This is going to probably be the most unpopular opinion ever on the forums, but it's also the most fair and reasonable for all players and the developers. I expect to get a ton of backlash though from players who will want to take advantage of the things I am about to mention. However it is important that they understand that these so-called 'advantages' may actually not help them as much as they think.
Now some of you may say "Why do you support this CW?"
I am going to be playing myself from the start of the CBT, and I will be one of the first in because I purchased a legendary founders pack. So it may seem like it is actually in my best personal interest to say 'no' to a wipe because I am going to have the possibility of a higher advantage over others due to being able to start off earlier. However in reality this is all so far from the truth (as I explained above, and will explain more below).
Certain advantages like a few days head-start mean nothing, and even after a couple of months the only kind of 'advantage' we founders are going to have over totally new players in the Open Beta and Final release (if there is no wipe) is that those of us who wanted to abuse bugs, will get to keep what ever we gained from doing so (if we got away with it). It also means that people like me will have a huge time advantage over other players months down the track which will make it harder for newer people to get into the game, and for those of us who have been playing for longer, to find friends and good team-mates, let alone worthy enemies.
The same could be said for any game that someone starts off at, after it has been released for some months or years, ex. someone starting in WoW now for the first time has a large disadvantage to those who have been playing for years. However Albion Online needs to be fun, easy to get into, and enticing in a way that new players don't feel that they are 'years' behind other players in terms of 'fairness and strength'. One way that WoW balances it out nicely is that anyone can get to max level and get the current best gear in the game without too much trouble, however getting all those flashy amazing rares and mounts is what takes years, but in actuality those mounts and that flashy transmog don't give those older players any real advantage over newbies, instead they give them something to aspire to.
Whilst many won't agree with me, it's still definitely in Sandbox Interactive's best interests with regards to their business model, in having a wipe after every beta stage despite any complaints players may have as to there being a wipe. Also any QQing crybabies who would decide to leave after a wipe would be more than made up for, and replaced by the scores of people who would be happy to play knowing that they weren't going to be at a huge disadvantage to others. Trust me, it is THESE people that you want playing with you, and those QQing crybabies that you WANT to quit.
It's a far better choice to the alternative of a mess of balancing issues where only a handful of people can be good (because they started off earlier) and the rest can't be counted on because they started at a huge disadvantage. Let alone the fact that they won't even feel like getting into the game given the latter.
Finally, if everyone IS really as good as they profess that they are on the forums, a wipe isn't going to 'hurt' you personally and will actually give you just another chance to prove that you're still the fastest grinder/crafter/whatever.
Now I am interested in hearing people's reasons for opposing a wipe after every test stage. Regardless I hope that S.I. takes what I have said duly into account.
Peace,
CW
12 reasons why we need a wipe after every Beta testing phase:
1. Devs would have the time to fix issues that they encountered in the beta from reports and testing submitted by thousands of players.
- This ensures that the game will get a solid final release with very few bugs and that gameplay is as smooth and as stable as it can possibly be.
2. Devs won't get ridiculed by players and gaming media for the wrong decision in letting people keep certain items or advantages they may have gained through the use of exploiting bugs or other unfair means in a Beta phase.
- A wipe would ensure that any advantages (known or unknown) have been removed and that everyone starts off on an equal playing field. Not having a wipe would give just about anyone including big media sites plenty of ammunition to blast S.I. with. In the end this would negatively affect the game's rating and thus its publicity and player-base.
3. Devs won't have to nitpick through every single case and wipe/ban/whatever certain individual/groups of people who may have done the wrong thing.
- As previously explained a wipe will ensure that everyone starts off on even ground and that the devs can focus on other, far more important things than monitoring/punishing individuals.
4. New players won't feel like there is such a huge power curve that they have to overcome because everyone starts fresh.
- Everyone new starting off gets the feeling that there's as much 'equality' as possible.
5. Alpha and Beta players still get to use their knowledge to power ahead without having the unfairness of possessing items or advantages that would take months for others to get.
- Alpha and Beta players will still have a huge advantage over those who haven't yet played the game, without having a ridiculously unfair advantage.
6. The game economy has a chance to start off properly without any issues it could (read: will) face in the Beta stages of the game.
