12 reasons why we need a wipe after every Beta testing phase

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  • 12 reasons why we need a wipe after every Beta testing phase

    Should we have a full wipe starting after 'every' Beta testing phase? 82
    1.  
      [Yes] - I want my lost founders items back, I want a chance to start off better, I want a stable economy, and I don't want there to be remnants of bug exploits in my game (amongst many other things). (62) 76%
    2.  
      [No] - I'm happy with balancing issues, myself/others feeling vastly underpowered compared to others, players keeping advantages they gained through exploiting bugs and I would a rather complain to S.I. later because I'm selfish, short-sighted and lazy. (20) 24%
    This is going to probably be the most unpopular opinion ever on the forums, but it's also the most fair and reasonable for all players and the developers. I expect to get a ton of backlash though from players who will want to take advantage of the things I am about to mention. However it is important that they understand that these so-called 'advantages' may actually not help them as much as they think.

    12 reasons why we need a wipe after every Beta testing phase:


    1. Devs would have the time to fix issues that they encountered in the beta from reports and testing submitted by thousands of players.
    - This ensures that the game will get a solid final release with very few bugs and that gameplay is as smooth and as stable as it can possibly be.

    2. Devs won't get ridiculed by players and gaming media for the wrong decision in letting people keep certain items or advantages they may have gained through the use of exploiting bugs or other unfair means in a Beta phase.
    - A wipe would ensure that any advantages (known or unknown) have been removed and that everyone starts off on an equal playing field. Not having a wipe would give just about anyone including big media sites plenty of ammunition to blast S.I. with. In the end this would negatively affect the game's rating and thus its publicity and player-base.

    3. Devs won't have to nitpick through every single case and wipe/ban/whatever certain individual/groups of people who may have done the wrong thing.
    - As previously explained a wipe will ensure that everyone starts off on even ground and that the devs can focus on other, far more important things than monitoring/punishing individuals.

    4. New players won't feel like there is such a huge power curve that they have to overcome because everyone starts fresh.
    - Everyone new starting off gets the feeling that there's as much 'equality' as possible.

    5. Alpha and Beta players still get to use their knowledge to power ahead without having the unfairness of possessing items or advantages that would take months for others to get.
    - Alpha and Beta players will still have a huge advantage over those who haven't yet played the game, without having a ridiculously unfair advantage.

    6. The game economy has a chance to start off properly without any issues it could (read: will) face in the Beta stages of the game.
    - A wipe would ensure that the economy can start off clean and that it can be monitored by both developers and players as to ensure that it is fair and balanced and that it doesn't get out of control.

    7. Founders get their items back (for those who have lost them) and get one final chance to make smarter decisions about how to ensure they don't lose their items.
    - Those who backed the game will get one final chance to have back any of their items that they may have lost, either to another player, or through breaking. As a paying founder, I personally think we deserve this.

    8. Devs will be able to monitor thousands of different aspects of the game from thousands of people all who started from the same point.
    - This makes the task of information gathering and monitoring much easier because it will be easier to track player progression and spot when/where people run into bugs and/or when/how they start to exploit them.

    9. No one will lose any 'real money' because there still won't be 'premium' subscription options in the beta testing phases.
    - Because you won't be able to purchase (for real money) any kind of advantages no one will lose any money after there having been a wipe.

    10. We're all allowed only ONE account to play with, thus having a wipe means that we all get that one final chance to do things the right way from the beginning.
    - Let's face it, there are going to be tens of thousands of us who'll wish they had spent more time doing 'x' and less of 'y' or put more gold/silver/points into 'x' instead of 'y'. With a wipe we all get one more chance to start off on the right foot.

    11. Friends who find the game later and want to play with you will get the chance to start off on the same 'playing field' as you.
    - So you had a friend who saw the game and wanted to play, but didn't want to have to grind like mad to actually be able to join in with what you're doing? Well now you can all help each other succeed because you get the chance to start fresh.

    12. People will be able to try out the other races that will be released in the final game without feeling forced to stick with their current human/whatever.
    - A wipe means that players who have already been playing for awhile won't feel 'forced' to keep their first character because it's the highest level and because some of their friends/guildies don't want to change races.


