Which rat build you think is best for the new corrupted dungeons?

    • Doctor_erlik wrote:

      or take a buil 4.1 and play us a pvp player in a fuking pvp game. Just try it. Is realy fun.
      To be banished or run for 20 min trying to catch your opponent?
      Game mechanic clearly say:
      No you dont need to fight, go hit shards, run in circles, reset when you miss your CC or equip counter right in the battle area.

      We see that all in HG 2 v 2.
      9 of 10 "PvP" is just like that.

      1. If this game wanna fun PvP fight, it will make the death area, like in fortnight, to force players fight to the death.
      2. No shards that can refuse PvP.
      3. Lock gear from entrance, to force players make flexible builds, and not to count on 5 counter items sets in the bag.
      4. Change the OP self-healing items, so player can not exit combat and regen full HP for 5 seconds from 10%.

      Do you see anything like that? No, the game want us do all the shit above, and just don't want let players fight.

      And if it will be not changed, it will be another rat-chicken run- chest farm content. Why should anyone try to pvp in content created for ratting?

      Its like to come to crystals with full gatherer gear with gatherer tool as a weapon. Yes, its a sandbox and you can do it, but its will be no fun at all.
    • iRawr wrote:

      Doctor_erlik wrote:

      or take a buil 4.1 and play us a pvp player in a fuking pvp game. Just try it. Is realy fun.
      To be banished or run for 20 min trying to catch your opponent?Game mechanic clearly say:
      No you dont need to fight, go hit shards, run in circles, reset when you miss your CC or equip counter right in the battle area.

      We see that all in HG 2 v 2.
      9 of 10 "PvP" is just like that.

      1. If this game wanna fun PvP fight, it will make the death area, like in fortnight, to force players fight to the death.
      2. No shards that can refuse PvP.
      3. Lock gear from entrance, to force players make flexible builds, and not to count on 5 counter items sets in the bag.
      4. Change the OP self-healing items, so player can not exit combat and regen full HP for 5 seconds from 10%.

      Do you see anything like that? No, the game want us do all the shit above, and just don't want let players fight.

      And if it will be not changed, it will be another rat-chicken run- chest farm content. Why should anyone try to pvp in content created for ratting?

      Its like to come to crystals with full gatherer gear with gatherer tool as a weapon. Yes, its a sandbox and you can do it, but its will be no fun at all.
      dude.. not sure if you are just acting stupid or what?.. Just because you can do it. doesn't mean it's what they initially intend or what they wanted it to become.. Hence why weapons/armour receive nerfs/balancing etc... don't be so naive jesus. *edit* I seriously think you are trolling you cannot be that idiotic.*
    • C0RRUPTION wrote:

      iRawr wrote:

      Doctor_erlik wrote:

      or take a buil 4.1 and play us a pvp player in a fuking pvp game. Just try it. Is realy fun.
      To be banished or run for 20 min trying to catch your opponent?Game mechanic clearly say:No you dont need to fight, go hit shards, run in circles, reset when you miss your CC or equip counter right in the battle area.

      We see that all in HG 2 v 2.
      9 of 10 "PvP" is just like that.

      1. If this game wanna fun PvP fight, it will make the death area, like in fortnight, to force players fight to the death.
      2. No shards that can refuse PvP.
      3. Lock gear from entrance, to force players make flexible builds, and not to count on 5 counter items sets in the bag.
      4. Change the OP self-healing items, so player can not exit combat and regen full HP for 5 seconds from 10%.

      Do you see anything like that? No, the game want us do all the shit above, and just don't want let players fight.

      And if it will be not changed, it will be another rat-chicken run- chest farm content. Why should anyone try to pvp in content created for ratting?

