Call to Arms 9 Pack - Version 18.090.1 - July 28, 2021 - unfeasible daggers-

    • Call to Arms 9 Pack - Version 18.090.1 - July 28, 2021 - unfeasible daggers-

      Call to Arms 9 Pack - Version 18.090.1 - July 28, 2021

      "The first Chain Strike hit had a lot of value, so its damage output was adjusted to increase with each chain hit, reducing its damage by 1 vs 1,
      but also adding a more interesting dynamic by rewarding multiple hits in group fights."

      the daggers tree should be the best in 1 v 1, but they kill the only thing it was created for. :thumbdown:
    • Gontrax wrote:

      the daggers tree should be the best in 1 v 1, but they kill the only thing it was created for.
      No weapon tree should strictly be "the best" at anything. That's not how balancing works.

      Some weapons can be better than others in certain aspects, but not outright "the best" - otherwise no one plays anything else.
      Gamer Dad. Old enough to know better, much too young to care.
    • Gontrax wrote:

      It's a good argument, however, in general daggers are not accepted or used in any group content, so the only place they fit is in the 1v1 content... I can't understand this balance
      I disagree. Take bloodletter, for example. It is widely used as an execution weapon in Group content, from small scale to large scale. Same goes for Bridled Fury. In 2s, probably W3 will be the best option now, along with Shadow Edge. It could be considered a nerf in 1vs1, but... *laughs in 1h dagger and dagger pair with shadow edge* Black Hands will still be OP, regardless :D
      Staff of Balance is not dead! Royal March was* :)