- A wipe would ensure that the economy can start off clean and that it can be monitored by both developers and players as to ensure that it is fair and balanced and that it doesn't get out of control.
7. Founders get their items back (for those who have lost them) and get one final chance to make smarter decisions about how to ensure they don't lose their items.
- Those who backed the game will get one final chance to have back any of their items that they may have lost, either to another player, or through breaking. As a paying founder, I personally think we deserve this.
8. Devs will be able to monitor thousands of different aspects of the game from thousands of people all who started from the same point.
- This makes the task of information gathering and monitoring much easier because it will be easier to track player progression and spot when/where people run into bugs and/or when/how they start to exploit them.
9. No one will lose any 'real money' because there still won't be 'premium' subscription options in the beta testing phases.
- Because you won't be able to purchase (for real money) any kind of advantages no one will lose any money after there having been a wipe.
10. We're all allowed only ONE account to play with, thus having a wipe means that we all get that one final chance to do things the right way from the beginning.
- Let's face it, there are going to be tens of thousands of us who'll wish they had spent more time doing 'x' and less of 'y' or put more gold/silver/points into 'x' instead of 'y'. With a wipe we all get one more chance to start off on the right foot.
11. Friends who find the game later and want to play with you will get the chance to start off on the same 'playing field' as you.
- So you had a friend who saw the game and wanted to play, but didn't want to have to grind like mad to actually be able to join in with what you're doing? Well now you can all help each other succeed because you get the chance to start fresh.
12. People will be able to try out the other races that will be released in the final game without feeling forced to stick with their current human/whatever.
- A wipe means that players who have already been playing for awhile won't feel 'forced' to keep their first character because it's the highest level and because some of their friends/guildies don't want to change races.
Now some of you may say "Why do you support this CW?"
I am going to be playing myself from the start of the CBT, and I will be one of the first in because I purchased a legendary founders pack. So it may seem like it is actually in my best personal interest to say 'no' to a wipe because I am going to have the possibility of a higher advantage over others due to being able to start off earlier. However in reality this is all so far from the truth (as I explained above, and will explain more below).
Certain advantages like a few days head-start mean nothing, and even after a couple of months the only kind of 'advantage' we founders are going to have over totally new players in the Open Beta and Final release (if there is no wipe) is that those of us who wanted to abuse bugs, will get to keep what ever we gained from doing so (if we got away with it). It also means that people like me will have a huge time advantage over other players months down the track which will make it harder for newer people to get into the game, and for those of us who have been playing for longer, to find friends and good team-mates, let alone worthy enemies.
The same could be said for any game that someone starts off at, after it has been released for some months or years, ex. someone starting in WoW now for the first time has a large disadvantage to those who have been playing for years. However Albion Online needs to be fun, easy to get into, and enticing in a way that new players don't feel that they are 'years' behind other players in terms of 'fairness and strength'. One way that WoW balances it out nicely is that anyone can get to max level and get the current best gear in the game without too much trouble, however getting all those flashy amazing rares and mounts is what takes years, but in actuality those mounts and that flashy transmog don't give those older players any real advantage over newbies, instead they give them something to aspire to.
Whilst many won't agree with me, it's still definitely in Sandbox Interactive's best interests with regards to their business model, in having a wipe after every beta stage despite any complaints players may have as to there being a wipe. Also any QQing crybabies who would decide to leave after a wipe would be more than made up for, and replaced by the scores of people who would be happy to play knowing that they weren't going to be at a huge disadvantage to others. Trust me, it is THESE people that you want playing with you, and those QQing crybabies that you WANT to quit.
Remember guys, a game filled with many well geared, equally skilled players with as few unbalancing issues as possible, is a darn good game where you can make loads of awesome friends and enemies.
It's a far better choice to the alternative of a mess of balancing issues where only a handful of people can be good (because they started off earlier) and the rest can't be counted on because they started at a huge disadvantage. Let alone the fact that they won't even feel like getting into the game given the latter.
Finally, if everyone IS really as good as they profess that they are on the forums, a wipe isn't going to 'hurt' you personally and will actually give you just another chance to prove that you're still the fastest grinder/crafter/whatever.
Now I am interested in hearing people's reasons for opposing a wipe after every test stage. Regardless I hope that S.I. takes what I have said duly into account.
Peace,
CW
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