Albion Online Being Removed from Streaming Service Geforce NOW

    • GusTheGreek wrote:

      I am still slightly confused as to why SBI can't just authorize the steam version while we wait for the standalone version to get working. I do understand not wanting to have steam take a cut of the money but having the steam version enabled while waiting would be better then a slap in the belly with a wet fish.
      Because SBI do not want Steam players (using GFN), to have an unfair advantage over the rest of the playerbase.
    • SHARKY wrote:

      GusTheGreek wrote:

      I am still slightly confused as to why SBI can't just authorize the steam version while we wait for the standalone version to get working. I do understand not wanting to have steam take a cut of the money but having the steam version enabled while waiting would be better then a slap in the belly with a wet fish.
      Because SBI do not want Steam players (using GFN), to have an unfair advantage over the rest of the playerbase.
      I am not sure where the unfair advantage is. If someone has a better PC then I do does that mean they have an "unfair" advantage? If someone lives in the USA with lower ping rates, is that an unfair advantage? I have listened to all these comments about unfair advantage and it's only 5 players making a bunch of noise. None of which are accurate or factual. People need to stop looking at cloud computing as a service provider and call it what it is, another PC. Profit I understand and I hate that steam takes a cut of the hard earned money from the devs. If they want to put their launcher in to keep profit I understand but the only reason their launcher is not available is because they decided to make it that way. The reason the game is not on GFN is they decided to opt-out. Sorry for the long reply.
    • GusTheGreek wrote:

      SHARKY wrote:

      GusTheGreek wrote:

      I am still slightly confused as to why SBI can't just authorize the steam version while we wait for the standalone version to get working. I do understand not wanting to have steam take a cut of the money but having the steam version enabled while waiting would be better then a slap in the belly with a wet fish.
      Because SBI do not want Steam players (using GFN), to have an unfair advantage over the rest of the playerbase.
      I am not sure where the unfair advantage is. If someone has a better PC then I do does that mean they have an "unfair" advantage? If someone lives in the USA with lower ping rates, is that an unfair advantage? I have listened to all these comments about unfair advantage and it's only 5 players making a bunch of noise. None of which are accurate or factual. People need to stop looking at cloud computing as a service provider and call it what it is, another PC. Profit I understand and I hate that steam takes a cut of the hard earned money from the devs. If they want to put their launcher in to keep profit I understand but the only reason their launcher is not available is because they decided to make it that way. The reason the game is not on GFN is they decided to opt-out. Sorry for the long reply.
      I was just repeating what SBI have said. I wholeheartedly think AO should be on GFN, and I think SBI probably should have kept it available via Steam while they investigated getting available to everyone.

      But that said, without the removal and the subsequent complaints, GFN may not even have been looked at for release to everyone.
    • SHARKY wrote:

      GusTheGreek wrote:

      SHARKY wrote:

      GusTheGreek wrote:

      I am still slightly confused as to why SBI can't just authorize the steam version while we wait for the standalone version to get working. I do understand not wanting to have steam take a cut of the money but having the steam version enabled while waiting would be better then a slap in the belly with a wet fish.
      Because SBI do not want Steam players (using GFN), to have an unfair advantage over the rest of the playerbase.
      I am not sure where the unfair advantage is. If someone has a better PC then I do does that mean they have an "unfair" advantage? If someone lives in the USA with lower ping rates, is that an unfair advantage? I have listened to all these comments about unfair advantage and it's only 5 players making a bunch of noise. None of which are accurate or factual. People need to stop looking at cloud computing as a service provider and call it what it is, another PC. Profit I understand and I hate that steam takes a cut of the hard earned money from the devs. If they want to put their launcher in to keep profit I understand but the only reason their launcher is not available is because they decided to make it that way. The reason the game is not on GFN is they decided to opt-out. Sorry for the long reply.
      I was just repeating what SBI have said. I wholeheartedly think AO should be on GFN, and I think SBI probably should have kept it available via Steam while they investigated getting available to everyone.
      But that said, without the removal and the subsequent complaints, GFN may not even have been looked at for release to everyone.
      suficiente de esto y puras promesas falsas mejor vamonos a jugar juegos de epic que si estan disponobles en geforce now
    • Wise01 wrote:

      OVTSIDER wrote:

      Ok guys seems like Albion Online was partially added back on GeForce NOW and that one problem someone from dev team mentioned in this thread is propably Easy Anti-Cheat. I guess AO will be back on GFN tomorrow or next thursday.
      if it comes today do you have any idea which time it will come?
      Hey there,

      just to re-confirm, we are currently actively working with GFN in order bring Albion back to the service as soon as possible.

      There are still some tech things to resolve, hence we cannot give a specific ETA right now.
    • I for one, will not start premium until this is resolved. I'm sure others are in the same boat as me. The more time it takes the more likely we are to see players spend that money in other games. I can say that the first major mmo to get on board will likely fill the vacuum created by the lack of a valid mmo on our cloud PC (GFN). We have seen this with Stadia and ESO. Before the opt-in system deployed at the end of May, there where several options to compete with. Now you have a huge opportunity to be the only mmo on a major Cloud Gaming OS. Any BDS (Business Development Specialist) would be salivating at this opportunity.

      The post was edited 1 time, last by GusTheGreek: Used the wrong job title. ().

    • Korn wrote:

      Wise01 wrote:

      OVTSIDER wrote:

      Ok guys seems like Albion Online was partially added back on GeForce NOW and that one problem someone from dev team mentioned in this thread is propably Easy Anti-Cheat. I guess AO will be back on GFN tomorrow or next thursday.
      if it comes today do you have any idea which time it will come?
      Hey there,
      just to re-confirm, we are currently actively working with GFN in order bring Albion back to the service as soon as possible.

      There are still some tech things to resolve, hence we cannot give a specific ETA right now.
      Thanks for the news.
    • Korn wrote:

      Wise01 wrote:

      OVTSIDER wrote:

      Ok guys seems like Albion Online was partially added back on GeForce NOW and that one problem someone from dev team mentioned in this thread is propably Easy Anti-Cheat. I guess AO will be back on GFN tomorrow or next thursday.
      if it comes today do you have any idea which time it will come?
      Hey there,
      just to re-confirm, we are currently actively working with GFN in order bring Albion back to the service as soon as possible.

      There are still some tech things to resolve, hence we cannot give a specific ETA right now.
      Got a question, theres a mobile version of GFN, is albin gonna have the display available through GFN? or in that case it will function as a tactile version of the game as you can use it on a pc with touch screen available?

      If added this could be graet for the mobile scene