Wardrobe & Today's Patch Changes

    • Wardrobe & Today's Patch Changes

      Hey folks,

      In the leadup to our latest update “Percival”, @H4n1baL announced the introduction of our Vanity & Customization feature. As I am now in charge of the feature, I thought I’d give you some information about what is coming next and explain today’s patch to you.

      Now that we have rolled out mount skins & character customization we want to expand on that system by adding a “Wardrobe” section to the Appearance UI. Here you will be able to select a visual appearance for your character’s equipment. A player’s wardrobe follows the same visibility rules as the mount skins system. To turn our current vanity sets (see list below) into skins, we are converting them from regular items into skin-unlock items. This will take place when we launch our next large update. I will make a post explaining the system in detail once we are getting closer to the release date.

      For now, following the same procedure as we did with the mounts that became skins, we have cancelled all active sell orders for the armor and weapons that will become skin-unlock-items. In addition to that, we have blocked them from being traded on the marketplace, and craftable items have been disabled from crafting. For the moment, the only way to trade these items is via direct player trading. Once the next update goes live, all of the respective skin-unlock items will be fully tradable on the market.

      We have taken these measures in order to protect the players that currently have a sell orders running for one of these items. If we hadn't, players who read this announcement first could have bought the items for relatively low amounts of silver and then resold them for big gains immediately after without the original owners having a chance to react to it. As we are making some pretty drastic changes to these Items, we believe it is best that they are disabled from trading entirely until the market can naturally determine a price level for the skin-unlock items once they are implemented.

      List of items that are affected:

      Red Tulip Hat
      Red Tulip Dress
      Red Tulip Shoes

      Rich Noble's Hat
      Rich Noble's Doublet
      Rich Noble's Footwear

      Bridal Veil
      Bridal Dress
      Bridal Shoes
      Bridal Bouquet

      Groom Hat
      Groom Suit
      Groom Shoes
      Groom Cape
      Wedding Ring

      Jester Mask
      Jester Costume
      Jester Shoes

      Uncle Frost's Hat

      Yule Hat
      Yule Coat
      Yule Shoes
      Yule Backpack

      Snow Bunny Stalker Hat
      Bunny Stalker Hat
      Bunny Stalker Overalls
      Bunny Stalker Shoes
      Bunny Stalker Basket

      Hygienic Mask
      Hygienic Coat
      Hygienic Boots

      Grinning Pumpkin Head
      Sad Pumpkin Head
      Angry Pumpkin Head

      Laughing Skull
      Ribcage
      Legbones
      Ragged Cape

      Undead Skull
      Undead Ribcage
      Undead Legs
      Ragged Undead Cape

      Master of Bats Helmet
      Master of Bats Cape

      Recruiter's Cape
      Riuros Cape
      Recruiter's Banner
      Ogronios Banner
      Recruiter's Cape - Toad
      Recruiter's Cape - Rottweiler
      Recruiter's Tiger Cape
      Recruiter's Fur Cape
      Recruiter's Grey Wolf Cape

      Recruiter's Portal Cannon
      Recruiter's Fox Crop
      Recruiter's Beer Mug
      Recruiter's Ale Mug
      Recruiter's Hunter Horn
      Recruiter's Trumpet

      Legendary Explorer's Cloak
      Legendary Explorer's Hat
      Legendary Explorer's Armor
      Legendary Explorer's Boots

      Legendary Adventurer's Cloak
      Legendary Adventurer's Hat
      Legendary Adventurer's Armor
      Legendary Adventurer's Boots

      Explorer's Hat
      Explorer's Armor
      Explorer's Boots

      Adventurer's Helmet
      Adventurer's Jacket
      Adventurer's Shoes

      Arena Veteran's Circlet
      Arena Veteran's Cloak
      Arena Veteran's Boots
      Arena Veteran's Cape
      Arena Veteran's Eyepatch
      Arena Veteran's Small Banner
      Arena Veteran's Medium Banner
      Arena Veteran's Large Banner

      Decorative Undead Platemail Cape
      Decorative Undead Leather Cape
      Decorative Undead Cloth Cape
      Decorative Keeper Platemail Cape
      Decorative Keeper Leather Cape
      Decorative Keeper Cloth Cape
      Decorative Morgana Platemail Cape
      Decorative Morgana Leather Cape
      Decorative Morgana Cloth Cape


      Cheers!