    Now some of you may say "Why do you support this CW?"
    I am going to be playing myself from the start of the CBT, and I will be one of the first in because I purchased a legendary founders pack. So it may seem like it is actually in my best personal interest to say 'no' to a wipe because I am going to have the possibility of a higher advantage over others due to being able to start off earlier. However in reality this is all so far from the truth (as I explained above, and will explain more below).

    Certain advantages like a few days head-start mean nothing, and even after a couple of months the only kind of 'advantage' we founders are going to have over totally new players in the Open Beta and Final release (if there is no wipe) is that those of us who wanted to abuse bugs, will get to keep what ever we gained from doing so (if we got away with it). It also means that people like me will have a huge time advantage over other players months down the track which will make it harder for newer people to get into the game, and for those of us who have been playing for longer, to find friends and good team-mates, let alone worthy enemies.

    The same could be said for any game that someone starts off at, after it has been released for some months or years, ex. someone starting in WoW now for the first time has a large disadvantage to those who have been playing for years. However Albion Online needs to be fun, easy to get into, and enticing in a way that new players don't feel that they are 'years' behind other players in terms of 'fairness and strength'. One way that WoW balances it out nicely is that anyone can get to max level and get the current best gear in the game without too much trouble, however getting all those flashy amazing rares and mounts is what takes years, but in actuality those mounts and that flashy transmog don't give those older players any real advantage over newbies, instead they give them something to aspire to.

    Whilst many won't agree with me, it's still definitely in Sandbox Interactive's best interests with regards to their business model, in having a wipe after every beta stage despite any complaints players may have as to there being a wipe. Also any QQing crybabies who would decide to leave after a wipe would be more than made up for, and replaced by the scores of people who would be happy to play knowing that they weren't going to be at a huge disadvantage to others. Trust me, it is THESE people that you want playing with you, and those QQing crybabies that you WANT to quit.

    Remember guys, a game filled with many well geared, equally skilled players with as few unbalancing issues as possible, is a darn good game where you can make loads of awesome friends and enemies.

    It's a far better choice to the alternative of a mess of balancing issues where only a handful of people can be good (because they started off earlier) and the rest can't be counted on because they started at a huge disadvantage. Let alone the fact that they won't even feel like getting into the game given the latter.

    Finally, if everyone IS really as good as they profess that they are on the forums, a wipe isn't going to 'hurt' you personally and will actually give you just another chance to prove that you're still the fastest grinder/crafter/whatever.

    Now I am interested in hearing people's reasons for opposing a wipe after every test stage. Regardless I hope that S.I. takes what I have said duly into account.

    Peace,
    CW

    Dieser Beitrag wurde bereits 7 mal editiert, zuletzt von Cursewords ()

  • The only reason I could honestly think that we shouldn't have a wipe is if it was possible for players to spend 'real money' in the game before it was actually released, so they wouldn't have wasted that money. But you can't spend real money in the game (aside from buying a founder's pack which just grants you the ability to even play the game at this point in time).

    So I still cannot think of even 1 good reason why we shouldn't have a wipe.
    -Reserved because reasons-

    Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Cursewords ()

  • I concur with the OP.

    I can understand why simple-minded individuals don't want a wipe before the game is released. They seem to think that they should get a headstart or advantage from knowing the game mechanics before the average Joe gets to play the game, free-to-play on release, which is just sad.

    Play the game, enjoy the game on the same starting point as everyone else (except those that paid for the Legendary/Epic Founder headstart) and show you can play better through your achievements and progression as opposed to you having played the game for a month or 2 before anyone else gets a chance.

    Alpha, Beta, Closed Beta, Open Beta, doesn't make any difference. Before the game is released, there will be a wipe. Stop asking the same dumb question in every single game when you have the opportunity to be part of the beta.
  • Darkken schrieb:

    I concur with the OP.I can understand why simple-minded individuals don't want a wipe before the game is released. They seem to think that they should get a headstart or advantage from knowing the game mechanics before the average Joe gets to play the game, free-to-play on release, which is just sad.Play the game, enjoy the game on the same starting point as everyone else (except those that paid for the Legendary/Epic Founder headstart) and show you can play better through your achievements and progression as opposed to you having played the game for a month or 2 before anyone else gets a chance.Alpha, Beta, Closed Beta, Open Beta, doesn't make any difference. Before the game is released, there will be a wipe. Stop asking the same dumb question in every single game when you have the opportunity to be part of the beta.


