Welcome dear devs.
AngryWolf here from AngryWolfYT channel youtube.com/c/angrywolfyt also known as Elite Gankers. Myself and my ganking community of over 8,000 subscribers would like to address some problems, particularly between red flagged players and faction flagged players
I have been a ganker on the royals since 2017. I started this content on the royals a long time ago and I still love it today, its something I enjoy doing and if I could I would do it 24 hours a day 7 days a week!
I can only talk to you from a gankers perspective because this is what I spend my time doing and I spend more time doing this than most people do in their entire life on this game.
I would like to start from scratch and re work the flag up system. Blues VS reds is a good mechanic and it is healthy for the games economy, I don’t propose to remove this basic system and I am not here to cry about the endless times I am killed or chased by blues within the royal zones
Since albion online became free to play the situation on the royals has become harder and harder for gankers, most updates see new changes which affects ganking directly and every time we find ourselves having to change to adapt.
Some changes which have affected us directly and have been mentioned by the community itself to have had a great effect are the following examples, some of which also affect ganking within the black zone areas, it is not always directly affecting the royal zones only.
- Increase speed of transport mounts
- Decrease speed of swiftclaw (most popular ganking mount)
- CC Immunity when dismounted
- Invisibility Shrines
- Extra Bubble zones in BZ
- Avalonian Roads on royals gives more escape routes
- Avalonian roads sometimes spawn next to city and gives limitless bubble
- Bubbles itself being too long
- Reducing how many red zones are in royals in previous update meaning more players are in less zones
- Untouchable giant horse spell
- Reperair items costs increase
- Items trash increase with more people in party
When the previous faction update was released, everyone was hyped for it including the ganking community, unfortunately it turned out to have a negative affect on us. Thousands of faction transporters and faction players passing through the royals, indirectly made the content unplayable at times. The outer zones to cearleon have become far too popular and constantly being chased by blue players as well as faction players has become frustrating. When red flagged players do find a target, the chances of killing them and successfully securing the loot are low because of the amount of other players following in these zones. On top of that, if we wish to take matters in to our own hands and fight back, we gain serious reputation loss that eventually denies us access into the zones we wish to play in.
To summarise the main problems that red flagged players currently have to face in the royals right now :
The next update looks like it will have huge effects on the royals however as a red flagged player I am not sure if these will be positive changes, the update is going to draw huge amounts of players into the royal zones, most who will choose a faction to fight for, if these faction groups overrun the royal continent it would potentially make red flagged players become none existent.
Remember that although ganking can give huge rewards when successful, it is a vital part of the game to keep a healthy economy, without ganking and red flagged players in the royals there would be a huge surge in items making their way to the markets within cearleon. The current trash rate is huge and when you add repair costs on top, gankers do not earn a huge cosmic amount of money like most people think.
I would like to suggest something which I hope the developers will consider.
These problems were also recently raised on AlbionTV in an interview with Ganty, leader of Shock Tactics and someone who is respected in the ganking community. twitch.tv/videos/923459684
This is just the tip of the iceberg and I would love to talk to the developers more about our ideas. I hope that this message won't be forgotten in the flood of messages you receive.
I look forward to your reply,
AngryWolf
AngryWolf here from AngryWolfYT channel youtube.com/c/angrywolfyt also known as Elite Gankers. Myself and my ganking community of over 8,000 subscribers would like to address some problems, particularly between red flagged players and faction flagged players
I have been a ganker on the royals since 2017. I started this content on the royals a long time ago and I still love it today, its something I enjoy doing and if I could I would do it 24 hours a day 7 days a week!
I can only talk to you from a gankers perspective because this is what I spend my time doing and I spend more time doing this than most people do in their entire life on this game.
I would like to start from scratch and re work the flag up system. Blues VS reds is a good mechanic and it is healthy for the games economy, I don’t propose to remove this basic system and I am not here to cry about the endless times I am killed or chased by blues within the royal zones
Since albion online became free to play the situation on the royals has become harder and harder for gankers, most updates see new changes which affects ganking directly and every time we find ourselves having to change to adapt.
