Vanity: Avatars, Wardrobe, Emotes

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    • Equart wrote:

      GrayMo wrote:

      Currently there are no plans to do this. I am also not sure if this really makes sense. Do you have a specific Idea?
      - Mo
      Yes, i have.
      Imagine. We will have consumable "spell skins" , for each weapon. You already made good UI that is perfect, and could be updated in future.

      For example, we have E skin - Magic Arrow on warbow.
      1. We activate it
      2. Choose it in UI window ( all such spells will have same behaviour like current skins, you can turn off them for yourself or turn on visual animation for enemy if you wanna)
      3. When this skin is "active" - all warbows you use , will have it's unqiue animation or color of E spell.

      Right now Warbow's E projectile is blue , but with this skin it will be a red or purple ( it is just simple example with color , also you can add different bonus animations , depending on your imagination)

      Or one more example Claymore's E spell - when you rush on the enemy , you will leave a light and very short Fire trail(ONLY VISUAL) on the ground.
      --------
      You can make this with any weapon/armor spells (Ofc, without ruining the core essence of it's spells, do it wisely).
      -------
      Such Vanity options are very popular and successful in POE(PathOfExile)/DOTA/LOL , and the main reason why i'm suggesting this - in my opinion it is perfectly fit into Albion , and could be implemented veeery succesfully.
      Even me , a player who don't care mostly about Vanity items - would donate you a tones of $ directly, if we would have such option.

      I will repeat myself again , Albion got MOBA combat system, and people love it - so use it.
      Im with Equart on this one!

      This is how Leage of Legends and DOTA2 make majority of their money

      And Fortnite...

      (and like... we're talking millions, see sources below) ...
      en.wikipedia.org/wiki/League_of_Legends#Business_model
      statista.com/statistics/806975/lol-revenue/

      venturebeat.com/2015/03/24/dot…s-that-much-every-5-days/



      and every other F2P game (that is not a Korean cash grab) out there

      The post was edited 1 time, last by Captainrussia ().

    • Equart wrote:

      GrayMo wrote:

      Currently there are no plans to do this. I am also not sure if this really makes sense. Do you have a specific Idea?
      - Mo
      Yes, i have.
      Imagine. We will have consumable "spell skins" , for each weapon. You already made good UI that is perfect, and could be updated in future.

      For example, we have E skin - Magic Arrow on warbow.
      1. We activate it
      2. Choose it in UI window ( all such spells will have same behaviour like current skins, you can turn off them for yourself or turn on visual animation for enemy if you wanna)
      3. When this skin is "active" - all warbows you use , will have it's unqiue animation or color of E spell.

      Right now Warbow's E projectile is blue , but with this skin it will be a red or purple ( it is just simple example with color , also you can add different bonus animations , depending on your imagination)

      Or one more example Claymore's E spell - when you rush on the enemy , you will leave a light and very short Fire trail(ONLY VISUAL) on the ground.
      --------
      You can make this with any weapon/armor spells (Ofc, without ruining the core essence of it's spells, do it wisely).
      -------
      Such Vanity options are very popular and successful in POE(PathOfExile)/DOTA/LOL , and the main reason why i'm suggesting this - in my opinion it is perfectly fit into Albion , and could be implemented veeery succesfully.
      Even me , a player who don't care mostly about Vanity items - would donate you a tones of $ directly, if we would have such option.

      I will repeat myself again , Albion got MOBA combat system, and people love it - so use it.

      I'm +1 for this. I feel potential here. Pure visual modification for silver or gold that does not change gameplay mechanics but offers customization are just candies for gamers. cmon guys, at least think about it.
    • hypnoticshadow wrote:

      Ravenar wrote:

      hypnoticshadow wrote:

      I got a question: I saw that the frog portal cannon is becoming a skin, a skin for what exactly? I guess the weapon but in that case what happens if I have a melee weapon like claws? I guess it could be a skin only for ranged weapons but also in that case if I have a crossbow what visually happens when for example I activate some crossbow skill like snipeshot? The crossbow arrow comes out or the cannon laser?
      I believe the vanity item switches to what ever weapon you are using when you activate a weapon skill...
      Ok I see so i will never be able to see the portal cannon fire or just with autoattack? In that case there is the range thing problem
      The Portal cannon I believe is for the Ground Smasher/Totem?
    • Why vanity items disabled? Even in expeditions? I buy them to use them everytime, i think it will gives the players the adventage of ur enemy not knowing what are u wearing, and u will have to be quick discovering what ur enemy can do... a problem like WoW have, experienced players knows every skill of all classes, knows what must cut or which one have to be stuned... also will be cool regular equiment can also be added, becouse i dont like t6 plate look but i can use it but having the appereance of plate t4...