    Simple minded. Right.. Did you support the game by putting money and time into it and helped finding bugs? Well I did. I really think there should be a week headstart for those who made it possible to develop the game. Some arguments like trying out new races, well thats why there is closed beta. Try out every race you want. What we get in closed beta is 95% what we can expect from the game. Your friends have to wait or support the game by buying one of the founder packs. Albion Online : A full player based economy. If something is too expensive on the auction market nobody will buy it (there will be too much of it) prices will drop. That's how the real economy works. Supply and Demand. Do you also complain about the economy because you were born in 2001 and everyone else before you had a ''headstart'' in life? NO. If you want to get rich play smart, it doesn't matter if there are a few people that have been playing a weak earlier because they supported the game with real money unlike you.

    [No] - I'm happy with balancing issues, myself/others feeling vastly underpowered compared to others, players keeping advantages they gained through exploiting bugs and I would a rather complain to S.I. later because I'm selfish, short-sighted and lazy. (2)

    Really wtf?

    Devs answers:
    1. Rework the Gear Progression and Power Curve Gear plays a very important role in Albion Online, and is also a core part of the player driven economy. Having said that, we believe that the current power curve of gear is far too steep, to a point where it becomes very hard to compete with players who are only few power levels higher in gear.For the upcoming closed beta test, we will significantly flatten the gear power curve. Of course, rarer gear will always be stronger, but not by as much as it currently isAlso, we will develop a gear scaling feature which we can enable or disable for certain zones or certain types of hellgates. With gear scaling enabled, stronger gear will still be better than weaker gear, however, we can shrink the difference somewhat. Of course, higher end zones will not have any gear scaling. During closed beta, we will test this out and see how it works.

    2. Gear Availability for PvPPvP combat plays a huge role in Albion Online. We are always looking at ways in order to encourage and support PvP, without forcing it on people.We will adjust resource distribution and the time it takes to create an item set in such a way that the effort it takes to create a decent PvP set is reduced.High end gear will of course still be very rare and hard to get - however, if you want to venture out and do some PvP, it will be much easier to do than currently. And due to the flattened power curve, you will be able to compete, too - at least in the entry level PvP zones.

    3. Skill Based Combat and BalancingWe have always stated that during the alpha phases, our main goal is to get all core features into the game, and during beta, we will focus on polishing and balancing. While the combat experience and balancing of the game has improved since last alpha, it is by no means ready for release and there is lots of room for improvement.Make sure that items have a clear role associated with them and are actually useful and good at fulfilling this role. For example, if I wanted to be a sneaky melee assassing taking out the enemey healers swiftly, there should be a gear configuration that makes this possible. If I want to be a damaging soaking tank that annoy the enemy team with disturbing AoE effects - so they can't ignore him or her - this should be possible. If I want to be a nuke mage, that has significant burst damage but runs out of energy quickly and is very squishy and somewhat slow, that should be possible, too.We have actually identified a total of 19 different roles that we want to look into further.Making these roles possible will then - with the right balancing - create very exciting possibilities and a great meta game.On top of that, Albion's "you are what you wear" system allows you to combine anything with anything, meaning you can create all sorts of hybrids, too.A direct result of the above is that tactics, skill and the configuration of your character and group will be much much more important in deciding the outcome of a PvP fightIn additon to the above, we will tweak our balancing formulas and try and remove as many imbalances in the game as possible before the start of the beta. This also means reviewing certain spell mechanics.

