The Tome of Jerald

    • The Tome of Jerald

      Greetings to the reader of this magical tome. My name is Jerald Stormham, explorer and researcher of the lore and information of this continent. I will sending my findings here, as well as small pieces of my life. This tome may become a legacy, or it may fade into the shadows, and burn where all other forgotten things go.

      My first time in Albion ended up with me being shipwrecked, and I was aided by Captain Tia and the Crafter Silas to escape the island I found myself on, surrounded by heretics. Naturally the arcane interested me, so I equipped the armour of a warrior but carried the staff and book of a wizard. Upon completing a devastating plan that Captain Tia, we managed to escape the island successfully. We made our way to Forest's Crossing, where I spoke to the Royal Commander there and settled in to crafting and gathering. However, I soon learned of the wild thieves and heretics, deranged beyond measure, that dwelled in Albion. I took it upon myself to discover what they were up to.

      I proceeded my arrival and short period of crafting by exploring the excavation site that the heretics had set up. I managed to slay the overseer and end the excavation, though I was certain I could find more. I searched everywhere and found no sign of the artefacts they had been searching for. With only a few minutes left before the portal closed, I sighed and left. After that escapade, I journeyed to Fort Sterling, dangerously risking my life past forest spirits, wolves, undead creatures, and elementals. I have so much to study! I decided I would focus on becoming stronger, and thus for the remainder of my time until now I have been crafting and gathering. I plan to join the Fort Serling faction soon, and then I will set out to explore what the heretics and thieves have in store, and what mysteries they hide.

      I warn you though, reader of this tome. The information I gather will be sacred, and even more shockingly I don't know when I will add more to this book of knowledge. Perhaps I may go to sleep one day and never wake up, or maybe I shall return to the other continent. Should I fail to record more on this tome, I encourage you to take over, passing the responsibilities around until it is complete with everything Albion has to offer...
    • After a little while, I decided it might be time for me to take a deeper look into the heretics. Apparently, based on my findings in Cracked Earth (I do apologise if I get the names wrong. I am still relatively new to Albion), they have a taste of wine, and desecrating royal cellars. It could mean something... Also, they have countless mines around the continent, from the rumours I have picked up. They seem to hunt in the wilds to get their food... So if we killed as many animals as we could, would there be less of them? An interesting theory that I must test as soon as possible. Unfortunately, I could not discover anything else about these deranged lunatics. Below you will find a summary of what I can currently recall of them:

      • They disrespect the king and his rule
      • They have some form of organisation
      • They hunt to gather food for themselves
      • Some of them dabble in pyromancy and healing magic
      • Others take a look at fighting like a warrior would and protect their comrades
      • They seem to have a taste for wine (wouldn't blame them)
      • Some are actually excellent archers
      • They have technology that does not seem to rely heavily on magic, unlike the Morgana Cult and others
      • Those that aren't well equipped for fighting are disposed to gathering and crafting resources
      They act much like a guild. A very large guild.
    • Whilst I was magically gazing at the forgotten tomes of Albion, it struck me:
      I went into the ancient libraries of Fort Sterling, to find books with an origin of magic not from this world. One was titled "Lore", and as I looked through it, I read of the war between Merlyn and Morganna, I saw the records of the baby who crossed the water, and I studied the pages with the dragons and keepers of Albion.

      I was amazed that I had not though to look there before, but it lacked something. It gave fact, but also more questions. Where did the dragons come from? Are they still here? Why demons? Why are the undead and heretics still feeling the affects of a war hat happened centuries ago? Why did Merlyn choose Arthur? So many questions. I must look further into this...
    • After some time, I headed through mountain cross and to Thetford (capital of the swamp in case I spelled I wrong). Along the way, I encountered enemies that were more powerful than some could imagine them being. Skeletons of frost slowed me, heretics harassed me, as I headed through the mountains. I had learned some interesting pieces of rumour from fellow adventurers, most of which ties to the land awaking in some way. Enemies grew more powerful by the day, and the lands had completely changed. Once I made it to Thetford, I managed to sell a pair of fire staves I was holding onto (I assumed I would get a higher price for them in the swamps but it turns out the shopkeepers are quite strict on their prices. Which is ironic since I sold it at 17 percent below average), and buy myself some better armour and a new horse. Then I decided to set off and spy on the heretics once more.

      Unfortunately, I was caught spying on a pyromancer, and a hefty fight broke out. Thankfully, a passerby saved me. We decided to form a party and discover what deeper secrets the heretics had. Or at least, I did. My new party member probably wanted to raid them, which I can understand fully. We fought giant rats and heretics wielding bows, rocks, staves, daggers, swords and shields, and even an axe for a unique one that nearly split me in half. I admit that I would not have made it if it hadn't of been for my new friend. Thrice I was saved from enemies as they tore the enemies' aggression away from me.

      The heretics remain a mystery to me. However, I can now confidently say they rely on fire magics and healing magics when it comes to the arcane arts. I have not seen any different, though you are free to add your own notes if you feel I am mistaken. I also do wonder where they get their new recruits from? Surely they have to come from somewhere, and not pop out of thin air after a set amount of time. Which is preposterous in my opinion.
    • I dared to dig even deeper into the heretics, but I couldn't find anything. The past day has been a disappointment in lore discovery, as I all I did was make my way to Swamp Cross and dwell there, doing an expedition to learn more about these heretics, which as you may have guessed was fruitless. However, I was able to replenish my silver, as it had cost a lot to buy my current gear. I have decided to start the day by finally settling down in Swamp Cross, and gathering resources and crafting. No traveling until I have improved my skills. I might even take a look at the town, and lore it offers to share.

      Perhaps on my next addition I will have something worth sharing...
    • So much to get you caught up with! First of all, I must state that I am Jerald's brother, Justin. I arrived on Albion relatively unscathed, and my brother was pleased to hear of my arrival. However, he was slain at the hands of a dangerous beast whilst helping a party through an area infested with bandits. I buried him in Mountain Cross, where he could see the frozen fish and learn of them. Then I journeyed back to Steppe Cross. On my brother's honour, I shall keep a record of lore and information in this tome, but now so it seems to have become a journal. After joining a guild that aided me, I pledged to make it strong. Jerald was the scholar, I was the trader and explorer. I remained in the Steppe, becoming a hunter, wielding daggers and a sword to use. Will I carry on my brother's mantle? Only time will tell..