Okay, i've made multiple topics about this subject - bows are dead, why you ask? here is why:
Hunter hood meta: all bows dmgs are burst so u can just kill your self with one stupid spell
Spears mobility is way higher than bows - dmg is higher than bows - add to that they have reflect on W.
Gloves mobility is way higher than bows - dmg is higher than bows - add to that they have counter on W.
Swords mobility is way higher than bows - dmg is higher than bows - add to that they Reflect on W - Root on E - High range none missing High dmg High horny E.
Cursed Higher Dmg - imagine cursed W the lazer does more than my War bow E, but we are the ranged weapons right?
Frost? no need to go there there Q dmg is probably more than all our E's.
No need to mention hammers, maces and so on because you know we will be stunned unable to do shit but to watch them eat our dead body.
Any weapon did i miss? oh yeah fire staff with their Q that does dmg burn, W that hunts you from 2000 meters away.
Add to all of that, the new mistwalker jacket, that can counter any spells to close distance without you being able to slow / root ( but hey use the new ray of light boys its the new kiting meta)
Mercenary jacket with it's retarded healing " Cursed Skull gets to 100 % hp from it ", but hey let's make the bow of badon don't heal from the merc " hey let's also make a hunter hood to make it trash"
add to all of the above !!! the off hands for all these builds " to get more CDS, DMG, HP, or whatever they feel like to fck the hell out of you.
Playing bows everyday as it's my favourite weapon in most games, just give me anxious and hate for those stupid developers every day more than the other.
Therefor, this is my last thread and day in the game.
Ping me up if they rework this whole shitty tree.
Ariooos Amigos
Hunter hood meta: all bows dmgs are burst so u can just kill your self with one stupid spell
Spears mobility is way higher than bows - dmg is higher than bows - add to that they have reflect on W.
Gloves mobility is way higher than bows - dmg is higher than bows - add to that they have counter on W.
Swords mobility is way higher than bows - dmg is higher than bows - add to that they Reflect on W - Root on E - High range none missing High dmg High horny E.
Cursed Higher Dmg - imagine cursed W the lazer does more than my War bow E, but we are the ranged weapons right?
Frost? no need to go there there Q dmg is probably more than all our E's.
No need to mention hammers, maces and so on because you know we will be stunned unable to do shit but to watch them eat our dead body.
Any weapon did i miss? oh yeah fire staff with their Q that does dmg burn, W that hunts you from 2000 meters away.
Add to all of that, the new mistwalker jacket, that can counter any spells to close distance without you being able to slow / root ( but hey use the new ray of light boys its the new kiting meta)
Mercenary jacket with it's retarded healing " Cursed Skull gets to 100 % hp from it ", but hey let's make the bow of badon don't heal from the merc " hey let's also make a hunter hood to make it trash"
add to all of the above !!! the off hands for all these builds " to get more CDS, DMG, HP, or whatever they feel like to fck the hell out of you.
Playing bows everyday as it's my favourite weapon in most games, just give me anxious and hate for those stupid developers every day more than the other.
Therefor, this is my last thread and day in the game.
Ping me up if they rework this whole shitty tree.
Ariooos Amigos