    4. Removal of Silver Tax and Economy ChangesWe have already stated during our last roadmap that we want to reduce the role of silver in the player driven economy. Rather than being a roadblock that people constantly hit, we want silver to be something that can be accumulated and used for a players benefit, as a positive money sink. To make this possible, the following things will be changedWe will remove the silver taxes for all zones and player islands. Thus, crafting in a building that you own will no longer cost any silverTo make sure that higher end zones are still better than green zones or player islands, you will get a rebate on ressources used when you craft in higher end zones. For example, if you craft a bow, costing you 16 wood boards, in the red zone, you would get a rebate of - on average - 1.6 wood boards. If you craft the same bow on your player island, the rebate would be 0.We will also allow most buildings to be built everywhere - including on player islands. PvP zones are still much stronger due to the above mentioned bonuses and due to the fact that high end mobs and resources can only be found there. We are considering to make some items only craftable in buildings that can only be built on special building grounds that you first have to conquer via GvG (such as: a special forge that you can only built on a volcano, etc)The main silver sinks in the game should be positive and additive to the game: a chance to upgrade the quality of your items for a silver cost, and the possibility to increase the tier and/or level of a resource using the transmutator. Another main silver sink that will remain largely unchanged is repairs, though we will rebalance the cost in line with the flattened gear power progression.


    In short. All that you have mentioned will be fixed. So a wipe after closed beta maybe thats good. But a headstart is the least they can do for the people spending real money and time on the game.


    PS: Not looking for an advantage. I just want to play the game earlier because we (supporters) deserve to play earlier.
    Do you even heal? -AgentMushroom

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  • AgentMushroom schrieb:



    Simple minded. Right.. Did you support the game by putting money and time into it and helped finding bugs?



    Yes, yes I did.

    I paid my $100 so that the developers could concentrate on developing the game instead of having to focus too much time and effort on income sources, so that I can play the game sooner (because this game is going to be awesome!). I get a headstart, which I will use but I am a competent enough player to not have to rely on a several week headstart from a beta and keep crowing on about having a wipe before release and constantly pinging the devs to answer a question that should never be asked because even the simplest minded person will realise that the game will require a full reset before the game is released to the masses.
  • Tito schrieb:

    Why do you need a wipe after an open beta in a free to play game? Everyone has access to it and if they dont use it, its their own fault. Same for release: when a player decides to start 1 year later on an official release he can´t complain.

    Everyone has access to the open beta, so no wipe is needed imo.


    This is exactly what terrible players that are unable to play the game on a fair footing say.

    There will be a wipe. No need to keep the discussion going.
  • Tito schrieb:

    What is the difference between open beta and release for a player in a free to play game? Both are equally fair.

    So you call me an unfair player? And that i cant play the game on a fair footing?


    Yes, oh and yes.

    Legendary and Epic founders get a 1 or 2 day headstart due to the financial backing that they have invested into the game, mainly to aid development but also to receive some incentives in items. The 1 or 2 day headstart means that guild plots, city plots, farm plots, guild islands, player islands etc. won't all be taken and at full level when the game is released.

    Imagine a review was written by a very influential gaming magazine that covered the launch of the game where the reviewer said:

    "I logged into the game as soon as the game was released and was instantly killed by a tier 7 opponent. I then formed a guild and tried to claim a guild territory but, even though the map is huge, there weren't any plots available. Based on my experiences, I would suggest that new players go and find a game to play that they can be competitive in, instead of Albion Online because there is no place for new players."

    At release this game needs to attract a player base that will encourage growth, infrastructure and development, not the same 15 thousand founders that played in the beta.

    I am not sure you are able to understand what I just said, because all you seem to want is "I WANT A 3 MONTH HEADSTART BECAUSE I AM BAD AT GAMES!"
  • AgentMushroom schrieb:

    In short. All that you have mentioned will be fixed. So a wipe after closed beta maybe thats good. But a headstart is the least they can do for the people spending real money and time on the game.

    PS: Not looking for an advantage. I just want to play the game earlier because we (supporters) deserve to play earlier.


    We as founders paid to get a headstart in the Beta testing phase. There was absolutely no mention of getting one for the 'final release' and no one should get a head start in the final release of the game. That's my personal opinion. If we are to get a headstart upon the final release then it shouldn't be a big one, for 2 important reasons:

    1. I know a lot of people who would endeavour to free up that amount of time and use it to get a serious lead in that time. Also I never said that a small headstart would be a bad thing, on the contrary I said that in the end it really equates to about 'zero', in terms of an 'advantage' in the long run.

    2. Friends of mine (read: 'ours') who didn't purchase an expensive tier of founders would have to wait even longer just to find themselves at a disadvantage when they do get to eventually play. This disadvantage would get smaller as time went on, but still in the early time after launch it would still be an unfair disadvantage for those who had followed the game's development stage for a considerable amount of time.


