Healing is Overpowered and destroys the pvp!

    • Healing is Overpowered and destroys the pvp!

      Healers is so op in this game that its not even funny!i have never seen a game that healers are so op!1 time our healer puted 1500 ip and he was dueling 10+ ppl nobody was able to beat him, they are op in 1v1 !inside the hell gate you must fight 5-10 minutes in order to either kill him (unlikely exept if you dont have 1 shot build or stun lock builds) or die after 10 minutes of battle!its discusting gameplay plus to be a healer is prety easy,it requires 0 skill !the healer is op in small scale pvp ,medium scale pvp,large scale pvp wtf is this?the healer should never be so overpowererd and thst why it isnt in any mmo exept this,cause it kills the fun of pvp!rework him,give him some spells that they actualy need some stragedy to use(instead of just spamming ""q" like a bran dead monkey")adn lower him his heals so he need to kite atleast !gz !only by the fact that if 2 healers will heal 1 person that person is takeing a debuff you can see how op a healer is and what a bad work the developers did when they where design the healer...
    • Tabor wrote:

      You could "possibly" argue healers especially holy do have strong heal output but they certainly are not easy to play. Playing healer you need to constantly monitor/rotate targets while you have tanks/DPS on your ass. It is a little more simple in 2s yes but gets tougher as you go to 5s.
      "Difficult to master" is not a balancing factor. And speaking for 2x2 there's very little difficulty in being a healer in the first place.
    • Mulor wrote:

      not healing in general just the ability Flash Heal that is overpowered
      no, my friend, flash heal will u outa mana in no time, that's why it is balanced..

      But

      There is an item called royal cowl, lymhurst cape and mana pot, and with these, the balancing effect of mana drain is removed

      But

      Now you are affected by CC, like silence and stun

      But

      That's why lifetouch is the best and unbalanced weapon in small scale

      And

      Displacement, getting the healer out of lifetouch range so strong

      Congratulations, you are some steps ahead of some people, u actually understand 2hg balance or non balance
    • muhaha healers are the most OP champions in any MMO , seems like someone's mad because cant handle little healer.... 2moons/dekaron with old patches one healer could take down 2-3 guys easly. In WoW Dark Priest could solo anyone just fear + dot + slef heal so don't say only healers here are OP, 1st do some research before you start your dramma with out any reason
    • zankroth wrote:

      Healers is so op in this game that its not even funny!i have never seen a game that healers are so op!1 time our healer puted 1500 ip and he was dueling 10+ ppl nobody was able to beat him, they are op in 1v1 !inside the hell gate you must fight 5-10 minutes in order to either kill him (unlikely exept if you dont have 1 shot build or stun lock builds) or die after 10 minutes of battle!its discusting gameplay plus to be a healer is prety easy,it requires 0 skill !the healer is op in small scale pvp ,medium scale pvp,large scale pvp wtf is this?the healer should never be so overpowererd and thst why it isnt in any mmo exept this,cause it kills the fun of pvp!rework him,give him some spells that they actualy need some stragedy to use(instead of just spamming ""q" like a bran dead monkey")adn lower him his heals so he need to kite atleast !gz !only by the fact that if 2 healers will heal 1 person that person is takeing a debuff you can see how op a healer is and what a bad work the developers did when they where design the healer...
      you mean holy healers right?
      because the nature healers just need a small knock back and they are totally useless, plus now the nerf they put in the rejuvenation gg
      every nature healer has to now respec or or give up healing thats it.
      now lets talk about nature being op.... give them robe of purity and some mana pots, gg u dead already
      thank you
    • Nytro wrote:

      zankroth wrote:

      Healers is so op in this game that its not even funny!i have never seen a game that healers are so op!1 time our healer puted 1500 ip and he was dueling 10+ ppl nobody was able to beat him, they are op in 1v1 !inside the hell gate you must fight 5-10 minutes in order to either kill him (unlikely exept if you dont have 1 shot build or stun lock builds) or die after 10 minutes of battle!its discusting gameplay plus to be a healer is prety easy,it requires 0 skill !the healer is op in small scale pvp ,medium scale pvp,large scale pvp wtf is this?the healer should never be so overpowererd and thst why it isnt in any mmo exept this,cause it kills the fun of pvp!rework him,give him some spells that they actualy need some stragedy to use(instead of just spamming ""q" like a bran dead monkey")adn lower him his heals so he need to kite atleast !gz !only by the fact that if 2 healers will heal 1 person that person is takeing a debuff you can see how op a healer is and what a bad work the developers did when they where design the healer...
      you mean holy healers right?because the nature healers just need a small knock back and they are totally useless, plus now the nerf they put in the rejuvenation gg
      every nature healer has to now respec or or give up healing thats it.
      now lets talk about nature being op.... give them robe of purity and some mana pots, gg u dead already
      thank you
      Nature healers are worthless when someone uses knock back? Ummmm are you thinking totally backwards? Holy is the one that channels which makes knockbacks harder on holy healers not nature, Nature is the king of moving and healing holy is not.