Some changes which have affected us directly and have been mentioned by the community itself to have had a great effect are the following examples, some of which also affect ganking within the black zone areas, it is not always directly affecting the royal zones only.
- Increase speed of transport mounts
- Decrease speed of swiftclaw (most popular ganking mount)
- CC Immunity when dismounted
- Invisibility Shrines
- Extra Bubble zones in BZ
- Avalonian Roads on royals gives more escape routes
- Avalonian roads sometimes spawn next to city and gives limitless bubble
- Bubbles itself being too long
- Reducing how many red zones are in royals in previous update meaning more players are in less zones
- Untouchable giant horse spell
- Reperair items costs increase
- Items trash increase with more people in party
When the previous faction update was released, everyone was hyped for it including the ganking community, unfortunately it turned out to have a negative affect on us. Thousands of faction transporters and faction players passing through the royals, indirectly made the content unplayable at times. The outer zones to cearleon have become far too popular and constantly being chased by blue players as well as faction players has become frustrating. When red flagged players do find a target, the chances of killing them and successfully securing the loot are low because of the amount of other players following in these zones. On top of that, if we wish to take matters in to our own hands and fight back, we gain serious reputation loss that eventually denies us access into the zones we wish to play in.
To summarise the main problems that red flagged players currently have to face in the royals right now :
- Constantly being followed by groups of blue players as soon as you leave the city, there is no risk anymore and groups of blue warriors can easily reach numbers of 30+ in a matter of minutes.
- Faction flagged players, whether transporting or looking for fights, often get involved in red vs blue content and most of the time travel in huge groups
- The looting system seems broken, players will wait until reds kill a target, only to then kill the group and either wait until the loot becomes available or flag up themselves to gain all access to the loot. They essentially have none of the risk that a red flagged player does however still get all the rewards.
- Make faction and red/blue two separate combat systems. Faction flagged players do not rely on fighting red flagged players for content and visa versa, it doesn’t need to be in the game and will ensure that the royal continent does not die for none faction players. Same system is actually implemented on yellow maps right now.
- Re-work the looting system. Someone who does no damage, is not in combat, is not red flagged shouldn’t gain access to another groups loot so easily, they should not gain all the reward for 0 risk. Only players who deal damage or the target themselves should be allowed to loot so easily, something needs to be changed.
The next update looks like it will have huge effects on the royals however as a red flagged player I am not sure if these will be positive changes, the update is going to draw huge amounts of players into the royal zones, most who will choose a faction to fight for, if these faction groups overrun the royal continent it would potentially make red flagged players become none existent.
Remember that although ganking can give huge rewards when successful, it is a vital part of the game to keep a healthy economy, without ganking and red flagged players in the royals there would be a huge surge in items making their way to the markets within cearleon. The current trash rate is huge and when you add repair costs on top, gankers do not earn a huge cosmic amount of money like most people think.
I would like to suggest something which I hope the developers will consider.
- Make faction and red/blue two separate combat systems. Faction flagged players do not rely on fighting red flagged players for content and visa versa, it doesn’t need to be in the game and will ensure that the royal continent does not die for none faction players. Same system is actually implemented on yellow maps right now.
- Re-work the looting system. Someone who does no damage, is not in combat, is not red flagged shouldn’t gain access to another groups loot so easily, they should not gain all the reward for 0 risk. Only players who deal damage or the target themselves should be allowed to loot so easily, something needs to be changed.
These problems were also recently raised on AlbionTV in an interview with Ganty, leader of Shock Tactics and someone who is respected in the ganking community. twitch.tv/videos/923459684
This is just the tip of the iceberg and I would love to talk to the developers more about our ideas. I hope that this message won't be forgotten in the flood of messages you receive.
I look forward to your reply,
AngryWolf
AngryWolf from EliteGankers