So after facing many many swords in CDs, we all know they are broken and need a nerf OR a CD's layout rework...
It being said, why does sword are suck a pain in the ass ? IRONWILL is the problem, simply by nerfing this skill you guys will fix the corrupted dungeon balancing and here is why :
Lets not consider the Q's mobility stack ( even being absurdly OP )
When you match against swords (considering even IP) :
Gloves : u can kyte and play OG mace alike, but you will 100% run out of mana before the sword runs out of anything. ( no mana consumption plus
ironwill will hold his stacks ex: ( gloves >> assassin jacket / sword >> Ironwill to hold the stackk and E ( iframe + interruptible ) )
Brawlers ( deathgivers, spears (tho they have cripple), bloodletters, 1h axe ) : Its usually a hard trade for all of those ESPECIALLY if the sword
homie starts with a VERY BALANCED 800 DMG IFRAME, INTERRUPTIBLE E. Even if you deal more DAMAGE, when sword uses MERC JACKET OR INFERNAL SHIELD,
u automaticaly lost because of..... thats right, Ironwill will just fuck u up. "BUT I CAN KYTE THE INFERNAL SHIELD OR MERC", sorry to say but
against 61% movespeed nop, u cant
Bows : Sword loses the trade >> Ironwill backwards and mob stacking to zoooom out.
Sword wins the trade >> Ironwill forkwards and mob stacking to zoooom inn.
"BOW GO INV" / SWORD >> Ironwill to keep stacks and.... IFRAME INTERRUPTIBLE E ( BALANCED )
Lets say u playing anything that consists in ONE-SHOT, believe me or not, ive seen a claymore 8flat surviving a combo that killed a 8.3 just
because of ironwill 20% deff bonus, wich aparently applies to CC resistence as well.
By nerfin This skill, you wont flood CD's with spears, since swords already use splitting slash against it because of cripple.
What i suggest :
---Remove purge imunity and deff bonus from ironwill, let it be the fastest stuff, this is not the problem.
---Reduce spear's harpoon cooldown to counter the amount of bows that will probably rise if swords get nerfed and its done. Now everything can be
played without having to build around the tought " WHAT IF I MATCH AGAINST A F**** PRE STACKING ***** "
It being said, why does sword are suck a pain in the ass ? IRONWILL is the problem, simply by nerfing this skill you guys will fix the corrupted dungeon balancing and here is why :
Lets not consider the Q's mobility stack ( even being absurdly OP )
When you match against swords (considering even IP) :
Gloves : u can kyte and play OG mace alike, but you will 100% run out of mana before the sword runs out of anything. ( no mana consumption plus
ironwill will hold his stacks ex: ( gloves >> assassin jacket / sword >> Ironwill to hold the stackk and E ( iframe + interruptible ) )
Brawlers ( deathgivers, spears (tho they have cripple), bloodletters, 1h axe ) : Its usually a hard trade for all of those ESPECIALLY if the sword
homie starts with a VERY BALANCED 800 DMG IFRAME, INTERRUPTIBLE E. Even if you deal more DAMAGE, when sword uses MERC JACKET OR INFERNAL SHIELD,
u automaticaly lost because of..... thats right, Ironwill will just fuck u up. "BUT I CAN KYTE THE INFERNAL SHIELD OR MERC", sorry to say but
against 61% movespeed nop, u cant
Bows : Sword loses the trade >> Ironwill backwards and mob stacking to zoooom out.
Sword wins the trade >> Ironwill forkwards and mob stacking to zoooom inn.
"BOW GO INV" / SWORD >> Ironwill to keep stacks and.... IFRAME INTERRUPTIBLE E ( BALANCED )
Lets say u playing anything that consists in ONE-SHOT, believe me or not, ive seen a claymore 8flat surviving a combo that killed a 8.3 just
because of ironwill 20% deff bonus, wich aparently applies to CC resistence as well.
By nerfin This skill, you wont flood CD's with spears, since swords already use splitting slash against it because of cripple.
What i suggest :
---Remove purge imunity and deff bonus from ironwill, let it be the fastest stuff, this is not the problem.
---Reduce spear's harpoon cooldown to counter the amount of bows that will probably rise if swords get nerfed and its done. Now everything can be
played without having to build around the tought " WHAT IF I MATCH AGAINST A F**** PRE STACKING ***** "