The very """nerf""" that made it uncleanseable and removed the explosion timer from the buff list?Also the very """nerf""" that literally made it the most braindead skill to use?xbow is A tiers in GvG not S like before since lightxbow nerf
"Just press E for damage: the skill" is too much of an upside to consider a 10% damage reduction a proper nerf.
- Target lock (11m range)
- Instant cast
- Can only be evaded with I-frames or partially mitigated with resistance stacking
- Literally cant see it in the buff list
Explosive shot is not an issue on its own, but Q1 and W1 being target-lock long range skills dont help at all.
Silence shot has a ludicrous hitbox and projectile speed (Not an issue in 5v5, because a teammate can simply bodyblock it, 1v1 is a disaster tho)
Caltrops are also a disaster in 1v1 due to your ability to stack them in confined spaces forcing your enemy to take damage on an engage.
After all its not the analysis of one isolated skill that matters, its the whole weapon kit that makes up the face of its line, and currently its synonymous to "braindead spam".
Positioning? Non-target pre-emptive shooting? Hit and run skills?
I'm a stupid monkey, but I have a crossbow!
I don't need to understand, what those unclear words mean.
Hmm... looks like we need some cape, allow crossbows to use that Q three times without CD.
The post was edited 2 times, last by BackOFF ().
just nerf the crossbow damage and add some mobility, then we will see posts like crossbows kite me to death bruhh.
or just a Q with 4 sec cd that deal insane damage and bump with an hitbox that take all the map (>*-*)>bow