You thought that black are red arent linked and that blackzone hellgates doesnt have ip cap - should be enough for me to assume that u are not experienced or played enough hellgates, simple as that.
Im not trying to prove anything, thats just my point. PVE is hard work and grinding should be rewarded as much as possible, just because its tiring and hard to do.
I'll tell you that in the first year of the game you had no respec, no random dungeon, no roaming mobs, no tomes of insight and fame was really crap, the only way to get fame was hiting animals, solo dungeon and group dungeon. This shit was highly contested also. You can basically divide by 4 the amount of fame per hour an optimised group could get and i'm kind on that value.
You seem to forget that black + red are both LINKED TO EACHOTHER XD. The party who goes into red zone hellgate can face same people who go into black zone hellgate, so i dont get why do you want to uncap black but cap red, makes literally 0 sense to me.
It is maybe the best loot of the game because it's the most risky yea ok. Putting effort in time yeye ok i get it. Add what i told just before and sink in too.
T6 gear is like 900ip you get 300ip with full spec and let's add the 100ip of the overcharge thingy. Now you have 1300ip which will make you with 1150ip in the red/black hell gates. Basically you have something like 66% of your spec that is fully applied. Wait you're telling me that even t6 is not used?
T5 set is like 800ip + 300ip from full spec + 100ip from overcharge=>1200ip so it's 1100ip in the red/black hellgate so your specs is 83% full applied.
I put t8 as an example because you are already capped with that and to show with some maths that 50% above 1000ip makes you still feel the reward of your grind
Trust me that what i've said is not complete waste, if bz is uncapped or even 1200ip cap, you can even welcome 8.1 overcharged banger gear ;). I've lived throught that shit long enough to know that it's broken to uncap / high ip cap and making very few teams to autowin every hg. I lived on an era that every 5v5 hg that i've done was 80% the same team with 1400+ip. Enjoy the insane grind. It will discourage people to do thoses hg in the long run making it broken af. The actual hellgates with ip cap is by far the more fair hellgates i've ever seen, having a good chunk of player doing it. Fair enough for veterant and high ip and/or skilled player to win more than lose and for lesser experienced player to actually have a real challenge and progress thanks to the veterans.
So again and again. There is no point of uncaping thoses HG, mathematicaly speaking and for the fairness aspect. You just keep proving my point again and again, your specs makes you rewarded enough even with this 1000ip cap. I would understand if it was a hard cap like only 20% ip above 1000 is only applied but it's 50% i mean you're serious dude?
And as i said before i don't mind for BZ, but don't touch that RZ from the royal zone for fuck sake. Let that shit as a good place for people that want's to actually having a real progess.