Both axes and spears are Extremely strong, they just do different things. Neither is weak in anyway shape or form or capacity.
Nearly every single axe has been s tier in some form of content for years , same as spears. As far as popularity goes between the two axes have always shined over spears in that department as the damage delivery is simple and easy to pick up vs spears. Also because of merc jacket.
Is great axe overturned right now? yes it is. But it needs to be to function well in pvp otherwise it is useless. This is an mmo stop tryin gto remove fun from the game.
Axes don't need any buffs nor nerfs, they are fine in their current state(Yes even battle axe).If anything Spears need a slight nerf on auto attacks.
Playing axes in past felt like being inadequate to others. Of course, spears were even in worse position for a long time as their Q sucked.
I remember how bleeds didn´t stack and you could have only one axe in a group.
I remember how mage robe purged everything from you because of your tiny bleeds. That was horrible.
Oh and you mention mercenary jacket. Now, i hate that. Because i absolutely hate dots. They proc cleric robe, armor of valor, soldier armor, and what´s worse they now put you in combat and you can´t play axes in open world because you can´t even mount up because of bleeds.
I wish they just removed bleeds or give me passive that removes bleed for like 5% dmg increase or something, or just straight up remove it.
Now i am more about open world, solo or small scale or duo ganking etc, and 1 v 1.
And i can´t do that anymore. In past, you could play solo/duo open world as axes had mobility - now you can´t, as axes have no mobility and no means of staying on target.
Similarly for 1 v 1 - axes were trash, then battleaxe got buffed and axes actually somewhat worked - i enjoyed it in corrupted.
Then bear paws were buffed and "solution" to nerfthem was to ..... remove their only mobility ( W). Great solution, for it only resulted in not only bear paws being trash, but also axes being useless in 1 v 1 and solo / duo open world.
I am just salty about the adrenaline boost change. It was the only means for axes to stay on target.
Swords have Q/W, daggers have Q / W, Spears have Q/W - all of them have some means of mobility / CC.
But axes only have W. They have no form of CC, just W. And they are melee. And guess what - if you take away mobility, suprise suprise - axes then suck in 1 v 1, ganking and solo/duo open world and ganking, because they have no means of staying on target.
Wish they just removed bear paws instead of doing .. this. And regarding adr boost from 2.5 sc to 3.5 sc - i am not sure that´s enough. Will see.
Just remove bear paws, give back old adrenaline , and that´s it. Sadge.
Also yeah, spear´s autoattack is hih on weapons like glaive, one shot pike etc, yep. At least spears can have some fun i suppose, for they sucked for a long time.
My YT channel - Solo greataxe killing everything https://www.youtube.com/user/DhaosNK/video=7