      Its like to come to crystals with full gatherer gear with gatherer tool as a weapon. Yes, its a sandbox and you can do it, but its will be no fun at all.
      dude.. not sure if you are just acting stupid or what?.. Just because you can do it. doesn't mean it's what they initially intend or what they wanted it to become.. Hence why weapons/armour receive nerfs/balancing etc... don't be so naive jesus. *edit* I seriously think you are trolling you cannot be that idiotic.*
      No man, you still dont get it. Its a new function, that is what it is.
      I can do it not because "its a sandbox" or other crap talk ppl post here.

      DEV add this as "feature" to the 1 v 1 content.
      This dungeon was created with this "feature", to let players use it.

      Its like on crystals, you can capture the towers and get points to win and poke enemy from it.

      So you think both teams will just fight to the death to win? If they just can capture the points and poke?
      No, they will capture the points after few fights, and just wait for they victory.

      Same here, if you can free kill 2-4 shards to win, and game told you, HEY its your victory here!
      And you like:
      - oh no thank you, ill not take the free win game gifting to be, ill better stay still and fight to the death.

      In the game full of "winners by numbers" in every fight, where opponents will mount up and try to run right at the moment they see the numbers are equal, how many players will not banish you if they can?
      Why you count on 1v1 PvP in the content made for ratting and farm?

      So yes, we expect it will be rat chest farm for 90% players.
      And rat hunting 20 minutes of chicken runs for the rest 10%.

      And i dont like both ways of such "content", because SBI promised the 1 v 1 PvP. Not that shit.
    • iRawr wrote:

      C0RRUPTION wrote:

      iRawr wrote:

      Doctor_erlik wrote:

      or take a buil 4.1 and play us a pvp player in a fuking pvp game. Just try it. Is realy fun.
      To be banished or run for 20 min trying to catch your opponent?Game mechanic clearly say:No you dont need to fight, go hit shards, run in circles, reset when you miss your CC or equip counter right in the battle area.
      We see that all in HG 2 v 2.
      9 of 10 "PvP" is just like that.

      1. If this game wanna fun PvP fight, it will make the death area, like in fortnight, to force players fight to the death.
      2. No shards that can refuse PvP.
      3. Lock gear from entrance, to force players make flexible builds, and not to count on 5 counter items sets in the bag.
      4. Change the OP self-healing items, so player can not exit combat and regen full HP for 5 seconds from 10%.

      Do you see anything like that? No, the game want us do all the shit above, and just don't want let players fight.

      And if it will be not changed, it will be another rat-chicken run- chest farm content. Why should anyone try to pvp in content created for ratting?

      Its like to come to crystals with full gatherer gear with gatherer tool as a weapon. Yes, its a sandbox and you can do it, but its will be no fun at all.
      dude.. not sure if you are just acting stupid or what?.. Just because you can do it. doesn't mean it's what they initially intend or what they wanted it to become.. Hence why weapons/armour receive nerfs/balancing etc... don't be so naive jesus. *edit* I seriously think you are trolling you cannot be that idiotic.*
      No man, you still dont get it. Its a new function, that is what it is.I can do it not because "its a sandbox" or other crap talk ppl post here.

      DEV add this as "feature" to the 1 v 1 content.
      This dungeon was created with this "feature", to let players use it.

      Its like on crystals, you can capture the towers and get points to win and poke enemy from it.

      So you think both teams will just fight to the death to win? If they just can capture the points and poke?
      No, they will capture the points after few fights, and just wait for they victory.

      Same here, if you can free kill 2-4 shards to win, and game told you, HEY its your victory here!
      And you like:
      - oh no thank you, ill not take the free win game gifting to be, ill better stay still and fight to the death.

      In the game full of "winners by numbers" in every fight, where opponents will mount up and try to run right at the moment they see the numbers are equal, how many players will not banish you if they can?
      Why you count on 1v1 PvP in the content made for ratting and farm?

      So yes, we expect it will be rat chest farm for 90% players.
      And rat hunting 20 minutes of chicken runs for the rest 10%.

      And i dont like both ways of such "content", because SBI promised the 1 v 1 PvP. Not that shit.
      you still don't get it. smh