So you disagree with our arguments because bows are "OP"? Wailling bow isnt a DMG weapon...30m is the soul of that bow. But you cant win ppl with mage robe and/or hunter hood(they can use it from any distance, and you will lose your entire E just waiting your enemy hunter hood or mage robe ends. This is the problem.). 5v5 is good, ZvZ better, but 1v1(new DG) and 2v2(HG) arent.it's a 30m aoe pierce skilslhot, 2 shots make more damage than Wailling and the arrow travel is faster, you lose the reflect immunity but 4 shots deal twice the damage of wailing.Every weapon have a weakness, don't you think that bows already have too many op weapons?You are testing it on MOBs arent you? Go test it on players. Players can use mage robe, reflect and much more, and you wont be able to shot another arrow until its E ends. Too easy to counter.
Good damage and good potential, but it is so easy to counter. If you use Lucent bow "E", your opponent can break your E using any reflect, mage robe, fiend hat.
Allowing ppl to chose the right moment for the others 3 shoots would be great.
It's not a weapon designed for small scale, you already have normal bow, warbow, whispering bow and badon for solo and small content,
Longbow, Wailingbow and Ava. Bow for large group content, every weapon has their strengths, nobody will tell you where to play'em, making the Lucent Bow immune to Purge or Reflect will make it an op weapon in EVERY content.
Also allowing ppl to chose when to spend the charges? why should you use Warbow then?
The post was edited 1 time, last by Maszke ().