Hello Fellow Adventurers! Meet your new Community Manager :)

    • Congratulations on your new position!

      I just started playing maybe two weeks ago, and while I would say I am totally hooked and really enjoy the game I did notice the new player experience is not at all representative of the game at it's best. When I invited my friends to play I had warn them "The first hour is really bad but just push through" and after that its okay but still you can't actually do the really fun stuff until a few hours in like group dungeons, expeditions or arena so its in need of a make over in my view.
    • IDEAS to make game better

      -make party finder more usefull so searching proces can be clear so lfg group wont be spam 24/7 if anyone play wow classic that was problem also and the good tool make it all clear

      - you add avalonian weapon when some of old one still dont have same amount ability as else for example sword Passive abilities are mostly dog shit you can eazly make it more fun for examle sword can crit every 3 auto attack i will gladly help you with make it more clear [ for example cross bow can reset q ability frost its SOOOOOOOOO powerfull and look at spears passives are dog shit same arcane axes also SOOOOO weak]

      - we have morgana static dungeon also undead and guardian where the fuck is mine I WANT MINE STATIC DUNGEON :P i not kiding making changes are hard but you can just add more eazly
      in my opinion we have to mutch portal in the world and its looking like ass can you make hg and corrupt portal in town or something

      -game need better optimalization!!!!

      - hideout are out of hand in my opinion

      - we should have more portals for the black zone right now we have only 3 and before this new dog shit map there was 8 fucking 8 now 3 jezus christ


      in my opinion albion is about runing around with crew adventuring the world and stuff right now most people playing solo corrupt or avalon i dont see players any more and town are overcrowded
      IN MY OPINION you should DELETE solo dungeon since you add avalon road leave corrupt couse its popular make HG playable from town add new hc and make statick dungeon BIGGER
      and i dont ment add another simple straight road i mean another leyers so when you dive in you can get lost or something
      AND I BEG YOU INCREASE MOB RANGE ON GROUP DUNGEON ATLEAST 3 TIMES THAT[to small range make no sense i get it on solo but group, its bugging a lot PLSSSSSSSSSSSSSSSSSS]
      I have more ideas to make game more fun but you decide if you like it i played albion since almost the begining and i love to play it more but pls make it possible :)



      also random ideas
      faction transport are dog shit its better to do somehow to sand reinforsments to make outpost stronger so the farther you go more reward you get
      to make a q for transport for other people for example i craft shit in one town for 10 mil i want to send mats to the other town but i have no time so i make a q someone pay me 10 mil take my staff and transport my shit when he succed i give him back 10 mil and i get my staff and for doing that i give him 100k reward its like 10-15 min of work but you could also do it from black zone hideout to the town and other staff
      or make a npc that you can escort from town to the hide out he get your shit and then using only roads he is going back to town its like escort mission that might be funn

      another random idea if you own the map you should see other players on it so you can control who is on it :P but only if you own it, meybe also on faction
      also player that focus on pk have adventage so meybe somethink like bounty for his head and when you kill him you can return to the city for reward in silver so guy doing pk in 4.2 is acctualy worth somethink not only dog shit so you can have prestige rank for being good not only usless rep i mean not usless but you know what i mean

      if you want albion to be more about community you can also add guild max players and alliance max guild like guild can only hold 100 players and alliance only 10 guild THAT WILL Shake some

      you can add guild perks so there is more sens to group in guild and progress like incress exp when you in with guild mates lower repair cost in guild city or on island or what ever you can do so mutch and doing nothink


      AND THIS IS BIG make guilds refresh they information atleast 1 per week when i looking for guild i seeing hundreds of dead guild

      good idead is also make player profile to see with hc he did how hard i mean lv 10+ it will be mutch easier to make party finder work also for crytal league and hg the infamy .... its not clear how good someone is or is it just me










      oh 1 more in game chat is dog shit cities are overcrowded only places to get to know each other are diskord pls do somethink about it make place for Hc players HG player and Crystal players so people can meet eatch other talk to themselfs form grups or i dont know play the game together lfg is spammed by hc players no one else you can fix it for expamle make a castle top floor crown room will me crystal league or make player prof




      if my idea is good i in game almost 5 day a week
      discord.gg/rzBuRzkMDD
      my guild diskord
      twitch.tv/zjawaz my stream

      The post was edited 3 times, last by kURZ: more to add ().

    • Leyvi wrote:

      The lack of a Content Creator Program really shows in this game on several fronts - and honestly is unheard of for a game of this scale. Even New World, Corepunk and other upcoming games already have a Content Creator Program set in place.

      Although I don't stream, the abuse certain streamers receive is unfair. I barely watch streams and still tune in to rightfully frustrated Albion Online streamers way too often.

      When content is adjusted, Sandbox Interactive has a tendency to go to the extreme and without a single thought for content creators - it be item nerfs or changes to content.
      To give a prime example - nerfing solo dungeon diving took away Equart's, Rusty's, Nazori's and a lot of other creators main content away.

      At this point it feels like SBI has no grip on how this affects our income and livelihood, or perhaps doesn't care. For some channels this means their channel dies altogether, for streamers this means they lose their purpose.

