Better alternative to Asia Server

    • Economy
    • Better alternative to Asia Server

      I suggest that maps have their own servers in the location corresponding to your Time Zone.
      For example: Time zone maps that favor Asians have their own servers in Asia, same thing for Europeans, Americans and so on.

      This alternative would be much better for Albion's style of play. The entire community would continue to interact together, with their stories integrated with each other. What is essential for an Economy that is generated by players and a gameplay that is focused on PvP with Full Looting.
      So each region, whether Asian, European or American, would have its Ping advantages on the maps that the Time Zone favors them, but it would also allow fighting and interacting with players from other regions. This would create "regions" on the map of different cultures, but that everyone would be able to interact with.

      Note: The content of Factions and Assault on Bandits already favors all time zones, as they happen throughout the day.
    • I am kind of torn on how I feel about the new server, I am glad they are getting the option to finally play with low ping like the west players but I feel like they will need to make at least the blackzone smaller maybe even the roads, mists, and royals. If they are going to nerf the player base by most likely 20% to 50% and maybe even more, Yes I understand that a lot of people will not want to start totally over but I feel like if whole guilds and friends of players start moving to the new server, it will only make it easier for players to switch. Not to mention everyone will be starting over. So yeah not really sure whats going to happen but I totally feel like the Size of the map will become an issue and the player base willl just be to small to fill albion with the game being so big having 2 servers. For the people that say oh well the blackzone isn't that big it doesn't need to be smaller, Remember there is still the Mists, The roads, royals, crystals, and more. So yeah my main issue with it, Is the size of the albion compared to how big the playerbase will change.
    • oMagister wrote:


      Better alternative to Asia Server
      I suggest that maps have their own servers in the location corresponding to your Time Zone.

      For example: Time zone maps that favor Asians have their own servers in Asia, same thing for Europeans, Americans and so on.
      That ship has sailed. The new server is a done deal .....theyve gone the money route instead ... unsurprisingly for Stillfront.
      Midgard
      T8 Fibre, Ore, Hide, Wood & Stone Gatherer
      T8 Gathering Gear Crafter
      T8 Bags & Capes Crafter
    • Midgard wrote:

      oMagister wrote:

      Better alternative to Asia Server
      I suggest that maps have their own servers in the location corresponding to your Time Zone.

      For example: Time zone maps that favor Asians have their own servers in Asia, same thing for Europeans, Americans and so on.
      That ship has sailed. The new server is a done deal .....theyve gone the money route instead ... unsurprisingly for Stillfront.
      "Company wants to maximise income" extra extra read all about this shocking and unprecedented update.
    • TheSlayer wrote:

      "Company wants to maximise income" extra extra read all about this shocking and unprecedented update.
      Are you an ironic contrarian or a corporate bootlicker? b-but it makes them more money... How does that benefit you?

      The East server brings nothing but downsides for the West server. SBI has split the playerbase. Lots of players are leaving your server, effectively quitting the game.

      The East server isn't even region-locked. On top of that it's a fresh-start server making it even more attractive. Albion Classic. Everyone will be on the East server and probably even stay there because the connection is good enough for most of them.
    • Embelia wrote:

      TheSlayer wrote:

      The East server brings nothing but downsides for the West server. SBI has split the playerbase. Lots of players are leaving your server, effectively quitting the game.
      The East server isn't even region-locked. On top of that it's a fresh-start server making it even more attractive. Albion Classic. Everyone will be on the East server and probably even stay there because the connection is good enough for most of them.
      Lol. No. The east server hopefully relieves the west server of large swaths off illegal RMT and their cartels. And hopefully it removes a lot of the overly sweaty competition in the market and when gathering as well. The west treats Albion like a game, while the East treats it like a job and I for one am glad you're getting your own server.

      I know you all want a better option but there isn't one. The west and east play MMOs completely differently and coexist quite poorly in game.

      The post was edited 1 time, last by bbopdeluxe ().

    • Embelia wrote:

      Are you an ironic contrarian or a corporate bootlicker? b-but it makes them more money... How does that benefit you?
      Neither, I'm a realist. Companies will always try to make money, to expect them not to is naive at best and idiotic at worst.

      Embelia wrote:

      Lots of players are leaving your server, effectively quitting the game.
      Source for this required please?

      Embelia wrote:

      On top of that it's a fresh-start server making it even more attractive. Albion Classic. Everyone will be on the East server and probably even stay there because the connection is good enough for most of them.
      On the contrary, the overwhelming opinion I've seen from people is that they DON'T want to start over. If anything I've seen LESS people willing to go for the "fresh start" experience and complaining they can't do character transfers, than I've seen players who are excited to start over.

      The post was edited 2 times, last by TheSlayer ().

