Hi. I like the new solo dungeons idea but there are a pair of things that should be fixed since its being annoying and fustrating.
1. What i have noticed is that about 75% of them are already empty when i have gotten in and you need to look and try 4 or 5 to finally find one ready to be played.
2. When you have finally found a playable dungeon for you, you see another player running by your side, skipping the mobs and going straight for the chests. Here the problem is not the straight run but the fact that it supposes to be a solo dungeon.
I think both this issues could be fixed if the entrance disappears as soon as a player gets in the dungeon and appears again after that player leaves. I guess developers would add some time for the dungeon to appear again if it was looted so a single player cant just stay and play the same dungeon over and over again.
1. What i have noticed is that about 75% of them are already empty when i have gotten in and you need to look and try 4 or 5 to finally find one ready to be played.
2. When you have finally found a playable dungeon for you, you see another player running by your side, skipping the mobs and going straight for the chests. Here the problem is not the straight run but the fact that it supposes to be a solo dungeon.
I think both this issues could be fixed if the entrance disappears as soon as a player gets in the dungeon and appears again after that player leaves. I guess developers would add some time for the dungeon to appear again if it was looted so a single player cant just stay and play the same dungeon over and over again.