Robinhoodrs wrote:
Aren't Level 1's meant to be daily?
Changes for Guild Season 11
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very good
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Only thing I'm wary of, is the 12:00 UTC timer... considering we've had daily maintenance be extended for up-to 2 hours before, even if it's over an hour long... that doesn't give teams much time to prep and group-up. That's my only issue I see with that timer.Tired of LAGGING in-game? Try ExitLag;
Use my link & code 'ROBIN' for 20% off any plan!
exitl.ag/robin
youtube.com/c/robinhoodrs -
It's a level one crystal. It's not going to break anybody for missing it once every 4 months on a patch day.
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Good change moving the lvl 4 back a half hour!
12 probably kills off most of the people who would log on to play all 3 timers, maybe that’s a positive in some ways tho.
Not moving the 5v5 league to 19utc is a huge mistake, I didn’t even get a survey having played almost daily all month.
We need to talk about player rewards for these crystals. They have still not been announced and since all end-game 20v20 has been removed, players need a reason to play 20s. Season points ain’t it when they are capped this hard. Offseason tournament when!
Also I’m not a huge fan of so many points in the 20v20 system being put in the last 2 days of the season. Guilds want to be secure in their positions, nobody wants to push to 200k points and then not end up crystal because their team lost a 20v20 they expected to win, or had someone DC. Earlier levels (3-4 mainly) should receive a buff in favor of a nerf to level 6 IMO
why is level 6 still 17:30 UTC? Needs to be 18, a crystal at 1700 IP takes a bit longer to prep for.IGN: DungeonRealms -
Disregard wrote:
why is level 6 still 17:30 UTC? Needs to be 18, a crystal at 1700 IP takes a bit longer to prep for.
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now to just cap castle points
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zerfaxx wrote:
It's a level one crystal. It's not going to break anybody for missing it once every 4 months on a patch day.
Tired of LAGGING in-game? Try ExitLag;
Use my link & code 'ROBIN' for 20% off any plan!
exitl.ag/robin
youtube.com/c/robinhoodrs -
I can't ever remember an extended maintenance happening on a saturday or sunday. Patch days are Mon-Wed which are all level 1s. It's a very rare occurrence and with the squeeze of timers we are in atm, there's not much of a choice.
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Retroman wrote:
Disregard wrote:
why is level 6 still 17:30 UTC? Needs to be 18, a crystal at 1700 IP takes a bit longer to prep for.
The post was edited 2 times, last by EnErgEstER ().
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EnErgEstER wrote:
Retroman wrote:
Disregard wrote:
why is level 6 still 17:30 UTC? Needs to be 18, a crystal at 1700 IP takes a bit longer to prep for.
IGN: DungeonRealms -
Hey everyone,
updated the Season Points for the 20v20 League. Since the Level 2 matches are now daily, we needed to reduce the Season Point output and daily limits to make sure the 20v20 League won't generate too many points.
Token Level Match Frequency Season Points (per player) Season Point Limit (20v20) Level 1 daily 5 - Level 2 daily 25-> 151,000-> 600Level 3 every Saturday 75-> 604,000-> 2,400Level 4 Saturday, every 2 weeks 250-> 20010,000-> 8,000Level 5 Saturday, once a month 750 25,000-> 20,000Level 6 Last Saturday of the Season 2,500 75,000-> 70,000
Cheers,
Retro -
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Retroman wrote:
Hey everyone,
updated the Season Points for the 20v20 League. Since the Level 2 matches are now daily, we needed to reduce the Season Point output and daily limits to make sure the 20v20 League won't generate too many points.
Token Level Match Frequency Season Points (per player) Season Point Limit (20v20) Level 1 daily 5 - Level 2 daily 25-> 151,000-> 600Level 3 every Saturday 75-> 604,000-> 2,400Level 4 Saturday, every 2 weeks 250-> 20010,000-> 8,000Level 5 Saturday, once a month 750 25,000-> 20,000Level 6 Last Saturday of the Season 2,500 75,000-> 70,000
Cheers,
Retro
Pre Patch 16 UO Player - Casual PK/Carebear Crafter - Now Old. -
Barathorn wrote:
Retroman wrote:
Hey everyone,
updated the Season Points for the 20v20 League. Since the Level 2 matches are now daily, we needed to reduce the Season Point output and daily limits to make sure the 20v20 League won't generate too many points.
Token Level Match Frequency Season Points (per player) Season Point Limit (20v20) Level 1 daily 5 - Level 2 daily 25-> 151,000-> 600Level 3 every Saturday 75-> 604,000-> 2,400Level 4 Saturday, every 2 weeks 250-> 20010,000-> 8,000Level 5 Saturday, once a month 750 25,000-> 20,000Level 6 Last Saturday of the Season 2,500 75,000-> 70,000
Cheers,
Retro
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Retroman wrote:
Hey, we adjusted the time slots for the 20v20 Crystal League
Because we assume there will be some overlap of the player base from 5v5 and 20v20 League, we moved any overlappeing timers. Now 20v20 matches will start one hour before the 5v5 timers for all time slots. We also adjusted the level 4s to be 30 minutes later, so it is possible to play first a level 3 and then directly chain a level 4 after.
Token Level Match Frequency Time Slot Level 1 daily 1 UTC 14 UTC-> 12 UTC
20 UTC-> 19 UTC
Level 2 every Friday, Saturday and Sunday 1 UTC 14 UTC-> 12 UTC
20 UTC-> 19 UTC
Level 3 every Saturday 1 UTC 14 UTC-> 12 UTC
20 UTC-> 19 UTC
Level 4 Saturday, every 2 weeks 1 UTC-> 1:30 UTC14 UTC-> 12:30 UTC
20 UTC-> 19:30 UTC
Level 5 Saturday, once a month 17:00 UTC Level 6 Last Saturday of the Season 17:30 UTC
After going through the feedback of the survey about the Crystal League timers, we decided to not change any timers for the existing 5v5 Crystal League. (If you didn't receive a survey, it was sent out to every player who played at least one Crystal League match in the last 30 days, to get feedback on this specific matter from the target audience.)
I know some have been very vocal about the 1 UTC timer for 5v5, but in this survey we had again more support for the 2 UTC time slot. You also have to keep in mind that this time slot is also used by players from the US west coast, for whom 1 UTC is quite early. But we also used the data as an indicator for which times the 20v20 matches should be happening. And with so many activities in the game and a global player base it is very difficult to pick time slots everyone fully agrees with. And while that means this can be conflicting with the results of your personal time schedule, we try our best to pick the time slots that we think are the most inclusive to most players around the world.
Thank you all for your feedback and the replies to the survey, it helped us improve the time schedule.
Cheers,
Retro
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Can we have some information regarding to how many season points we can get from raiding mages?
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Can you help me?
Which mobs will give the guilds season points for this season? Only World Boss in their HOMEBASE? Bosses in Dungeon Static? Bosses in Randon Dungeon?
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no EU timer for outpost treasure ??
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