Nature staff - BUG after update.

    • Nature staff - BUG after update.

      hi. after last update " Queen Patch 2 / 5 february "

      "
      Changes to Thorns (Nature Staff):
      Behavior is now the same as other damage reflections in the game
      Certain spells can no longer be reflected
      This change is intended to solve unintended chaining of reflect events
      "

      my nature staf don't reflect damage well.. i mean it should reflect with nature staff Tier 7 and my max spec around 40 magical dmg... but doesnt metter which one staff i use and which one monster attack i try to reflect i reflect only around 7-9HP DMG... is it a bug or what? 9 is not 40... :S

      and now exp solo is difficult.
    • iRawr wrote:

      So you really think the monsters has 0 magic/ physical resists/defence? You think if you weapon deal 120 dmg - it will deal exactly 120 dmg to any monster?
      Go try it in naked duel. And then in duel vs plates.
      It shell do 40, but it consistent does 4, thats a damage mitigation of 94 %, i think it is safe to consider a bug?
    • i did lol.. and its same..

      i attack even RAT's in dungeons for about 5 - 9 with my 200/400 spec :S and T7... its not normal ...



      btw " Behavior is now the same as other damage reflections in the game " thats not normal at all... solo exp is very difficult...


      // waiting for staff to answer
    • ArbiPL wrote:

      i did lol.. and its same..

      i attack even RAT's in dungeons for about 5 - 9 with my 200/400 spec :S and T7... its not normal ...



      btw " Behavior is now the same as other damage reflections in the game " thats not normal at all... solo exp is very difficult...


      // waiting for staff to answer
      I was getting 29 damage reflect with my tier 4 and then 4 damage, idk what’s up but It isn’t even stacking properly with assassin hood, I tested it and it stacks with soldiers armor back up to like 60 At max specs almost and fury count so something’s gotta be up
    • C'mon we lack about 25 % of damage, investigation is now like 4 days?

      can we ask for a little bit of focus?

      If Grovekeepr would have lost 50 % of it's stun duration or Soul S no more put in the air, it be hotfixed next day..

      But a weapon of a solo player...that lost 90 % of passive damage via reflect needs 4 days and still investiagating??

      Really?

      Can we have the "unfixed" back till you have thought about it?

      Let me give you a view.. Imagine you are a new player, not like me who can decide which of the 10 maxed weapons or other things i want to play today, but assume you have a new customer..

      And if this customer plays nature, at least some time of the day, it plays solo content like SRD, or it wants to PvP or gets attacked, that is not that unlikely in a PvP game..

      Now this poor guy does not have the blend of joice to simply dodge this 25 % damage bug as reflect is better without as with it cause of purges atm..and zero damage..

      But it payed premium - now since 5. February his reflect is bugged, in PvE it simply does not reflect reasonable any more..

      The premium ticks..8 days now..and it is not even fully investigated...

      The post was edited 2 times, last by Hollywoodi ().

    • anyone will do something with it? Support can't help.. thats answer i got from support:

      "
      Hi there,

      Thanks for contacting us. I apologize for the delay, we are receiving a higher than normal amount of requests.

      Unfortunately, we at support do not have any influence over weapon design or balancing. We ask that you post this to the Bugs forum (Bugs) with a screenshot or video of it. This is the best way to alert the devs of this so they may duplicate it and investigate this further.

      We appreciate your patience. If you have any additional questions, please let us know.

      Kind regards,

      "

      and thats why i made this topic...
    • The upcoming patch notes are out.

      If you look there, you can get the answer to your question.

      Improved visual effects for reflected damage for Thorns, Inferno Shield, and Frost Shield spells

      So with the next patch it won't be fixed, will still be bugged and unusable, BUT it will look better while being broken..
    • Hollywoodi wrote:

      The upcoming patch notes are out.

      If you look there, you can get the answer to your question.

      Improved visual effects for reflected damage for Thorns, Inferno Shield, and Frost Shield spells

      So with the next patch it won't be fixed, will still be bugged and unusable, BUT it will look better while being broken..
      I just saw it and I can't believe it. .... omg we still have to wait
    • ArbiPL wrote:

      any news??
      yes - the news is, it I not in the patch notes 26.2.

      So for now other things are done, Zerg debuff, Zerg fixes, Zerg balances, Zerg gathering, Zerg adjustment..

      But don't worry your bug is on the list, and you still can Autoattack and login, so some playing is possible..

      And if you get pvped and need fight I suggest to say on local "my reflect is bugged please spare me - I am sure this will help you get away as all have empathy on this"

      Or

      Do what all veterans do - have 10 weapons on 400 and play what is not bugged

      If u don't have that buy gold, buy tomes and tome up another one..

      The post was edited 1 time, last by Hollywoodi ().