Questionable tactics in a yellow zone

    • People are constantly doing this....they'll have a group of red gankers knock you down, and one person faction flagged in their group come up and execute you.
      It's a load of shit.
      Make people who flag hostile IN ANY ZONE die and drop their loot, a price you pay for flagging in royal zones. Otherwise this problem will only get worse.
    • T

      ViLEuo wrote:

      People are constantly doing this....they'll have a group of red gankers knock you down, and one person faction flagged in their group come up and execute you.
      It's a load of shit.
      Make people who flag hostile IN ANY ZONE die and drop their loot, a price you pay for flagging in royal zones. Otherwise this problem will only get worse.
      do they get to kill anyone too? No ones gonna flag if they’re the only one who can die
    • owensssss wrote:

      T

      ViLEuo wrote:

      People are constantly doing this....they'll have a group of red gankers knock you down, and one person faction flagged in their group come up and execute you.
      It's a load of shit.
      Make people who flag hostile IN ANY ZONE die and drop their loot, a price you pay for flagging in royal zones. Otherwise this problem will only get worse.
      do they get to kill anyone too? No ones gonna flag if they’re the only one who can die
      They shouldn't have a possibility attack any faction players or they should die in fight with faction players on blue and yellow zones.
      Or if somebody is knocked down by red players nobody from other faction have a possibility execute him
      Or if red knocked down faction player and other faction execute him, this reds who attack should immidiatelly flagged for faction like execute guy.

      Similar situation with ganking near yellow zone gate. If gankers attack somebody on red zone they should lock for 3-5 min on red zones. They should have possibility change map on other reds map or go to Carlone but not on yellow map. I am tired with this peace of shit ganking near gate but when meet other team they jump on yellow zone and they are safe.

      This should be PvP game not morons simulator where same peace of shit kill day by day many players but they are safe because make it step near yellow zone.
      Or on red maps near yellow zone should be something zone like near city. Now is only small gate and this gate is very small so windwall/firewalls totally lock it.
      I don't have problem with this but if they play like this they should take some risk. Now we have situation where 5-10 ganking teams if see more then 3 players they immediately jump on yellow zone and they are safe.

      The post was edited 1 time, last by assassinBK ().