About update (Artifact Armors Combat Specialist)

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    • About update (Artifact Armors Combat Specialist)

      In the example in albiononline.com/en/news/devtalk-avalonian-weapons

      "This means if you have the Artifact Sword Combat Specialist at level 70, the Fame of that node will then be split evenly into the three new specialization nodes for the individual items: Clarent Blade, Carving Sword, and Galatine Pair. The new node for the Avalonian Sword would start at zero."
      So:
      Clarent Blade (Rune) = 70
      Carving Sword (Soul)= 70
      Galatine Pair (Relic)= 70
      Avalonian Sword (Avalonian) = 0

      But how will it be for armor? Will they split? If no it is ok, but and if yes, how will it be?
      if you have 70 in Artifact Robe Combat Specialist.
      Druid Robe (Rune) = 70
      Fiend Robe (Soul) = 70
      Cultist Robe (Relic) = 70
      Royal Robe (Royal Sigil) = 70 or 0?
      Robe of Purity (Avalonian) = 70 or 0?
    • but imagine lvlin up arcane weapons is pain atm- i will much more time and kindness( lol) of pary members to do it - same goes for any non meta artefact weapon (galas iccicle etc), now with armors going the same way it will be even worse. so ye rip new players

      aka hardcore 24/7grind is real

      The post was edited 1 time, last by koninka ().

    • Tabor wrote:

      This is actually better for new players not worse. Now they can level the specific piece they want 3x faster than before. Also if armor is split out I assume same rule would apply where current fame is split evenly between the non Ava with Ava starting at 0.
      Which vexes me because I just spec'd out artifact leather specifically for the Ava piece, so having to progress this again is not desirable.

      I think they need to give this some more thought if this is how it plans to works or at least clarify. Perhaps convert all "artifact armor specialization" nodes to fame credits.
    • koninka wrote:

      but imagine lvlin up arcane weapons is pain atm- i will much more time and kindness( lol) of pary members to do it - same goes for any non meta artefact weapon (galas iccicle etc), now with armors going the same way it will be even worse. so ye rip new players

      aka hardcore 24/7grind is real
      Arcane has always been a pain to level. Nothing changed. It is more welcoming to new players. Jesus.

      Calesvol wrote:

      Tabor wrote:

      This is actually better for new players not worse. Now they can level the specific piece they want 3x faster than before. Also if armor is split out I assume same rule would apply where current fame is split evenly between the non Ava with Ava starting at 0.
      Which vexes me because I just spec'd out artifact leather specifically for the Ava piece, so having to progress this again is not desirable.
      I think they need to give this some more thought if this is how it plans to works or at least clarify. Perhaps convert all "artifact armor specialization" nodes to fame credits.
      Your wise decision to spec out of it in the first place. You got like 80% of a branch that takes 3x to fame, in fame credits. Had you waited, you would then be respecing 3 branches for 80% fame credits...

      FOLKS THE MATH IS THE SAME. Instead of 1 branch taking 3x as long to level, we will now have 3 branches each taking 1x time to level.

      What is so hard about this?
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    • Crane wrote:

      Your wise decision to spec out of it in the first place. You got like 80% of a branch that takes 3x to fame, in fame credits. Had you waited, you would then be respecing 3 branches for 80% fame credits...

      FOLKS THE MATH IS THE SAME. Instead of 1 branch taking 3x as long to level, we will now have 3 branches each taking 1x time to level.

      What is so hard about this?
      What are you even going on about? I get that the fame is same at the end of the day, but the progression is clearly not. @Retroman states that the total fame will be split up among the 5 new artifact nodes, but if that is the case, then that means that if you have 100 spec today, you will have around 83 spec in the 5 new nodes post patch. The total amount of fame required to max out an artifact armor node today is ~101KK. If you divide that by 5, then that means each new node will get about 20KK fame allocated, which gets you to about level 83 for each of those 5 nodes.

      BUT... the big deal here is that today, with 101KK fame invested in this node, I get the benefit of 100 spec in all 5 armor lines. Post patch, I will have none of these armor nodes at 100, which is lame, and which is why these should just be converted to fame credits, so at the very least I can pick 3 of the 5 to reinvest the credits towards, or I could choose to just do 83 in each.
    • I think you must be bad at math or something ?

