mikeyyk wrote:
spirit i play the entire game all areas. i spend a ton of silver to play the game at a high level. when sbi makes silver harder for me to get i dont have the time in the day to achieve my desired silver if they make it harder - therefore i must buy the silver with real money.
now its fine to support developers but not when the game becomes burdensome to create silver.. i dont understand how you dont get it.
i could burn through 10m silver with my satchel and respecs in a few hours
p.s you realised all loot and chests will be nerfed by 15% too? thats how BM works
10 hours you make 10m
now in 10 hours you make 8.5m
it literally feels like a pay reduction because everybody loves one of those right
Sandbox Interactive joins Stillfront
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Korn wrote:
Marketing has never been our strength (yet). We just recently hired our first in-house marketing manager (who is doing a great job so far, by the way!). We are starting to get better at this, and the limited amount of marketing that we do works really well.
Now, here is the thing:
Take Albion Online - a great game but (so far) extremely limited marketing - and combine that with a Stillfront, who are an absolutely marketing powerhouse the outcome is that you take the best of both worlds.
Midgard
T8 Fibre, Ore, Hide, Wood & Stone Gatherer
T8 Gathering Gear Crafter
T8 Bags & Capes Crafter -
Midgard wrote:
Haven't seen any big marketing drive spearheaded by Stillfront yet ... is this in the pipeline? Or simply spin ...?
buy prem before it goes up
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glokz wrote:
buy prem before it goes up
Midgard
T8 Fibre, Ore, Hide, Wood & Stone Gatherer
T8 Gathering Gear Crafter
T8 Bags & Capes Crafter -
glokz wrote:
Silver sinks are growing, what else you expected ?buy prem before it goes up
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Midgard wrote:
Korn wrote:
Marketing has never been our strength (yet). We just recently hired our first in-house marketing manager (who is doing a great job so far, by the way!). We are starting to get better at this, and the limited amount of marketing that we do works really well.
Now, here is the thing:
Take Albion Online - a great game but (so far) extremely limited marketing - and combine that with a Stillfront, who are an absolutely marketing powerhouse the outcome is that you take the best of both worlds.
Still waiting to see it ....Midgard
T8 Fibre, Ore, Hide, Wood & Stone Gatherer
T8 Gathering Gear Crafter
T8 Bags & Capes Crafter -
Yeah all of sbi takes week long vacations and nda patches are a joke haha
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Lets get more people in when the game cant even handle the current player base. There's queues to play the game and queues to clusters.
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SBI starts clusterque experience when logging in.Small Scaler, Meuchelmörder & Notfall-Nature-Healer
Proscriptus
Ruhm und Ehre erwarten euch nur auf dem Schlachtfeld! -
Congratulations for being a success story. 150m, even when split, isn't a laughing matter.
A lot of people love to complain on here, including me sometimes, but the truth is there's nothing like Albion out-there, and certainly nothing this popular & growing.
And most likely the people commenting here never ran a business remotely close to albion's scale.
Looking forward to the mobile launch and the new wave of players it'll bring. -
Rhodesia wrote:
Congratulations for being a success story. 150m, even when split, isn't a laughing matter.
A lot of people love to complain on here, including me sometimes, but the truth is there's nothing like Albion out-there, and certainly nothing this popular & growing.
And most likely the people commenting here never ran a business remotely close to albion's scale.
Looking forward to the mobile launch and the new wave of players it'll bring.
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Midgard wrote:
Midgard wrote:
Korn wrote:
Marketing has never been our strength (yet). We just recently hired our first in-house marketing manager (who is doing a great job so far, by the way!). We are starting to get better at this, and the limited amount of marketing that we do works really well.
Now, here is the thing:
Take Albion Online - a great game but (so far) extremely limited marketing - and combine that with a Stillfront, who are an absolutely marketing powerhouse the outcome is that you take the best of both worlds.
Still waiting to see it ....
