A workaround for the Druidic Buff

    • A workaround for the Druidic Buff

      I want to start pointing out that, unlike many people think, Druidic Staff IS NOT overpowered in Corrupted Dungeons. I agree that this weapon needs a rework to make it viable for group content, however, I would like to share my thoughts on the current buff. I don’t think it will become as overpowered as many people think, but I do believe there could be a way to improve this weapon’s performance in group content without affecting its effectiveness in CDs.

      This is something that just came to my mind: What if the cooldown of the ability depends on wether you casted upon yourself or an ally? Just like Hallowfall. Casting it on an ally results in a cooldown reduction.

      It may not be an ideal change, but I wanted to share my thoughts on it. Thank you very much for your time, and thanks for taking the right path to balance corrupted dungeons.
      Staff of Balance is not dead! Royal March was* :)