      1 node of 100m fame, will be split into 3 + 1 ( for the new avalonian weapon ).
      The new avalonian weapon will start at 0.
      The rest of the artifact weapons will need 33m fame.
      If you were at 100/100 on artifact weapons ( any tree ), you will end up with 3x100/100 artifact weapons and 0 on avalonian. It says it right here:



      There wasn't anything about armors, but if it's the same split, we can expect the same logic.
    • koninka wrote:

      but imagine lvlin up arcane weapons is pain atm- i will much more time and kindness( lol) of pary members to do it - same goes for any non meta artefact weapon (galas iccicle etc), now with armors going the same way it will be even worse. so ye rip new players

      aka hardcore 24/7grind is real
      I don’t think I know anyone that leveled arcane without putting credits in it.
    • sh1ny wrote:

      I think you must be bad at math or something ?

      1 node of 100m fame, will be split into 3 + 1 ( for the new avalonian weapon ).
      The new avalonian weapon will start at 0.
      The rest of the artifact weapons will need 33m fame.
      If you were at 100/100 on artifact weapons ( any tree ), you will end up with 3x100/100 artifact weapons and 0 on avalonian. It says it right here:



      There wasn't anything about armors, but if it's the same split, we can expect the same logic.
      Dudeface. I am not talking about weapons. Everything about how the weapons will work is clear and makes total sense. I get it. I am talking about armors. And yes, Retroman said the following about armors:

      Retroman wrote:

      The armors are getting the same treatment, but the amount of nodes is different:


      The fame of an exisisting Armor artifact specialization node is taken out and split evenly among the 5 specific artifact armor nodes.

      Every base armor grants 0.2 IP to all of it's category per level

      Every artifact armor grants 0.1 IP to all of it's category per level

      All armor nodes maxed combined will add up to a Mastery Bonus of 330 Item Power


      Cheers,
      Retro
      How am I to read the line in bold and is underlined? It specifically says it will be split evenly among the 5 armor nodes, so we're tlking the 101 million fame, dividing it by 5, which is 20 million fame, and then applying 20 million fame to each of the 5 new artifact nodes (rune, soul, relic, royal, avalonian). If you put 20 million fame into those nodes, then all that does is get you to about about level 83.

      Y'all telling people to read, need to learn to fucking read yourselves.
    • DildoSwaggings wrote:

      Some of y’all can’t even read properly what the fuck.

      Anyway, other than the reasons already stated by the people who can read... you will also start farming credits much quicker, for example, on Incubus.
      Umm. I think it is you that needs to learn to read. Where does it say that you will farm credits quicker? If you're referring to the following from Obelis:

      Obelis wrote:

      The artifact crafting specialist nodes are being split as well, with the same fame logic as the combat nodes. However, crafting artifacts will give bonus fame to destiny board progression to offset the different rarities of the artifact items so that new players aren't barred from completing these crafting specialties.
      This is in reference to crafting. This is not really saying that combat will function in this fashion.

      If you're saying Incubus will require less fame to max out and therefore be quicker to max, then okay, but that is not the same thing as farming credits quicker. The rate in which you obtain fame (other than for crafting, as highlighted above) remains the same. Nothing is changing with regards to that.

      But... again, if you can read, this really isn't about the fame requirements or the notion that fame is somehow lost in this conversion. This is about the progression component. Today, if I have 100 spec in armor, which is what I'm talking about (I am not talking about weapons FFS), then I am getting the benefit of 100 spec across 5 armor types: rune, soul, relic, royal, and avalonian.

      In the post just above, I quoted Retroman's statement on armors, and if this statement is read to be understood that the total fame accumulated in the artifact node will be split evenly among the 5 new artifact armor nodes, then that means that post patch, someone with 100 spec will now have 83 spec in each of the 5 nodes.

      From a fame standpoint, nothing changes, it just gets redistributed. We get that. But, what changes, is the progression. I go from having 100 for 5 different armor types today to 83 post patch, which is the problem I am trying to highlight.
    • Yiotoo wrote:

      In the example in albiononline.com/en/news/devtalk-avalonian-weapons

      "This means if you have the Artifact Sword Combat Specialist at level 70, the Fame of that node will then be split evenly into the three new specialization nodes for the individual items: Clarent Blade, Carving Sword, and Galatine Pair. The new node for the Avalonian Sword would start at zero."
      So:
      Clarent Blade (Rune) = 70
      Carving Sword (Soul)= 70
      Galatine Pair (Relic)= 70
      Avalonian Sword (Avalonian) = 0

