One of the reasons why open world content isnt very good in the game is because of handholding between large guilds and alliances. The last update didnt really do much about that problem because the hideouts are the problem, their existence is the reason why guilds and alliances are able to do such things. My suggestion is to remove hideouts or make it so that power is only concentrated in one zone such as making cities in bz where a guild or alliance can control it, and it can be sieged by enemy guilds or alliances. The point is, make things more centralized, people want to do things together, thats why they make things like in redtree, instead of making that weak, just limit it. And since the big groups have their own zone, the other zones can be free for all and only those with HQ hideouts can put a hideout in bz. With these, the outlands truly is not a safe place.