SECTION ONE: Begining
Character Creation: Some quick things to note is that accounts can only hold one character and in the Winter Alpha the delete character button was disabled so it is important that you make sure your character's name, gender, hair style, color and all is set to how you want it as you might not beable to redo it later. The Character portrait you choose does not really matter much since you can change the portrait at any time by clicking on your portrait icon in the top left hand of the screen.
As you first come to life in Albion you will be just outside of one of the three or so starting towns.
As a founder you will be given all your physical rewards through the ingame mailing system. Before you unpack anything, follow the pathway north-east into town. There in the center of town is the town chest where you can deposit everything safely. Unpack all your rewards once your standing right next to it. You can wear your founder's clothing and equip your horse or ox but not both. It is best to leave everything in the town chest for the first few minutes as you learn about the game or experience your first death. [To access the mail system you right click your character protrait in the top left corner of the screen.]
Now you can begin on your destiny board objectives. In the bottom middle of the screen you'll notice some text and a button to open your destiny board. This board is like a giant spherical skill tree with no limits on the number of paths you can choose. That means with enough time and effort you can actually master every single skill path. You level up skill paths by doing as the objectives say. When a new weapon is unlocked, using that weapon to kill monsters will slowly increase that weapon path. Crafting a weapon or armor will slowly increase that crafting path. Gathering and farming work the same as well. You simply do what you want to do and you progress based on those actions.
At the start of the game however, your destiny board is set to a linear path that you must complete before you can have free reign over your skills. Just read the objectives and do them as fast as you can. You should be done with the starting objectives within 10 mins, based on how familar you are with the game.
SECTION TWO: Death, durability loss and penalties?
Whenever you die whether it is from an NPC monster or a player you will incure roughly 33% durabilty loss to all items you have with you. This includes items that are equiped and sitting in your inventory. (Your mount, weapons, armor, tools all take durability damage). Anything that is Tier 2 and up is going to cost you to repair back in town and the more durability loss the greater the costs. If you die in a safe zone your body will be left where it fell with your items on it. You have 10 mins to get to your body before it becomes full loot to anyone passing by. Now the real danger is while on your way to get your body, if you die again your body marker which tells you where your body is will move to the second slain body. This means finding your old body will be even harder and less likely. [In Green zones when you lose all your health you do not immediately die. Instead you are just knocked down. You can select the option to get back up and then try to run away. You will be given a short buff and shield. Your items will still take the heavy durability damage.]
This is the danger of death in the game, even in safe zones you can easily lose all of your posessions by accidently dying a second time. Be sure that before you go adventuring into unknown territories you have backup equipment in your town chest. This way should you die, you will have proper gear to equip and retrieve your body with. In yellow zones death will not
allow looting until after 10 mins but in full red zones players will be able to loot your body imediately. (Everything you had on you and inside your inventory is lootable. This includes the mount. Silver and Gold coins are completely safe and cannot be looted.)
Character Creation: Some quick things to note is that accounts can only hold one character and in the Winter Alpha the delete character button was disabled so it is important that you make sure your character's name, gender, hair style, color and all is set to how you want it as you might not beable to redo it later. The Character portrait you choose does not really matter much since you can change the portrait at any time by clicking on your portrait icon in the top left hand of the screen.
As you first come to life in Albion you will be just outside of one of the three or so starting towns.
As a founder you will be given all your physical rewards through the ingame mailing system. Before you unpack anything, follow the pathway north-east into town. There in the center of town is the town chest where you can deposit everything safely. Unpack all your rewards once your standing right next to it. You can wear your founder's clothing and equip your horse or ox but not both. It is best to leave everything in the town chest for the first few minutes as you learn about the game or experience your first death. [To access the mail system you right click your character protrait in the top left corner of the screen.]
Now you can begin on your destiny board objectives. In the bottom middle of the screen you'll notice some text and a button to open your destiny board. This board is like a giant spherical skill tree with no limits on the number of paths you can choose. That means with enough time and effort you can actually master every single skill path. You level up skill paths by doing as the objectives say. When a new weapon is unlocked, using that weapon to kill monsters will slowly increase that weapon path. Crafting a weapon or armor will slowly increase that crafting path. Gathering and farming work the same as well. You simply do what you want to do and you progress based on those actions.
At the start of the game however, your destiny board is set to a linear path that you must complete before you can have free reign over your skills. Just read the objectives and do them as fast as you can. You should be done with the starting objectives within 10 mins, based on how familar you are with the game.
SECTION TWO: Death, durability loss and penalties?
Whenever you die whether it is from an NPC monster or a player you will incure roughly 33% durabilty loss to all items you have with you. This includes items that are equiped and sitting in your inventory. (Your mount, weapons, armor, tools all take durability damage). Anything that is Tier 2 and up is going to cost you to repair back in town and the more durability loss the greater the costs. If you die in a safe zone your body will be left where it fell with your items on it. You have 10 mins to get to your body before it becomes full loot to anyone passing by. Now the real danger is while on your way to get your body, if you die again your body marker which tells you where your body is will move to the second slain body. This means finding your old body will be even harder and less likely. [In Green zones when you lose all your health you do not immediately die. Instead you are just knocked down. You can select the option to get back up and then try to run away. You will be given a short buff and shield. Your items will still take the heavy durability damage.]
This is the danger of death in the game, even in safe zones you can easily lose all of your posessions by accidently dying a second time. Be sure that before you go adventuring into unknown territories you have backup equipment in your town chest. This way should you die, you will have proper gear to equip and retrieve your body with. In yellow zones death will not
allow looting until after 10 mins but in full red zones players will be able to loot your body imediately. (Everything you had on you and inside your inventory is lootable. This includes the mount. Silver and Gold coins are completely safe and cannot be looted.)
The post was edited 4 times, last by Devious ().