Seriously since the dash on the dagger was reworked to give damage boost and had its range drastically nerfed it has become barely usable. The range on the old dash was fine and we did well without the damage :T
give us back the dash in daggers please
- Small-scale/Solo PvP
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this and delete deadly swipe
And delete dragon leap too why not?Spear supremacy -
Fabrizziou wrote:
this and delete deadly swipe
And delete dragon leap too why not?
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Quagga wrote:
Fabrizziou wrote:
this and delete deadly swipe
And delete dragon leap too why not?
Spamable mobility? LoL
Albion had way better balance in alpha and beta ..zero clue who guided the devs at that time - but that guy or girl is definitely missing badly - obviously -
Fabrizziou wrote:
this and delete deadly swipe
And delete dragon leap too why not?
Mobility on Q is indeed kinda broken -
Trial_hard wrote:
Albion had way better balance in alpha and beta ..zero clue who guided the devs at that time - but that guy or girl is definitely missing badly - obviously
Spear supremacy -
No thanks, only rats use dash anyway. Between chain slash and shadow edge dash could be removed from the game at his point...
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Mobillity on q wouldn't be broken if there is no mobillity on w. For gloves I'd rather they remove triple kick than dragon leap.
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ziigii wrote:
Mobillity on q wouldn't be broken if there is no mobillity on w. For gloves I'd rather they remove triple kick than dragon leap.
Spear supremacy -
ziigii wrote:
Mobillity on q wouldn't be broken if there is no mobillity on w. For gloves I'd rather they remove triple kick than dragon leap.
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Trial_hard wrote:
heavy mistake to put ANY mobility on a Q. Q are spamable..
Spamable mobility? LoL
Albion had way better balance in alpha and beta ..zero clue who guided the devs at that time - but that guy or girl is definitely missing badly - obviously
Cuz I was thinkin on another idea for war gloves Q:
- the Q gives movement speed buff and enhances the next basic attack for the next 3 seconds, u will be able to make a short leap to the target (from 2 or 3m maybe?) and then will hit the AA. It will deal increased damage and will unleash a second attack that also does niche damage and has area damage behind the target. If u strike the enhanced AA then the skill cd will be reduced for 35%. So if u use it only for running u get high cdSpear supremacyThe post was edited 4 times, last by Fabrizziou ().
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JonnnyBones wrote:
No thanks, only rats use dash anyway. Between chain slash and shadow edge dash could be removed from the game at his point...
Chain slash was nerfed to the ground, now it's just reliable for extra damage and big brain outlpays. Shadow edge would still be a solid movility option if we get rid of Q mobilitySpear supremacy -
Fabrizziou wrote:
boi if we change for example the dragon leap dash for a movement speed buff (like 10-15% speed that lasts 2-3 sec on... idk 8-10 sec cd?) it's still braindead mobility right?
- You're a monster.
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Hattenhair wrote:
Look no further than cartwheel. If you really want to have mobility on Q it absolutely must be CONDITIONAL, free-cast Q mobility is a massive no-no.
Spear supremacy -
As I understand it, the topic is about the nerf of the second kyushki at daggers. So that you understand, whiners, 5-8 cues are enough to sit down at zero mana, and if you also use the shadow edge, you can sit down after four. The developers have long since rebalanced this cue ability, it's better to cry about the cue gloves, because there is absolutely the same distance, but the mana costs are 3 times less
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To be honest, bows and frosts calmly catch up with daggers even with such a q, literally after 6 attempts to use q, zero remains from mana, and frosts and the same bows are mobile enough + they are ranged, it is not difficult for them to catch up with daggers, especially considering their mana drawdowns
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