CDS: PVPing having A LOT ov PVE its an error SBI

    • Corrupted Dungeons
    • CDS: PVPing having A LOT ov PVE its an error SBI

      PLEASE READ ALL THE POST, IF YOU DON'T HAD THE SAME OPINION IN A POINT, PLEASE TELL SO WE CAN DO BETTER FEEDBACK.
      Please drop a like or coment if you agree, if not please give us your why-not opinion.


      Content(s) about:
      Corrupted Dungeons


      Short description:
      Corrupted dungeon crystal systems are ok, if you get a mega-counter enemy you can try to break.
      If not, healers or builds like the new meta cursed with 2merc, 1 res pot and martlock cape would be cancerous.
      But there is anti-competitive builds that plays with mobs, traps, etc, or prestackers too.

      Urgency:
      HIGH if Balance team considers correctly nerfing nature for his anti-competitive PVP.
      Basicly, corrupted meta with PVE its a ez-clap for anti-competitive builds.

      Argument:
      This post is BASED on creating or having a competitive PVP, if SBI, Retrom, or even balance team consider this feedback as a bad vision of the pvp then ok.

      We got nerfs on daggers cause anti-competitive windwall, and guardian helmet, mana nerfs and blablabla.
      We got nerfs on tombhammer and quarterstaff for his style of playing with PVE (traps or mobs) to win.
      We got nerfs on nature for his "easily?" way to win on PVP
      ETC.

      Never nerfing the REAL PROBLEM.

      Same than with W5 of daggers Chain slash that only creates balance troubles, we had PVE (MOBS and TRAPS) on corrupteds,

      Stun builds, reset builds, pretackers swords, windwall builds, push on cowl builds, etc, etc, etc.
      Stun/Push builds, got OP because playing with mobs that can hit 1500, traps that one single hit can hit for 600.
      Reset builds are op cause they are the superior mobility build.
      Prestackers are OP based on 1. Sword aren't inteded to start with stacks like spears or daggers 2. 3 stacked E damage its high, so its so big as an advantage to start with it
      (Thats why swords are the worst MDPS right now, talking in general not only based on cds)

      Traps
      - Traps hits TO MUCH if you are cloth.
      - Traps are almost everywhere
      To usefull to play with it as a build that use push on cowl, windwall, mega-op-root (avalon qstaff), etc.


      Solution:

      1. Erasing mobs
      When you get invaded just like on HGs, erase every mob with exception of bosses (and crystals of course)

      2. Less traps or a rework on the damage on traps.
      Traps should hit for less damage but on true damage.
      So every player will get same punishment for traps.
      3 lasers traps hit for too much; that created invis pot trick mace.
      Spikes and Lava walls hit for too much and SLOWS, thats an easy advantage for any plate user.
      Its PVP wearing plate should be an advantage ONLY FOR PVP, not in PVP and PVE (traps)

      3. Less RNG traps
      Less mephits will help in everything.

      The post was edited 1 time, last by HIDKstr ().

    • HIDKstr wrote:

      Thats an argument too. Better maps like on HG can help, but for that we would need lava circle.
      lava circle is not solution to fix the CD problem, you will see only CC bullshit builds..

      but changeable area is a way to make kiting builds less cancer :) but if you look from kiting builds someone can running cicles etc as there will be no place to kite = u are dead :)
      for sure layout in CD need rework but I have no idea how to fix that problem :)

      one of thing what should make CD fights more dynamic just after back after winning fight you should have to kill boss and go next dung not farming 2k points
    • "Prestackers are OP based on 1. Sword aren't inteded to start with stacks like spears or daggers 2. 3 stacked E damage its high, so its so big as an advantage to start with it
      (Thats why swords are the worst MDPS right now, talking in general not only based on cds)"

      Actually this is maybe the only chance to make a 50/50 win for swords nowadays.
    • Tomperon wrote:

      "Prestackers are OP based on 1. Sword aren't inteded to start with stacks like spears or daggers 2. 3 stacked E damage its high, so its so big as an advantage to start with it
      (Thats why swords are the worst MDPS right now, talking in general not only based on cds)"

      Actually this is maybe the only chance to make a 50/50 win for swords nowadays.
      Yeah cause LITTERALLY people was doing a 75/25 prestacking bruh, then charges get nerfs, then claymore get nerfs, then W get nerfs... xD