      You could argue a good content creator adapts to the changes but the game has strayed off its path that made for unique content creators. The game took a very obvious direction to cater to and protect the casual, aside from the always existing need to please the ZvZer.
      If you aren't streaming Corrupted Dungeons, you may as well not stream any longer. And from what I've seen people don't enjoy streaming Corrupted Dungeons either, but their livelihood literally depends on it.

      Where other games, such as Apex, are all about marketing their creators we don't even have a direct line to SBI. I welcome you to the team and I'm looking forward to the value you will bring, but I'm afraid you aren't that direct line to SBI either.

      Only a proper Content Creator Program can be.
      REM agrees with ALL points made here!
    • RKOverdrive — Today at -- -- ---
      A good start to backing up what you said here is being more strict and not showing immediate bias towards your staff with things such as Customer support. Secondly if you want a "bridge" with your community then actually try working with certain members (NOT JUST CONTENT CREATORS either) some of us (Myself) have been seeing to tracking and hunting down botters with a vengeance (Machine learning programs and etc which help us determine if an account is being botted) only to be met with a childish excuse of a staff team... So give credit where credit is due to those who are trying to help the state of the game or giving feedback/criticism without punishing them in the process...



      Sorry for weird text it would not let me upload image to respond!
    • Welcome.

      I will post some of my complaints here what made me stop playing regularly:

      1. Mostly I use to play gvgs and crystals. Its always very hard to have 5 people to play together at the same time, it has always been since the beginning, I think a system to do 5v5 crystals by queueing as solo/duo would help a lot to thumb gvgs up. Nowadays, only a few teams keep playing 5s and its always the same players.

      2. Since gvgs were dead, I tried going out for some zvzs, and its just a running simulator map to map, and I just stopped playing.

      3. Also since gvgs are dead and most players that I use to play with quit the game, it killed HG's also, at least for me, I dont know how is its states for now.

      Thats about it. I hope we have some news about changes.
    • Congratulation Nesnes,

      Here what need to be fixed:

      1) Roads of avalon that do not match their content and do not have the same size of gate( golden leading to green and blue).

      2) Open world content for zerg is hard to find in bz, only bandits give me the joy of zerging even if it's running simulator for 20 min at least.

      3) Small guilds need to join big alliance or become a rent. Yes HQ might improve this but I don't firmely believe that it will solve everything.

      4) Rework the HCE system to introduce risk or reduce the silver gained.

      5) Hellgate is dead for 5v5 and 10v10.

      6) We need more lore, more quest, more vibrant buildings in maps.

      That's all for my contribution
    • I`m sorry if som1 mentioned this b4 fast read trough all the posts...

      2 things

      the first and most important do not pander to a small noisy minority (this will ruin the game)

      the second : some maps have 2 many hideouts (especially t8 zones) -- first of all this thing is totally emersion breaking ... i would make it so that the higher tier zone the fewer HO u could place being able to place only 1 or 2 in a t8 zone would be best in my opinion (this will also break all the big alliances into smaller ones making the game playable without being a slave ...)
      -- the risk associated with bz content is removed when u can bobble to bobble from a t8 zone to city itz just absurd ... the rich get richer cuz u can`t gank them ... only newbies and ppl without alliance fall pray to bz gankers ... any1 with some patience and a alliance can walk from HO to HO from t8 zone to portal (this is true at least for tethfort, lym and martlock)
      • debuff a multiple CC in one target

        its realy unbalance being cc'ed multiple time lik 4X in raw thats ridiculous! waiting to die without a resistance in your part, is that even a game? waiting to die can't do anything?

        i'm a ganker my self but being cc'ed multiple times in a raw is kinda insane need to balance it for both parties the victim and the attackers. now you need to enter ho in channeling mechanics debuffing multiple cc in one target is a must also..

        i frequent gank solo or duo, i/we still manage to kill even lack of cc what more a full party gay gankers? they should be also. we always fought outnumbered and i notice these CC's (claw, fear, roots, mace W, chain, perma) will make your world stop without able to do anything.

        - i suggest Debuff the attackers multiple cc in one target
        - or buff the target by puting cc resistance if it cc'ed multiple times.

        the debuff or buff should be High enough to survive in multiple cc's and be able fight back to death.
    • LordNrixx wrote:


      • debuff a multiple CC in one target

        its realy unbalance being cc'ed multiple time lik 4X in raw thats ridiculous! waiting to die without a resistance in your part, is that even a game? waiting to die can't do anything?

        i'm a ganker my self but being cc'ed multiple times in a raw is kinda insane need to balance it for both parties the victim and the attackers. now you need to enter ho in channeling mechanics debuffing multiple cc in one target is a must also..

        i frequent gank solo or duo, i/we still manage to kill even lack of cc what more a full party gay gankers? they should be also. we always fought outnumbered and i notice these CC's (claw, fear, roots, mace W, chain, perma) will make your world stop without able to do anything.

        - i suggest Debuff the attackers multiple cc in one target
        - or buff the target by puting cc resistance if it cc'ed multiple times.

        the debuff or buff should be High enough to survive in multiple cc's and be able fight back to death.

      I really wonder why it is still a thing an Albion.
      Should be fixed ASAP