Arcane Q cooldown 25 % higher as in patch notes

    • Arcane Q cooldown 25 % higher as in patch notes

      You write:

      Arcane Staffs
      • Magic Shock (all Arcane Staffs)
        • Range: 12m -> 13m
        • Cooldown: 5s -> 3s
        • Damage: 150 -> 125
        • Silence Duration: 1s -> 0.85s
      You Implement:

      Arcane Staffs
      • Magic Shock (all Arcane Staffs)
        • Range: 12m -> 13m
        • Cooldown: 5s -> 4s
        • Damage: 150 -> 125
        • Silence Duration: 1s -> 0.85s


      Funny thing is ..even your tooltip says 4 ..so probably your patch note is wrong?

      On a sidenode..3 is already long..you have 2 seconds nothing to do..

      On another sidenote, in case you do these change to make it solo viabale..you W is crap. Mimic is of no use in solo, frazzle is long cast and nerved long ago, beam..is just for another player, energie drain doesn't do anything to movs..

      Suggestion if solo, let mimic copy one of the Q spells of arcane..

      The post was edited 1 time, last by Hollywoodi ().