      But how will it be for armor? Will they split? If no it is ok, but and if yes, how will it be?
      if you have 70 in Artifact Robe Combat Specialist.
      Druid Robe (Rune) = 70
      Fiend Robe (Soul) = 70
      Cultist Robe (Relic) = 70
      Royal Robe (Royal Sigil) = 70 or 0?
      Robe of Purity (Avalonian) = 70 or 0?
      As I understood it will be divide, so:
      Clarent Blade (Rune) = 70/3 = ~23
      Carving Sword (Soul)= 70/3 = ~23
      Galatine Pair (Relic)= 70/3 = ~23
      Avalonian Sword (Avalonian) = 0

      Am I wrong?
    • szonka wrote:

      Yiotoo wrote:

      In the example in albiononline.com/en/news/devtalk-avalonian-weapons

      "This means if you have the Artifact Sword Combat Specialist at level 70, the Fame of that node will then be split evenly into the three new specialization nodes for the individual items: Clarent Blade, Carving Sword, and Galatine Pair. The new node for the Avalonian Sword would start at zero."
      So:
      Clarent Blade (Rune) = 70
      Carving Sword (Soul)= 70
      Galatine Pair (Relic)= 70
      Avalonian Sword (Avalonian) = 0

      But how will it be for armor? Will they split? If no it is ok, but and if yes, how will it be?
      if you have 70 in Artifact Robe Combat Specialist.
      Druid Robe (Rune) = 70
      Fiend Robe (Soul) = 70
      Cultist Robe (Relic) = 70
      Royal Robe (Royal Sigil) = 70 or 0?
      Robe of Purity (Avalonian) = 70 or 0?
      As I understood it will be divide, so:Clarent Blade (Rune) = 70/3 = ~23
      Carving Sword (Soul)= 70/3 = ~23
      Galatine Pair (Relic)= 70/3 = ~23
      Avalonian Sword (Avalonian) = 0

      Am I wrong?
      You are wrong, Its going to be w.e level you have in all 3, and the new ava weapon will be 0. So if you have 100 in Artifact weapon you will be 100 in all the current artifact weapons and 0 in ava. If you have 70 you will have 70 in all 3 and 0 in ava . The current artifact fame is 3 x the amount, Meaning your really leveling all 3 but all at 1 time, So at the end of the day you lose no fame, The only weapon that will be different is the new ones which everyone will have 0.
    • Neef wrote:

      szonka wrote:

      Yiotoo wrote:

      In the example in albiononline.com/en/news/devtalk-avalonian-weapons

      "This means if you have the Artifact Sword Combat Specialist at level 70, the Fame of that node will then be split evenly into the three new specialization nodes for the individual items: Clarent Blade, Carving Sword, and Galatine Pair. The new node for the Avalonian Sword would start at zero."
      So:
      Clarent Blade (Rune) = 70
      Carving Sword (Soul)= 70
      Galatine Pair (Relic)= 70
      Avalonian Sword (Avalonian) = 0

      But how will it be for armor? Will they split? If no it is ok, but and if yes, how will it be?
      if you have 70 in Artifact Robe Combat Specialist.
      Druid Robe (Rune) = 70
      Fiend Robe (Soul) = 70
      Cultist Robe (Relic) = 70
      Royal Robe (Royal Sigil) = 70 or 0?
      Robe of Purity (Avalonian) = 70 or 0?
      As I understood it will be divide, so:Clarent Blade (Rune) = 70/3 = ~23Carving Sword (Soul)= 70/3 = ~23
      Galatine Pair (Relic)= 70/3 = ~23
      Avalonian Sword (Avalonian) = 0

      Am I wrong?
      You are wrong, Its going to be w.e level you have in all 3, and the new ava weapon will be 0. So if you have 100 in Artifact weapon you will be 100 in all the current artifact weapons and 0 in ava. If you have 70 you will have 70 in all 3 and 0 in ava . The current artifact fame is 3 x the amount, Meaning your really leveling all 3 but all at 1 time, So at the end of the day you lose no fame, The only weapon that will be different is the new ones which everyone will have 0.
      So You mean, that after changes all 3 artifacts weapons will have similar fame level as normal weapon, what means that speed of achieving next levels will be same like for normal weapon? Right?
      I'm asking because I don't achieve any artifact weapon to 100 yet.