50k fame 1 mob In 1 min - solo fame - low tier
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about 800k-1mil/hr fame, not too bad
Let's all enjoy it for the next 2 weeks before Queen update gets here and then all these mobs are removed heheDarthMagus
My Youtube: PVP, Survival, Economy -
Exactly like the archer in solo from last week. We need do fame farm those now
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came back from a break when solo dungeons was the recent update and I have to say they killed solo/duo pvp for me with the amount of new mobs that clutter portal zones,but they did good with that shrine.Im hoping with the queen update they lower the clutter with avalonians to make roaming ganking viable for small groups and not cater to the everyday zerg
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Tempei wrote:
came back from a break when solo dungeons was the recent update and I have to say they killed solo/duo pvp for me with the amount of new mobs that clutter portal zones,but they did good with that shrine.Im hoping with the queen update they lower the clutter with avalonians to make roaming ganking viable for small groups and not cater to the everyday zerg
The event was just temporary (for this current season) people need to calm the F down!DarthMagus
My Youtube: PVP, Survival, Economy -
Captainrussia wrote:
Tempei wrote:
came back from a break when solo dungeons was the recent update and I have to say they killed solo/duo pvp for me with the amount of new mobs that clutter portal zones,but they did good with that shrine.Im hoping with the queen update they lower the clutter with avalonians to make roaming ganking viable for small groups and not cater to the everyday zerg
The event was just temporary (for this current season) people need to calm the F down!
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Tempei wrote:
Captainrussia wrote:
Tempei wrote:
came back from a break when solo dungeons was the recent update and I have to say they killed solo/duo pvp for me with the amount of new mobs that clutter portal zones,but they did good with that shrine.Im hoping with the queen update they lower the clutter with avalonians to make roaming ganking viable for small groups and not cater to the everyday zerg
1) Hideout cannot be taken down overnight - you can only attack it for 20 min at the beginning of the prime time of the zone. So dont place it in the zone where primtime is your sleep time.
2) The most basic (lvl1) Hideout has 2 shields, so that would take at least 2 nights in a row (in a row is the keyword) to take down. Otherwise it will regenerate the shield back up if only 1 attack it made with no follow up the next day.
3) All loot goes to asset safery and gets "locked" for "X" amount of days, and you have to pay some "Y" fee to get it out. (still not sure on the X+Y values)DarthMagus
My Youtube: PVP, Survival, Economy -
Captainrussia wrote:
Tempei wrote:
Captainrussia wrote:
Tempei wrote:
came back from a break when solo dungeons was the recent update and I have to say they killed solo/duo pvp for me with the amount of new mobs that clutter portal zones,but they did good with that shrine.Im hoping with the queen update they lower the clutter with avalonians to make roaming ganking viable for small groups and not cater to the everyday zerg
1) Hideout cannot be taken down overnight - you can only attack it for 20 min at the beginning of the prime time of the zone. So dont place it in the zone where primtime is your sleep time.
2) The most basic (lvl1) Hideout has 2 shields, so that would take at least 2 nights in a row (in a row is the keyword) to take down. Otherwise it will regenerate the shield back up if only 1 attack it made with no follow up the next day.
3) All loot goes to asset safery and gets "locked" for "X" amount of days, and you have to pay some "Y" fee to get it out. (still not sure on the X+Y values)
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