This bug very old , and still in the game since Siphoned energy was added to the game.
- Equip any items
- Enter any random dungeon
- Use Siphoned energy on all items
- As result your totall Ip will increase , same as total HP amount
- When you enter second level and further levels of dungeon - your max Hp will change several times (from lowering to increasing)
- This bug is working with "healing shrines" in random dungeons too , as an example. Because they are healing you depending on % max Hp
- This bug works even in normal dungeons , use overcharge - and after enter any "normal" dungeon , you will see changes.
The post was edited 1 time, last by Equart ().