tier until you make the CD actually low enough for it to catch even a bow player. Currently, purging boots nets you more movement and stick than this. Or having hunter hood for the 100% reflect is better.
      actually INSANE that you havent nerfed hunter hood yet. The item was meta before you buffed it to 100% reflect- it is currently used in probably 50% of CD games or more. Thats a glaring balance issue. Back to 70% for this dogshit cheese item please.


      BIG LOL
      • Added Carrot Soup and Mules to Royal City Marketplaces (except Caerleon)
        • Carrot Soup price: 1250 → 750
        • Mule price: 20,000 → 5,000
        DEF A PLAYER RUN ECONOMY !?!??! ROFL

      The post was edited 1 time, last by Sedocoi ().

    • For the love of god:

      Fix hunter hood animation so it doesn’t blend in with damage steroids! It should be on overhead Death Curse status but even brighter. This is just terrible design, that’s been amplified with its game breaking status right now.

      Revert back to 70%. Why the hell was this ever changed?

      Maybe buff it so it’s more useful outside of 1vs1: damage reflected is distributed as a 5m aoe around user. Now that would be useful counter melee zerging / one shot comps that would breath some life back into the game.
    • Sedocoi wrote:

      Just gonna make a list of all the things you say that are direct evidence that you do not play your game or have any paid play testers who are not biased in any way.

      Realmbreaker is a very strong enabler in one-shot comps in 10v10 Hellgates and other similar-size group fights. The Aftershock Health Reduction debuff is not affected by armor reduction caps, but effectively also increases the damage taken by targets. To reduce the impact of this additional damage increase, the debuff value is lowered.

      Yeah, nerf the synergy and good-feels of hitting your E's together, that way players go play solo, lose more, and swipe more.

      Dual swords taking away the knockup- so funny- they legit do it to EVERY weapon they overtune. like clockwork. buff it too much, nerf it little by little from there. The problem really comes from the OTHER weapons in the game that have what old dual swords had in an E. now will they address the other weapons in the game that have 4 in 1 E effects? or just flat out 400% better damage or cc value? Probably not. Also if your some idiot who puts up a solution to the problems in this game for free PLEASE STOP- MAKE SBI HIRE REAL GAME DEVELOPERS.

      All the helmet changes-
      Mistwalker will be dog shit tier until you remove the energy requirement. o and if its purgeable- dog shit tier.
      Duskweaver will be dog tier until you make the CD actually low enough for it to catch even a bow player. Currently, purging boots nets you more movement and stick than this. Or having hunter hood for the 100% reflect is better.
      actually INSANE that you havent nerfed hunter hood yet. The item was meta before you buffed it to 100% reflect- it is currently used in probably 50% of CD games or more. Thats a glaring balance issue. Back to 70% for this dogshit cheese item please.


      BIG LOL
      • Added Carrot Soup and Mules to Royal City Marketplaces (except Caerleon)
        • Carrot Soup price: 1250 → 750
        • Mule price: 20,000 → 5,000
        DEF A PLAYER RUN ECONOMY !?!??! ROFL

      you are probably that type of guy that says bloodletter should be buffed. Please get off here with those smart "insults" proving they don't have any good playtesters. Probably they don't they are very slow at doing good things but if you think realmbreaker and dualsword NERF is not healthy for the game you might as well stop playing this game dude, what a dumbass.
    • PrintsKaspian wrote:


      Faction Warfare:
      • The Daily and Campaign Rewards will now unlock at 00:00 UTC on both Albion East and Albion West
      Adventurer's Challenge:
      • Adventurer's Challenges now always start at 00:00 UTC on the 1st of the month on both Albion East and Albion West
      • Daily and Weekly Rewards now unlock at 00:00 UTC on both Albion East and Albion West

      Is there a specific reason for changing the reset timer on these events to 00:00 UTC but not on others, for example the daily arena rewards?
      It is bizarre and beyond all common sense that we cannot see our Crystal Arena win rate of the current season (the statistics window shows the total win rate from all seasons combined).