As it stands now, when you click the shrine in a corrupted dungeon you will be sent out to invade another player within a few minutes. There is a very high chance that other player has zero intention of PVPing, and he will break the 3 crystals immediately sending you back to your dungeon. When you get sent back to your dungeon, you have a VERY small chance of being invaded (it's as if you never clicked the shrine initially at all) and you end up having to PVE for a long time before you get a chance to fight again in the next dungeon.
The change that needs to happen is when someone breaks the crystals and you get sent back to your dungeon, we should either be able to click the shrine again instantly, or already have it activated so there's a 100% chance we get invaded in the same dungeon. This change has the added benefit of picking your fights more as well, where if you invade someone in very bad gear, YOU can break the crystals and it will give you another chance to get a real fight when you get back to your dungeon.
This simple change fixes the MASSIVE problem of ratting all together, while also giving the PVP players the content they're looking for.
Thanks for reading
The change that needs to happen is when someone breaks the crystals and you get sent back to your dungeon, we should either be able to click the shrine again instantly, or already have it activated so there's a 100% chance we get invaded in the same dungeon. This change has the added benefit of picking your fights more as well, where if you invade someone in very bad gear, YOU can break the crystals and it will give you another chance to get a real fight when you get back to your dungeon.
This simple change fixes the MASSIVE problem of ratting all together, while also giving the PVP players the content they're looking for.
Thanks for reading