      -Mo
    • rip, cant ride my specter wolf anymore, now also cant wear my halloween gear for shits and giggles without consuming it :(

      Tokenizing items makes it so people use them less, because they obviously dont want to consume them, in case they ever want to sell them..

      The only skins you'll see are the cheap ones, nobody will consume a valuable skin.....
    • Zyntra wrote:

      rip, cant ride my specter wolf anymore, now also cant wear my halloween gear for shits and giggles without consuming it :(

      Tokenizing items makes it so people use them less, because they obviously dont want to consume them, in case they ever want to sell them..

      The only skins you'll see are the cheap ones, nobody will consume a valuable skin.....
      I'd crunch every valuable as soon as I got my hands on it because I want to show off my things that I think or cool, not clutch them in anticipation for making silver later. More people are completionists than you think, and then people are safe to use their cool gear/mounts since they know they'll never lose them.

      In other words, this isn't how YOU like to use valuables, but it is for LOTS of people.
    • Midgard wrote:

      Option to turn it off everywhere please ... I dont want to have to see those who want to preen, pose and prance.
      According to the announcement, it sounds like unfortunately you'll be forced to at the very least see it in safe zones :( I do think a disable all should be an option though. There's no excuse to not be able to see what gear someone is wearing in such a readability-focused game as Albion.
    • Last time when this was done for mount skins was June 12th, 2019, with Percival officially dropping July 10th, 2019, roughly 1 month later. Hopefully that's about the timeframe we can expect for the wardrobe feature to be introduced.

      The wording is vague though, it says "next content update" which could be the next major one dropping roughly 3 months after Percival. But usually those seem to have the word "Major" attached to them, while the wardrobe merely says the "next content update." so hopefully it'll be sooner than that.
    • Xanthirius wrote:

      Aaaand when does this feature go live?

      Azlen wrote:

      Last time when this was done for mount skins was June 12th, 2019, with Percival officially dropping July 10th, 2019, roughly 1 month later. Hopefully that's about the timeframe we can expect for the wardrobe feature to be introduced.

      The wording is vague though, it says "next content update" which could be the next major one dropping roughly 3 months after Percival. But usually those seem to have the word "Major" attached to them, while the wardrobe merely says the "next content update." so hopefully it'll be sooner than that.

      This feature will go live with the next major content update - apologies for the ambiguous wording. The original post has been updated for clarity.
    • GrayMo wrote:

      Recruiter's Portal Cannon
      Recruiter's Fox Crop
      Recruiter's Beer Mug
      Recruiter's Ale Mug
      Recruiter's Hunter Horn
      Recruiter's Trumpet




      -Mo
      Yo @GrayMo these thingies have spells on 'em. Please don't lose them :saint:

      same with bat and bunny hats.... skull laughter.... maybe others...
      IGN/Discord : Ravenar#2076
      Join Albion

      The post was edited 1 time, last by Ravenar ().

    • Ravenar wrote:

      GrayMo wrote:

      Recruiter's Portal Cannon
      Recruiter's Fox Crop
      Recruiter's Beer Mug
      Recruiter's Ale Mug
      Recruiter's Hunter Horn
      Recruiter's Trumpet




      -Mo
      Yo @GrayMo these thingies have spells on 'em. Please don't lose them :saint:
      same with bat and bunny hats.... skull laughter.... maybe others...
      +1 please don't turn these unique items into vanity skins!

      Also the master of bats helmet.
      AO Quick Reference Guide
      Discord: Grimhawke#9254

    • So, items like the Recruiter's Beer Mug will lose the ability to drink from it? That's a bit unfortunate if so, because it's a unique animation.

      Not to mention, I like having items like Snow Bunny Stalker Hat / Beer Mug / Recruiter's Cape as most expensive in-slot items in perpetuity. Now, the most expensive item will be some 8.3 masterpiece item that I likely can't equip.

      I am happy for the changes overall as they've made me unimaginably plump and succulently wealthy. But, I am somewhat saddened that my favorite costume will no longer be something I can wear (as someone who doesn't delete discontinued items by using them).


      Goodbye my cute outfit:
    • Xanadeus2 wrote:

      I'm assuming you are developing some way to maintain skills.

      By the way, I have a small collection of "masterpiece" capes and other vanity items that I paid high prices for. I'm sure I'm not the only one who did this. I guess we are screwed?
      Yep, just like the people who bought masterpiece discontinued mounts. Luckily, you'll probably still profit overall from the investment since the prices will increase so much.