I'd love to know what the strengths of the team are, server has always had troubles, UI isn't updated very often, skills share icons, and they thought it'd be funny to make a video about the 'use all' button. What's the next thing? A video about how you finally make unique icons for all skills (PLEASE DO IT I DON'T CARE, and it seems the team doesn't either)? Maybe some more maps instead of re-skinning the same 15-30 (I don't have exact numbers, I try to ignore it) maps all over the black zones and royal continent? Mediocre stuff at best, it's so frustrating to me the game has great concepts but executed so mediocrely. At the very least hire a designer for 20k and have them make unique icons in a few days, a contractor should have a super easy time doing that... Need I remind you of the minimap icons rework fiasco? -
Id be happy with a random guy on fiver so we get unique icons.
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Korn wrote:
Take Albion Online - a great game but (so far) extremely limited marketing - and combine that with a Stillfront, who are an absolutely marketing powerhouse the outcome is that you take the best of both worlds.
Also I believe it's not entirely correct from your perspective to promise that everything will stay the same and nothing will change, because you no longer have the decision making power and SBI will have to do whatever Stillfront tells you to. Maintaining full independence while selling a company - is something juridically impossible, so for people that have any experience in this matter this all looks like conventional PR move and player base bullshitting.
And to be completely honest with you, that's the bane of modern game dev. Companies that start as small ideological and committed studios, with big dreams of making great games, sooner or later prefer a cash grab over ideas and dreams. You are not the first company to go through it and surely not the last.
Too bad that's not something your community hoped for -
Zumzat wrote:
Korn wrote:
Take Albion Online - a great game but (so far) extremely limited marketing - and combine that with a Stillfront, who are an absolutely marketing powerhouse the outcome is that you take the best of both worlds.
And to be completely honest with you, that's the bane of modern game dev. Companies that start as small ideological and committed studios, with big dreams of making great games, sooner or later prefer a cash grab over ideas and dreams. You are not the first company to go through it and surely not the last.
Too bad that's not something your community hoped for :
I sincerely hope that StillFront does good with marketing, but the way they operate allows for the studios to handle things as they've done before, that's their whole model. It's not an American company, it's based within the EU, even Sweden, and there are some 'simple' responsibilities they need to adhere to. -
Zumzat wrote:
That would be a fair statement if you outsourced marketing to a marketing powerhouse instead of fully selling the company
Midgard
T8 Fibre, Ore, Hide, Wood & Stone Gatherer
T8 Gathering Gear Crafter
T8 Bags & Capes Crafter -
And the marketing has been the same. At least I still get old outdated movies of albion all around.
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gideonflynn wrote:
That's not true. It's not impossible just largely not what has happened, and looking at StillFront's game portfolio makes you wonder why AO is a part of that list.
- wrote:
why AO is a part of that list
- wrote:
I sincerely hope that StillFront does good with marketing, but the way they operate allows for the studios to handle things as they've done before, that's their whole model. It's not an American company, it's based within the EU, even Sweden, and there are some 'simple' responsibilities they need to adhere to.
Besides, I can give you about 10 examples of major gamedev companies going down the tubes after acquisition (not at once of course, but eventually). How many examples of positive cases can you give me back?The post was edited 2 times, last by Zumzat ().
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i d prefer the buyer to buy similar games before mine at least.
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Zumzat wrote:
gideonflynn wrote:
That's not true. It's not impossible just largely not what has happened, and looking at StillFront's game portfolio makes you wonder why AO is a part of that list.
- wrote:
why AO is a part of that list
- wrote:
I sincerely hope that StillFront does good with marketing, but the way they operate allows for the studios to handle things as they've done before, that's their whole model. It's not an American company, it's based within the EU, even Sweden, and there are some 'simple' responsibilities they need to adhere to.
Besides, I can give you about 10 examples of major gamedev companies going down the tubes after acquisition (not at once of course, but eventually). How many examples of positive cases can you give me back?
"Besides, I can give you about 10 examples of major game dev companies going down the tubes after acquisition (not at once of course, but eventually). How many examples of positive cases can you give me back?" I'm not able to, because I've never had that much experience with acquisitions of game companies, but I can tell you neither of us probably heard about them because they went well. You never hear about good things in the sensational ways you hear about bad things, and I once more direct you to Gamigo, which is sensational for doing exactly what you're talking about. Never heard this about StillFront. You make statements based on assumptions, and present them as pure truth. There's lot's of room for this to go other ways than you say, it's just not usual (afaik), but not impossible ~~
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