    The point I made clear is that we should get a full character and game wipe through all the Beta testing phases right up until the final release of the game, no exceptions. Quoting the devs and saying that a couple of the issues (you exaggerated heavily when you said 'all') would be fixed before the release of the game, is nowhere near good enough of a reason to hold off from a wipe and pretty much all of the material you quoted from the devs doesn't take anything away from the points I made in that it would be in everyone's best interests that there is a wipe through every phase, no exceptions.

    Lastly, your whole notion of wanting a 'headstart' at the final release is somewhat of a paradox. There would be no need for, and no ability to even have a head start for us founders if there was no wipe at all. Unless you expect that the devs would just suddenly lock out certain lower tier founders and those who didn't purchase a founder's pack at all some days before the final release (many of which whom had been playing)? No wipe = no purpose for a headstart for us. A possibility for a headstart for founders wouldn't even fit into the equation if the game if there was no wipe. If there was a wipe, (and there really should be) then a small headstart for Legendary and Epic founders would be somewhat 'fair', but not unreasonably fair. I already mentioned that though in my initial post.

    Also Darkken made some excellent points. We need to accommodate all players so we can have a 'fun time' with all players, instead of just trying to have the dev team cater for those of us who played the Alpha and Betas. You have to think of the bigger picture here.
  • But you will allways have a headstart in Albion Online. Even if they wipe the servers 100 times. So it seems you have a problem with this system you cant change and the devs wont change it too i guess. Because ppl paid for this oportunity.

    And calling thousands of players bad and unfair because they simply got a headstart as supporter bonus is just trolling. And btw its true if you would read the faq, the headstart is for closed beta stage only. Level 1 and level 2 access.

    The only reason on developer side to wipe on an open beta could be technical problems or massive exploits.
  • Tito schrieb:

    Why do you need a wipe after an open beta in a free to play game?


    I explained 12 good reasons why. Open your eyes and your mind and actually go and read them.

    Tito schrieb:

    Everyone has access to it and if they dont use it, its their own fault. Same for release: when a player decides to start 1 year later on an official release he can´t complain.


    The irony in a mentality like this is, if you were on the other side of the mirror, and you had found this game 1 year late, you'd be pissed off at the very people who have the same short-sighted and selfish mentality that you have now. All because the developers catered to the self-serving minority and not to the majority. There's no 'intelligent' team of developers anywhere who would take the 'wants' of the few, over the 'needs' of many. You have to understand that S.I. has a business model and doesn't look at development the same way players do. It's not remotely in their interests at all to cater to a few of you guys who lack vision and whom only care about keeping some kind of pointless 'early bird' advantage. As a team of developers it's entirely in their best interests to make the game as appealing as possible to as many people as possible. Even if that means losing some lazy, selfish crybabies.

    Tito schrieb:

    Everyone has access to the open beta, so no wipe is needed imo.


    That hardly means that it won't be filled with bugs that could drastically effect huge aspects of the game and it also doesn't mean that MANY elements of the game won't be completely missing from the final release. Even singularly isloated, either of those reasons are more than enough to condone a full wipe. You're failing to see the bigger picture because all you seem to care about is some kind of selfish advantage that you think you will have by finding this game before others. That 'advantage' is an illusion.

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  • Darkken schrieb:

    Tito schrieb:

    What is the difference between open beta and release for a player in a free to play game? Both are equally fair.

    So you call me an unfair player? And that i cant play the game on a fair footing?


    Yes, oh and yes.

    Legendary and Epic founders get a 1 or 2 day headstart due to the financial backing that they have invested into the game, mainly to aid development but also to receive some incentives in items. The 1 or 2 day headstart means that guild plots, city plots, farm plots, guild islands, player islands etc. won't all be taken and at full level when the game is released.

    Imagine a review was written by a very influential gaming magazine that covered the launch of the game where the reviewer said:

    "I logged into the game as soon as the game was released and was instantly killed by a tier 7 opponent. I then formed a guild and tried to claim a guild territory but, even though the map is huge, there weren't any plots available. Based on my experiences, I would suggest that new players go and find a game to play that they can be competitive in, instead of Albion Online because there is no place for new players."

