Hey, the current changes are stil in testing. And we are still evaluating on them.@Retroman, what have u done with this game dude. U are basically removing the best ZvZ mechanic. Why you constantly keep making this game less skill-based and more number-based? I dont even mention "queued map dodge" which is gonna be deadly for smaller forces, just because bigger blobs gonna zone straight into them and wipe them with overwhelming forces. Do you even think about consequences of those changes? Why u let smaller part of community that is advicing u on NDA deciding about the game look? Once u've been making global polls about the disarray, etc. Make another poll for current zvz state and ask WHOLE community if they're fine with aoe escalation nerfs or not...
If you disagree with this change, it would be helpful if you can explain more detailed why you prefer the current values and in what scenarios you think it is better and how this change will be negatively affect the gameplay. Do you think the new cap is too low? Or do you think the ramp up is too slow with the new values?
The main change we noticed after patch 7 is that the ramp up when hitting 2-4 targets is pretty high right now. Increasing the average damage, which hits a few enemies too much.
The reason for pushing zvz for terri control is to involve more players into the terri control. After a few seasons, the politics has settled into a lot of handholding and large zvz does not happen as much as the beginning of queen update. Most of the large zvz content involve long rides and waiting on queue which is not very enjoyable but necessary. A lot of players I know tried the zvz content and back out of it because of the bad experience.
I am not going to provide much insight on how to improve the big scale zvz content since I dont do it very often, but I want to point out the impact on small scale zvz with the aoe escalation change.
I dont think the change will solve or improve big zvz issue but negatively impact small scale pvp which is why I think its a bad decision. Aoe escalation should be big to make an impact in any fight, small or large. The clump and style is always the model in albion pvp, which is why we have so much cc and aoe skills in the game.