I suggest that maps have their own servers in the location corresponding to your Time Zone.
For example: Time zone maps that favor Asians have their own servers in Asia, same thing for Europeans, Americans and so on.
This alternative would be much better for Albion's style of play. The entire community would continue to interact together, with their stories integrated with each other. What is essential for an Economy that is generated by players and a gameplay that is focused on PvP with Full Looting.
So each region, whether Asian, European or American, would have its Ping advantages on the maps that the Time Zone favors them, but it would also allow fighting and interacting with players from other regions. This would create "regions" on the map of different cultures, but that everyone would be able to interact with.
Note: The content of Factions and Assault on Bandits already favors all time zones, as they happen throughout the day.
For example: Time zone maps that favor Asians have their own servers in Asia, same thing for Europeans, Americans and so on.
This alternative would be much better for Albion's style of play. The entire community would continue to interact together, with their stories integrated with each other. What is essential for an Economy that is generated by players and a gameplay that is focused on PvP with Full Looting.
So each region, whether Asian, European or American, would have its Ping advantages on the maps that the Time Zone favors them, but it would also allow fighting and interacting with players from other regions. This would create "regions" on the map of different cultures, but that everyone would be able to interact with.
Note: The content of Factions and Assault on Bandits already favors all time zones, as they happen throughout the day.