Is it possible to make the energy regain occur when you hit at least a mob with deadly swipe? I am not sure why you chose to make it work that way, but I assume it has to do with corrupted dungeons ratting. It doesn’t even have to be the same amount as hitting a player, just a little so it consumes about the same as it does rn in PvE. I am posting this because, as a dagger main, I find it quite energy hungry already. Wouldn’t the current changes be too harsh on the PvE side?
Staff of Balance is not dead! Royal March was* :)
The post was edited 1 time, last by She0gorath ().