    • TheSlayer wrote:

      Embelia wrote:

      TheSlayer wrote:

      "Company wants to maximise income" extra extra read all about this shocking and unprecedented update.
      Are you an ironic contrarian or a corporate bootlicker? b-but it makes them more money... How does that benefit you?The East server brings nothing but downsides for the West server. SBI has split the playerbase. Lots of players are leaving your server, effectively quitting the game.

      The East server isn't even region-locked. On top of that it's a fresh-start server making it even more attractive. Albion Classic. Everyone will be on the East server and probably even stay there because the connection is good enough for most of them.
      People said this exact shit when Blizzard brought out WOW Classic. People still play retail.
      people said shit because they closed the community "illegal" hosted one to launch that one. not exactly the same...
    • Embelia wrote:

      The East server isn't even region-locked. On top of that it's a fresh-start server making it even more attractive. Albion Classic
      Hardly 'Albion Classic' That would be a server with an old ruleset. The Asia server will mirror the current ruleset.
      Midgard
      T8 Fibre, Ore, Hide, Wood & Stone Gatherer
      T8 Gathering Gear Crafter
      T8 Bags & Capes Crafter
    • Albion Classic would never work.

      First - there is no reason to (there is no issue with current game, because its full loot and econ is player driven). The economy just works (with slight adjustments here and there) and just making sure silver sinks and silver faucets stay in balance.

      Second - WoW did it (and it failed miserably) because it was just a PR/cash grab stunt on a dying game. Game that is PVE only (as in no full loot and no player driven econ) where things just grow into a broken "bubble" as there is no item destruction/trashing and PVE-game economy just always fails due to infinite inflation.

      So yeah, no point to even bring this up. Albion is doing really well right now and Im glad they are going to even make more $$ so that they can allocate more $$ on development and making the game (the product) better.

      Its like all the kids are complaining that your property manager/landlord is buying another house - that is good, because they will now have more cash flow to make the house you live in (and rent) - better. We are all just renters anyway (technically this is accurate as we do not own any of the intellectual property, we just pay monthly, to rent it to play the game. Some play for free - but that's a privilege... that's like being allowed to squat on someone else's front porch for free)

      The post was edited 1 time, last by Captainrussia ().

    • Captainrussia wrote:



      Game that is PVE only (as in no full loot and no player driven econ) where things just grow into a broken "bubble" as there is no item destruction/trashing and PVE-game economy just always fails due to infinite inflation.
      not true look into Dofus. temporary servers with bonuses for main one . That could be a "model" that can help keep it sorta alive longer and fresh
    • Hi, thank you for the feedback!
      Unfortunately, it's not possible to split the world on different servers, our game is not designed for that. (I'm not sure any game can offer something like that, to be honest). So it can only be one solid world for the separate server.
      But you can keep your old character on the West server, and return from time to time! Especially if you already reached the point where the game on the Western server becomes less thrilling and challenging, or on the contrary - you can't spread your wings because of the stronger guilds and players' dominance. Starting anew might be a breeze of fresh air that you actually needed!
    • Captainrussia wrote:

      Albion Classic would never work.

      First - there is no reason to (there is no issue with current game, because its full loot and econ is player driven). The economy just works (with slight adjustments here and there) and just making sure silver sinks and silver faucets stay in balance.

      Second - WoW did it (and it failed miserably) because it was just a PR/cash grab stunt on a dying game. Game that is PVE only (as in no full loot and no player driven econ) where things just grow into a broken "bubble" as there is no item destruction/trashing and PVE-game economy just always fails due to infinite inflation.

      So yeah, no point to even bring this up. Albion is doing really well right now and Im glad they are going to even make more $$ so that they can allocate more $$ on development and making the game (the product) better.

      Its like all the kids are complaining that your property manager/landlord is buying another house - that is good, because they will now have more cash flow to make the house you live in (and rent) - better. We are all just renters anyway (technically this is accurate as we do not own any of the intellectual property, we just pay monthly, to rent it to play the game. Some play for free - but that's a privilege... that's like being allowed to squat on someone else's front porch for free)
      That a very optimistic view of a landlord :D :D
      But yeah, we can still hope SBI will use that money to improve the game :)
    • You could argue that Albion West has peaked in so far as player numbers from NA/EU. Where as Asian player numbers grow, but are stifled by the high ping of 250+. The opportunity of competitively entering an Asian market where there is a strong culture of mobile gaming and willingness to spend $$$, makes it a smart business decision for SBI.

      Will players be upset and quit Albion? Absolutely. Will some Asian players stay on Albion West? Absolutely. But from a business growth point-of-view, losing those people from rage-quitting will be exceeded by the brand new player base.