    At release this game needs to attract a player base that will encourage growth, infrastructure and development, not the same 15 thousand founders that played in the beta.

    I am not sure you are able to understand what I just said, because all you seem to want is "I WANT A 3 MONTH HEADSTART BECAUSE I AM BAD AT GAMES!"


    That reviewer shouldn't run into redzone with his donkey. Damn that guy must be stupid.

    Stop overexagerating, you sound like a woman having her period.
    I said a 1 week headstart for all the effort and real money spended to support the game. In the longrun one week wouldn't matter at all. Most people don't even know about the game. The founders right now are the ones who are dedicated and will stay and play albion for years. A stable core of players. Tons of new players will start months later, how are they going to survive? I am sure they thought about that at S.I.

    "All territories taken in headstart" . Guilds won't be able to just take all territories and are able to feed all of the territories. Plus the free to play players have a shot with neutral territories to attack. It's a choice having headstart. Support the game by buying a package and have a headstart or wait. 100 bucks is nothing.

    You sound like a free to play guy to me. Annyways goodluck to you in Albion Online. In your eyes I am bad, I need headstart to compete. Just wait and see my black cock banner standing hard and tall all over the world of AO.
    Do you even heal? -AgentMushroom

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  • AgentMushroom schrieb:

    That reviewer shouldn't run into redzone with his donkey. Damn that guy must be stupid.


    I'm sure you've made equally stupid decisions whilst playing this game for the first time. Now you sound like a presumptuous, condescending (and probably hypocritical) idiot. How about leaving the slander out so we can all keep things civil?

    AgentMushroom schrieb:

    I said a 1 week headstart for all the effort and real money spended to support the game.


    "Playing the game" is hardly 'effort' and just because we threw down a larger wad of cash to others doesn't mean that we should get a huge advantage like a whole week's earlier release date. If you want to talk about 'effort' how about putting $100 towards English lessons, or at least pay attention in English class?

    AgentMushroom schrieb:

    In the longrun one week wouldn't matter at all.


    Then why do you want a headstart so badly if in the end it doesn't matter at all?

    AgentMushroom schrieb:

    Most people don't even know about the game. The founders right now are the ones who are dedicated and will stay and play albion for years. A stable core of players. Tons of new players will start months later, how are they going to survive?


    You don't know this at all. By having a full wipe for everyone, that's one way how. Both of these statements are just huge assumptions anyway. No one knows the real answer to either.

    AgentMushroom schrieb:

    You sound like a free to play guy to me. Annyways goodluck to you in Albion Online. In your eyes I am bad, I need headstart to compete. Just wait and see my black cock banner standing hard and tall all over the world of AO.


    Newsflash. The game IS free-to-play. We don't even really know what kind of a premium model it is going to have in the future. I guess this just proves that you can't trust a Black Cock to be able to see further than its beak.

    This thread is about imposing a full wipe for every Beta testing phase. It has really nothing to do with regards to imposing a 'mandatory head start' for founders. If you want to argue in favour of the latter then I suggest starting up another thread and poll of your own and discussing that subject there, because it's not related to the subject of this thread.

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  • Cursewords schrieb:

    AgentMushroom schrieb:

    That reviewer shouldn't run into redzone with his donkey. Damn that guy must be stupid.


    I'm sure you've made equally stupid decisions whilst playing this game for the first time. Now you sound like a presumptuous, condescending (and probably hypocritical) idiot. How about leaving the slander out?

    AgentMushroom schrieb:

    I said a 1 week headstart for all the effort and real money spended to support the game.


    "Playing the game" is hardly 'effort' and just because we threw down a larger wad of cash to others doesn't mean that we should get a huge advantage like a whole week's earlier release date. If you want to talk about 'effort' how about putting $100 towards English lessons, or at least pay attention in English class?

    AgentMushroom schrieb:

    In the longrun one week wouldn't matter at all.


    Then why do you want a headstart so badly if in the end it doesn't matter at all?

    AgentMushroom schrieb:

    Most people don't even know about the game. The founders right now are the ones who are dedicated and will stay and play albion for years. A stable core of players. Tons of new players will start months later, how are they going to survive?


