With the upcoming 'MISTS' patch, it is prudent to once again bring this
issue to a head. with Mists looking to become a solo battlefield,
Bloodletter will absolutely dominate this new content, and for many
classes and weapon trees they are likely to be excluded from even
attempting to enter this new realm without Bloodletter's over powered
execute being dealt with.
It can remain an execute class, and be utilized as a gathering weapon
with a 20% execute rather than the 40% execute it now enjoys. This will
bring it in line with other weapon classes, and allow cloth users and
other magic using classes to enter 'MISTS' without simply knowing they
are fodder for the Bloodletter brigade.
Stardust wrote very clearly and sagaciously about this issue in the other Bloodletter post which is again worth repeating here:
"In the open world, you can't really 1v1 a bloodletter.
The fight is pretty much decided by the bloodletter. If the bloodletter
makes a mistake, the bloodletter can run away and reset the fight. If
the other person makes the mistake, the bloodetter will chase you till
the ends of the earth to punish you for that mistake. I'm a bloodletter
main with 972 kills using the bloodletter, (Most kills are solo kills
btw) and I wouldn't even be mad if it got a big nerf. This weapon is
absolutely brainless and it's the most effective solo open world pvp
weapon in the entire game."
FIX THIS WEAPON NOW!
Halve it's execute potential from 40% to 20% before Mists arrives so
that everyone can at least have a look at the new content.
issue to a head. with Mists looking to become a solo battlefield,
Bloodletter will absolutely dominate this new content, and for many
classes and weapon trees they are likely to be excluded from even
attempting to enter this new realm without Bloodletter's over powered
execute being dealt with.
It can remain an execute class, and be utilized as a gathering weapon
with a 20% execute rather than the 40% execute it now enjoys. This will
bring it in line with other weapon classes, and allow cloth users and
other magic using classes to enter 'MISTS' without simply knowing they
are fodder for the Bloodletter brigade.
Stardust wrote very clearly and sagaciously about this issue in the other Bloodletter post which is again worth repeating here:
"In the open world, you can't really 1v1 a bloodletter.
The fight is pretty much decided by the bloodletter. If the bloodletter
makes a mistake, the bloodletter can run away and reset the fight. If
the other person makes the mistake, the bloodetter will chase you till
the ends of the earth to punish you for that mistake. I'm a bloodletter
main with 972 kills using the bloodletter, (Most kills are solo kills
btw) and I wouldn't even be mad if it got a big nerf. This weapon is
absolutely brainless and it's the most effective solo open world pvp
weapon in the entire game."
FIX THIS WEAPON NOW!
Halve it's execute potential from 40% to 20% before Mists arrives so
that everyone can at least have a look at the new content.
50%-1sec SLOW to 'BURNING FIELD' on hit.