Wargorth wrote:
]According to my calculations if we dont consider tanks as much:[/size]
77 people is effectively ~ 59.3 people
&
167 people is effectively ~ 49.5 people
Going any more than 120 is not needed and slowly nerfs your zerg the more you go above it.
So if we ignore Tanks, Black Order really had the advantage here. If it was 77 vs 120 they would have the disadvantage.
Hey there,
would you mind sharing your calculations?
The general (simplified) logic used is this:
1. The "relative value" V of a player after the debuff is given by V=T*D where T = tankyness and D = damage output. T = 1/(1+extra dmg taken from debuff). D = (1-reduced damage dealt). So, for example, if a player has 20% reduced damage dealt and 25% more damage taken, his relative value V = (1/1.25) * 0.8 = 0.8*0.8 = 0.64 - simplied, he is worth as much as 0.64 players without the debuff
2. Now, we need to consider that any extra player not only gets the debuff himself, but also increases the debuff for all other players already in the group.
3. To calculate "effective zerg size" Z, one needs to take the number of players N times the relative value per player V, i.e. Z = N*V = N*(1-reduced dmg dealt)/1+extra dmg taken)
A few examples
N = 50 -> Z = 47.04
N = 100 -> Z = 75.27
N = 150 -> Z = 85.52
N = 200 -> Z = 76.31