    You don't know this at all. By having a full wipe for everyone, that's one way how. Both of these statements are just huge assumptions anyway. No one knows the real answer to either.

    AgentMushroom schrieb:

    You sound like a free to play guy to me. Annyways goodluck to you in Albion Online. In your eyes I am bad, I need headstart to compete. Just wait and see my black cock banner standing hard and tall all over the world of AO.


    Newsflash. The game IS free-to-play. We don't even really know what kind of a premium model it is going to have in the future. I guess this just proves that you can't trust a Black Cock to be able to see further than its beak.

    This thread is about imposing a full wipe for every Beta testing phase. It has really nothing to do with regards to imposing a 'mandatory head start' for founders. If you want to argue in favour of the latter then I suggest starting up another thread and poll of your own and discussing that subject there, because it's not related to the subject of this thread.


    Personal attacks now? English isn't my first language. Weird huh? It means I speak another language better then you.

    I didn't make equally stupid decisions. I know the difference between green, yellow and red zones.

    Why headstart does matter? As I said the time and money I've invested to support the game. I didn't just play the game. I was looking for bugs and fixes to the game. Giving feedback etc. That is what alpha and beta testing is for.

    Now go farm my crops murrican, while I am asleep.


    PS: you make my day sir. You remind me I have to troll my american friend jayson for being murrican.
    Do you even heal? -AgentMushroom

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  • AgentMushroom schrieb:


    Personal attacks now? English isn't my first language. Weird huh? It means I speak another language better then you.


    1. You started the personal attacks dude, so you don't get to play that card. 2. You're even more of an idiot if you think that you're the only polygot here. Need a dictionary?

    AgentMushroom schrieb:

    I didn't make equally stupid decisions. I know the difference between green, yellow and red zones.


    Oh so you were born with that knowledge then? I guess because you're able to distinguish the fact that red = very dangerous area and yellow = dangerous area, you want a medal or something?

    AgentMushroom schrieb:

    Why headstart does matter? As I said the time and money I've invested to support the game. I didn't just play the game. I was looking for bugs and fixes to the game. Giving feedback etc. That is what alpha and beta testing is for.


    No one forces you to do that. Other's still shouldn't be at a disadvantage just because of your own personal decisions within the game. You make no valid points at all anywhere here. :rolleyes:

    AgentMushroom schrieb:

    Now go farm my crops murrican, while I am asleep.


    I'm not American you presumptuous and prejudicial jackass. :whistling:

    I love people on this forum. Everyone ignores valid points and just focuses on trying to insult each other. I really wonder how these people survive in the real world. At least I know most of these people have never stepped foot inside a university.

    Anyway, back on-topic for me. :)
  • Cursewords schrieb:

    AgentMushroom schrieb:


    Personal attacks now? English isn't my first language. Weird huh? It means I speak another language better then you.


    1. You started the personal attacks dude, so you don't get to play that card. 2. You aren't the only polygot here. Need a dictionary?

    AgentMushroom schrieb:

    I didn't make equally stupid decisions. I know the difference between green, yellow and red zones.


    Oh so you were born with that knowledge then? I guess because you're able to distinguish the fact that red = very dangerous and yellow = dangerous, you want a medal or something?

    AgentMushroom schrieb:

    Why headstart does matter? As I said the time and money I've invested to support the game. I didn't just play the game. I was looking for bugs and fixes to the game. Giving feedback etc. That is what alpha and beta testing is for.


    No one forces you to do that. Other's still shouldn't be at a disadvantage just because of your own personal decisions within the game.

    AgentMushroom schrieb:

    Now go farm my crops murrican, while I am asleep.


    I'm not American you presumptuous and prejudicial jackass. :whistling:

    I love people on this forum. Everyone ignores valid points and just focuses on trying to insult each other. I really wonder how these people survive in the real world.

    Anyway, back on-topic for me. :)


    Personal attack on you? Can you quote that?

    In the end. You are the one who is butthurt. I am enjoying this. Your true colors shown on the forums. Makes it more enjoyable to kill you in game. I didn't insult annyone. If you feel like you are insulted by me feel free to send me a PM.

    Do you even heal? -AgentMushroom

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