      PS. Read the NDA all healers getting hudge nerf with more healing sickness. NDA post here

      The post was edited 1 time, last by Neef ().

    • Helthros wrote:

      So if you admit 1 shot builds can kill healers, and we make healers easier to kill, how much easier will it be for 1 shot builds?

      I don’t get why people want to destroy healing. Then people wonder why it’s hard to find a healer for your group content.
      a one shot build who has enough damage to do about 2.4k damage, only they can kill a healer, leave the holy healer at even 10hp, all it takes is
      r+e+q spamms.... gg he will be backk to full in leggit 5 seconds.....
      i agree getting to be good at healing is very hard but, it will take me 2 weeks to go from level 1 healer to a a level 100 and i can out heal 2 people damage..... how is it not over powered..finding a healer is stress becuase half of them are either in a 2v2 to hg breaking this world or they are doing their jobs in a 5v5s....
      where a nature healer....aah lets not talk..its not even a healer now.. maybe a low dmg no heal trash? ye that sounds about right
      thank you
    • zankroth wrote:

      Healers is so op in this game that its not even funny!i have never seen a game that healers are so op!1 time our healer puted 1500 ip and he was dueling 10+ ppl nobody was able to beat him, they are op in 1v1 !inside the hell gate you must fight 5-10 minutes in order to either kill him (unlikely exept if you dont have 1 shot build or stun lock builds) or die after 10 minutes of battle!its discusting gameplay plus to be a healer is prety easy,it requires 0 skill !the healer is op in small scale pvp ,medium scale pvp,large scale pvp wtf is this?the healer should never be so overpowererd and thst why it isnt in any mmo exept this,cause it kills the fun of pvp!rework him,give him some spells that they actualy need some stragedy to use(instead of just spamming ""q" like a bran dead monkey")adn lower him his heals so he need to kite atleast !gz !only by the fact that if 2 healers will heal 1 person that person is takeing a debuff you can see how op a healer is and what a bad work the developers did when they where design the healer...
      Wow, if its easy to play a healer in PvP, who is hard to play in PvP then?

      Got problems with cast E and spam Q as DPS? You think its hard?

      Healer have to at least switch targets like crazy. Others, just spam they Qs without targeting problem.
    • iRawr wrote:

      zankroth wrote:

      Healers is so op in this game that its not even funny!i have never seen a game that healers are so op!1 time our healer puted 1500 ip and he was dueling 10+ ppl nobody was able to beat him, they are op in 1v1 !inside the hell gate you must fight 5-10 minutes in order to either kill him (unlikely exept if you dont have 1 shot build or stun lock builds) or die after 10 minutes of battle!its discusting gameplay plus to be a healer is prety easy,it requires 0 skill !the healer is op in small scale pvp ,medium scale pvp,large scale pvp wtf is this?the healer should never be so overpowererd and thst why it isnt in any mmo exept this,cause it kills the fun of pvp!rework him,give him some spells that they actualy need some stragedy to use(instead of just spamming ""q" like a bran dead monkey")adn lower him his heals so he need to kite atleast !gz !only by the fact that if 2 healers will heal 1 person that person is takeing a debuff you can see how op a healer is and what a bad work the developers did when they where design the healer...
      Wow, if its easy to play a healer in PvP, who is hard to play in PvP then?
      Got problems with cast E and spam Q as DPS? You think its hard?

      Healer have to at least switch targets like crazy. Others, just spam they Qs without targeting problem.
      It's a common problem with these games. When the very best players are on any class, they can do some amazing things. It gets noticed, people complain, nerfs happen. For 90% of the players, the class isn't OP.

      It's like nerfing the guitar because Jeff Beck is amazing on it, which makes it harder for schmucks like the rest of us when we play.
    • Healing is rediculously OP in the right hands. Healing should be reduced by 50% minimum. No one enjoys playing against players that can not be killed. A good healer can completely carry a careless team and this is a major flaw with this game. A match should not be decided by which team has a competent healer. When both teams have a good healer, it's endless tit for tat and no one dies until one team gets bored and gives up. I'm over it.
    • MekaDeth wrote:

      Healing is rediculously OP in the right hands. Healing should be reduced by 50% minimum. No one enjoys playing against players that can not be killed. A good healer can completely carry a careless team and this is a major flaw with this game. A match should not be decided by which team has a competent healer. When both teams have a good healer, it's endless tit for tat and no one dies until one team gets bored and gives up. I'm over it.
      there is no good healer can carry.. but there is bad healer yes.. i dont understand in what circumstance players with healer can not be killed, that would be your party that so bad at focusing at war. one thing that makes healer so good is the tank / support / cc who protect him.. believe me, if your enemy cant touch your healer, you can live longer. protecting healer is one crucial thing that makes healing is OP.. thats why there is no good healer can carry, your teamwork is matter.. healer is so weak that he can be bombed and die faster than other role
      #MAKEALBIONGREATAGAIN