Lately I've been seeing a rise in 1 shot builds that leverage invisibility potions. Specifically 2H spear, druid robe, demon helm, demon cape, and royal shoes and/or hunter shoes.
The Strategy
- The attacker will charge up their abilities and pop an invisibility potion and then engage on the target. If the attacker lands lands his stun and silence it's pretty much guaranteed death, even with a taproot offhand.
- As the defender you have a near 0% chance of surviving this unless you see them coming.
- Invisibility potions means you can't see them coming, which I believe is an unfair advantage.
Proposal
- When using an invisibility potion, remove all positive damage status affects.
- This would kill the element of surprise for the 1-shot build and give defenders a fighting chance, allowing them the time use a counter (soldier helm, fiend robe, etc).
The Strategy
- The attacker will charge up their abilities and pop an invisibility potion and then engage on the target. If the attacker lands lands his stun and silence it's pretty much guaranteed death, even with a taproot offhand.
- As the defender you have a near 0% chance of surviving this unless you see them coming.
- Invisibility potions means you can't see them coming, which I believe is an unfair advantage.
Proposal
- When using an invisibility potion, remove all positive damage status affects.
- This would kill the element of surprise for the 1-shot build and give defenders a fighting chance, allowing them the time use a counter (soldier helm, fiend robe, etc).