      Also, from my POV the players who are most audible and vocal about a new Asia server are those who are F2P players, who've amassed enough silver in the good times to make premium/regearing not a problem. You look at all the posts from those who've spent $$$ and very few are actually complaining, despite them have a legitimate reason to do so.
    • Pipeer wrote:

      But yeah, we can still hope SBI will use that money to improve the game
      You can hope, and of course there will be SOME investment (the Asia server will have upfront investment costs), but also bear in mind its not SBI's money, its Stillfront's money and they're 120 million euro's deep after buying SBI and Albion ... they'll be wanting to claw back that investment over as short a time as possible. The Asia server is an understandable cashgrab.

      I honestly believe that if SBI hadnt sold out to Stillfront, we wouldnt be seeing an Asia server.
      Midgard
      T8 Fibre, Ore, Hide, Wood & Stone Gatherer
      T8 Gathering Gear Crafter
      T8 Bags & Capes Crafter
    • Neef wrote:

      I am kind of torn on how I feel about the new server, I am glad they are getting the option to finally play with low ping like the west players but I feel like they will need to make at least the blackzone smaller maybe even the roads, mists, and royals. If they are going to nerf the player base by most likely 20% to 50% and maybe even more, Yes I understand that a lot of people will not want to start totally over but I feel like if whole guilds and friends of players start moving to the new server, it will only make it easier for players to switch. Not to mention everyone will be starting over. So yeah not really sure whats going to happen but I totally feel like the Size of the map will become an issue and the player base willl just be to small to fill albion with the game being so big having 2 servers. For the people that say oh well the blackzone isn't that big it doesn't need to be smaller, Remember there is still the Mists, The roads, royals, crystals, and more. So yeah my main issue with it, Is the size of the albion compared to how big the playerbase will change.
      Albion is dead =( Unfortunately this is a shot in the foot of our server
    • SirisLi wrote:

      Hi, thank you for the feedback!
      Unfortunately, it's not possible to split the world on different servers, our game is not designed for that. (I'm not sure any game can offer something like that, to be honest). So it can only be one solid world for the separate server.
      But you can keep your old character on the West server, and return from time to time! Especially if you already reached the point where the game on the Western server becomes less thrilling and challenging, or on the contrary - you can't spread your wings because of the stronger guilds and players' dominance. Starting anew might be a breeze of fresh air that you actually needed!
      Hello, thanks for the response and attention given to the community.
      Regarding the possibility of several servers in the same world, I say that it is possible. Every map in the world of Albion already works similar to this idea, that's why when the player changes the map the screen is loading.

      When implementing this idea, one would have to prevent bugs and dups, because of the movement of players in maps with different servers.
      For players to enter maps with different servers, and vice versa too, the servers would exchange data to load player information, such as items, specifications, etc., as an example...

      This idea can be worked on over time. It would be a big difference from Albion compared to other MMORPGs.

      The post was edited 4 times, last by oMagister ().

    • oMagister wrote:

      SirisLi wrote:

      Hi, thank you for the feedback!
      Unfortunately, it's not possible to split the world on different servers, our game is not designed for that. (I'm not sure any game can offer something like that, to be honest). So it can only be one solid world for the separate server.
      But you can keep your old character on the West server, and return from time to time! Especially if you already reached the point where the game on the Western server becomes less thrilling and challenging, or on the contrary - you can't spread your wings because of the stronger guilds and players' dominance. Starting anew might be a breeze of fresh air that you actually needed!
      Hello, thanks for the response and attention given to the community.Regarding the possibility of several servers in the same world, I say that it is possible. Every map in the world of Albion already works similar to this idea, that's why when the player changes the map the screen is loading.

      When implementing this idea, one would have to prevent bugs and dups, because of the movement of players in maps with different servers.
      For players to enter maps with different servers, and vice versa too, the servers would exchange data to load player information, such as items, specifications, etc., as an example...

      This idea can be worked on over time. It would be a big difference from Albion compared to other MMORPGs.
      this was literally tested and SirisLi just seems to not be aware of it. Can't put too much blame since that was a really long time ago.

      Here's a reply of another CM regarding "sharding" based on prime time of each map:

      "That was tried during Alpha's and maybe into the early Betas. It just didn't work. Ping would be all over the place, We could go from a zone with a good ping and into one that had terrible ping and it was confusing to the players who didn't understand why their ping was all over the place. And this was just splitting the servers and zones between USA and EU.

      The devs really did try to make it work but the technology just isn't sufficient to give the players the overall experience that the Devs wanted. And this was before the Players from SEA and OCE really started to discover the game."

      So was tested, wasn't deemed a good/viable solution sadly
    • @oMagister
      Would you rather play a game with a constant ping or one where it can fluctuate wildly depending upon what map you enter? I would expect the vast majority of players want a stable ping.

      Technically what you want is possible, but is not a viable or cost effective way to run the game. Nor does it add QoL to the playerbase.